I don't think games released around the time Skyrim and mass effect 3 launched helps that comparison..
I also read Valve have a penchant of not finishing anything because of structural company problem, so not communicating on those projects is probably for the best.I can assure you HL VR is very much not a "VR promo" but in fact a fully fledged AAA VR title.
The reality of it is they are working on pretty big things that I think people like yourself will be happy to see from them (admittedly, I can see how people would think otherwise, given Artifact). This doesn't just mean going back to their old IPs, but also a focus on new IPs. I can't speak to whatever is going on with Campo Santo since they joined after I had left, but Valve has a penchant for being very quiet about their moves and it would make sense for Campo Santo to follow that silence after joining them.
Not sure why valve gets so much defense when posters are rather free to shit on BioWare, BGS, (Rare at one point)
Why?
They're both live service games that are barely recognizable from their initial launches and still insanely popular and polished.
Underlords does what it does really well and the lab is one of the best VR showcases if that helps.
The point is the games aren't bad, BioWare is lambasted because Anthem is hugely disappointing, as was Mass Effect Andromeda. Same thing with Bethesda and whatever the mess F76 was. Why do you think people pick on them that Valve gets a free pass on?
ffs In the Valley of the Gods really might be cancelled? I recall certain folks getting very salty when I suggested that Valve acquiring Campo Santo didn't bode well for story-driven single-player games from the latter
Nothing's in a vacuum and your post lacks context of the companies, and what their fans want/play. Valve most popular games aren't their single player games. Every company receives shit from fans about everything.say bgs decides to completely overhaul f76 and it turns out to be a great game in a few years, but to do that they decide they no longer have the resources to work on the new elder scrolls. i can't imagine people would actually be ok with that.
and iirc bioware and bethesda were getting heat as soon as those games were revealed, because they weren't games that people wanted from those studios. the fact that they turned out bad is kinda irrelevant imo
That was the last wide release campaign they made. They dabbled in spreading CS:GO but it was botched on some platforms, dying out in support much like their abandoned Team Fortress 2 on consoles. They have since only released PC service titles and small demo projects.
"There have been cases where we've updated products 5-6 times in a day," he added. "When we did the original iOS of Steam App, right, we shipped it, we got a whole bunch of feedback and like the next day we're ready to do an update. We weren't able to get that update out for six months! And we couldn't find out why they wouldn't release it! They wouldn't tell us. This is the life that you have in these environments. And finally they shipped it! And they wouldn't tell us why they finally shipped it.
"So for us, while we're spending all of our time trying to be as tunnel-vision in this loop with our customers, to all of a sudden have this complete uncertainty about doing updates... Like we don't know how to operate.
See... just because Valve is offering some of the most played games in the world: these games do not count because they aren't on consoles.
How is this whataboutism even relevant to the OP or thread discussion?
I'm sure some people are tired of hearing about Valve's abandonment of AAA campaigns and console titles. And for some reason some of them will come in here and maybe even post about Artifact or one of those other messy service titles.
But in the wake of new rumors this month, it is just stinging again that this company with lots of resources and talent has lost goodwill and relevance to many of their players. I'm sure they are doing what's best for them, as corporations do. I'm sure some PC players are still enjoying their years-old service games.
How is this whataboutism even relevant to the OP or thread discussion?
it's not that they don't "count", but slow upkeep for games that are over half a decade old isn't very exciting outputSee... just because Valve is offering some of the most played games in the world: these games do not count because they aren't on consoles.
its more likely just put on the side for now as the team is working on HL:A which....is a story driven single-player game so....ffs In the Valley of the Gods really might be cancelled? I recall certain folks getting very salty when I suggested that Valve acquiring Campo Santo didn't bode well for story-driven single-player games from the latter
Because the OP entirely disregards some of the most-played games in the entire industry because they're not console games (and they're service based)?
How that even a whataboutism? A whataboutism would be deflecting it to another company.
