I totally agree with this comment. I only opened the Steam client recently to play Doki Doki Literature Club. The last time I used it was over a year ago.I haven't bought a game on Steam in a long time and Steam is bloated and confusing now. I wonder if I even need Steam anymore...
It's terrible. A complete afterthought, and easily cheated too.
Bah. I'm so sick of "Valve Time" and their total lack of transparency regarding the Steam client. The Desktop app has been the same pretty much since 2007.
Feel you on this. Valve time is snooze time.At this point I don't want to hear what Valve is working on. I want to hear what they've done. Since they're always "working" on something regardless.
Is that even true? I heard it was just a fairy tale.
This is the result of not having any competition. Origin is for EA games, Uplay for Ubisoft games, Microsoft wishes, but ends up half assed.
Are they seriously going to make a new big picture mode before they update the desktop UI to support freaking DPI scaling
Why doesn't the biggest PC gaming storefront work properly on 4k and 1440p displays/high DPI displays in general? It's downright ridiculous
Yes but I am pretty sure you can agree with me on this: They getting two(!) different big picture UIs out before implementing DPI scaling on the main UI is ridiculous
Curator Reviews actually have that already.
This is the result of not having any competition. Origin is for EA games, Uplay for Ubisoft games, Microsoft wishes, but ends up half assed.
Not an updated Steam Controller either... :(
Maybe 2018 will be the year they finally show off one of their VR games.
Speaking of Valve games, I still firmly believe Stars of Blood -- a "space pirate" FPS -- has been or will be rebooted as a Source 2 title. Not that I'm expecting it this year either way, but 2018 would be a great time to capitalise on the hunger for an MP-oriented sci-fi FPS as Bungie seems intent on pissing away any and all of its goodwill with non-apology after non-apology for the myriad of questionable design decisions in Destiny 2, there's a giant question mark over how player-friendly the monetisation will be in Anthem, and Star Citizen is still firmly in alpha.
Big Picture mode looks the same, but the main client now looks great!!!This just showed up on the beta client:
Does this resolve the issue?
What?
This is the first time I'm hearing of that Stars of Blood game.
Uh, okay.Valve's never really spoken about it. Gabe confirmed back in 2012 that it was in development and eventually cancelled, but that's it.
YES IT FUCKING DOES OH MY GODThis just showed up on the beta client:
Does this resolve the issue?
Hi, everyone!
I'm Toni Domínguez (@AlegreDominguez), author of those tweets. I'm still shocked they've gone this far. Just in case you were wondering, no release dates were specified for any of the features.
Another fact they shared was 10% of the users play with the Steam Controller, which in my opinion is something huge considering how many active players Steam has.
Also, as you may have seen, there's a graph of the amount of concurrent Steam players in one of those pictures of the presentation. What I'm going to say is obvious but the impact of PUBG made the graph rise considerably.
Any questions? I check twitter multiple times a day ;)
Hi, everyone!
I'm Toni Domínguez (@AlegreDominguez), author of those tweets. I'm still shocked they've gone this far. Just in case you were wondering, no release dates were specified for any of the features.
Another fact they shared was 10% of the users play with the Steam Controller, which in my opinion is something huge considering how many active players Steam has.
Also, as you may have seen, there's a graph of the amount of concurrent Steam players in one of those pictures of the presentation. What I'm going to say is obvious but the impact of PUBG made the graph rise considerably.
Any questions? I check twitter multiple times a day ;)
And people say nobody uses it. That's, what, 1m-1.6m concurrent users using the Steam Controller? Is that number about right? Because if it is, that's pretty damn interesting.Hi, everyone!
I'm Toni Domínguez (@AlegreDominguez), author of those tweets. I'm still shocked they've gone this far. Just in case you were wondering, no release dates were specified for any of the features.
Another fact they shared was 10% of the users play with the Steam Controller, which in my opinion is something huge considering how many active players Steam has.
Also, as you may have seen, there's a graph of the amount of concurrent Steam players in one of those pictures of the presentation. What I'm going to say is obvious but the impact of PUBG made the graph rise considerably.
Any questions? I check twitter multiple times a day ;)
Hi Toni!
By any chance did they also talk about improving (establishing is a more fitting term, actually) their communication with their customers/fanbase? Maybe hiring a communcations director or something? Or improving customer support at least?
Did they say when they're aiming to go live with this? Not that it matters that much in Valve time, but you never know...
Can't wait to see the concept art on someone's LinkedIn in four years. After Valve have decided that it's just to difficult to make a working UI of course
I feel like their customer support is better than they get credit for.
I feel like their customer support is better than they get credit for.
2 days ago I opened my first support ticket ever, I asked why Trails of Cold Steel is listed only as 'Partial Controller Support' even though Durante made sure even the launcher was usable with gamepad sand I got an answer just 5 hours later.
(Turns out you can't navigate the launcher with DirectInput).
Do you mean 20180? Well, yeah, I would expect it within the next ice age or two.Maybe 2018 will be the year they finally show off one of their VR games.
Does anyone remember when they made video games in general?
Hi, everyone!
I'm Toni Domínguez (@AlegreDominguez), author of those tweets. I'm still shocked they've gone this far. Just in case you were wondering, no release dates were specified for any of the features.
Another fact they shared was 10% of the users play with the Steam Controller, which in my opinion is something huge considering how many active players Steam has.
Also, as you may have seen, there's a graph of the amount of concurrent Steam players in one of those pictures of the presentation. What I'm going to say is obvious but the impact of PUBG made the graph rise considerably.
Any questions? I check twitter multiple times a day ;)
When you see them delay a UI update by at least 6-8 month, you quickly realize what kind of time frame expectation you need to have for an actual game coming from them given the difference in scope.