How is this whataboutism even relevant to the OP or thread discussion?
I felt it was pretty clear the games in question aren't the kind of games the OP is interested in Valve making.
But in the wake of new rumors this month, it is just stinging again that this company with lots of resources and talent has lost goodwill and relevance to many of their players. I'm sure they are doing what's best for them, as corporations do. I'm sure some PC players are still enjoying their years-old service games.
I shudder at the thought of Bungie switching to a MOBA and cardgames after Halo 2.
I'm sure some PC players are still enjoying their years-old service games.
OP said Valve hasn't made a blockbuster since 2011, which is false. 2 of the biggest games out released after that year for starters. They just aren't on console or aren't popular there.
That's not a whataboutism btw.
Sure, but that's not really the OP's framing. Whilst they personally may be upset at Valve not making the kind of games they want to play, they explicitly phrase the post as "many people are upset":
But that is not what is written in the OP. Op clearly states he liked left for dead which is not a SP blockbuster. Dota 2 and CSGO were much bigger launches and are exactly the blockbuster types of games you are saying OP likes.I felt it was pretty clear the games in question aren't the kind of games the OP is interested in Valve making.
Deflecting to the popular MP games Valve is active in, to defend against criticism of Valve not making other types of blockbuster games they no-longer make is pretty textbook whataboutism.
The OP isn't ignorant of the games in question you refer to. He simply isn't interested in those types of games, especially given the games Valve has historically been famous and most beloved for making.
Valve developed their huge global following making games like Half-life. I'm sure the Op doesn't stand alone being unimpressed they don't make that type of game anymore.
Anyone remember that dota card game that came out? Has like 130 people on steam.
no it's only you who remember that game ever existing, i think it's called the mandela effect.Anyone remember that dota card game that came out? Has like 130 people on steam.
I think this is a weird way to frame this
Like not saying eveyonne at valve is working slave labor, actually from what I understand the opposite. Its a really good job. but there are people who tried to put out single player content and stuff like that but the way its set up, its just better for everyone invovled to just do what they do now. These service games. The people who wanted to do that sort of thing, a lot of those people left. And the people at the top most likely only care about lining there pockets. So its kinda weird to anthropomorphize them. Where it seems like the reason this is occurring is that money is great and service games make a lot. Which isn't inherently negative. But valve isn't a constant, and a lot of the people who made all those single player things bounced. Those people weren't making the stuff they love
But that is not what is written in the OP. Op clearly states he liked left for dead which is not a SP blockbuster. Dota 2 and CSGO were much bigger launches and are exactly the blockbuster types of games you are saying OP likes.
He might know they exist, but he still said they haven't released a blockbuster since 2011 which is false.
Did they though? I mean, that totally comes down to the age of the person talking. HL2 is how old? HL1 is older than that, obviously. Portal 2 is years ago.
This isn't an attack on the OP personally feeling one way - I really want EA to make a true sequel to the original Need for Speed Most Wanted, and every year I'm disappointed, so I do understand the feeling. But speaking for "many players", when there's almost certainly a good percentage of PC players who have never touched an HL game is... I dunno. Frustrating, I guess.
Just checked the date on HL2:Ep2 release. There's Fortnite players who weren't even born when it came out.
Technically false, yes. But it's tangential, because it's blatantly obvious what kinds of games the OP is thinking about.
Of course they did. Ask any gamer in the west to name a game Valve is famous for and Half-life will be in the top three responses.
Sure DOTA and CSGO probably have larger player numbers and are more popular today, but that's in large part because of Asia and the fact that's gaming on the whole is much bigger today than it was back in Valve's Half-life day's.
Valve as a games developer is primarily known by it's many historical fans for the games said fans look back fondly on.
Valve developed their huge global following making games like Half-life
No, they clearly aren't the games I'm saying (nor is the OP saying) he likes. You're getting hung up on semantic arguments.
isn't entirely true. It's all down to how old someone is and what types of games they like to play.
Then you shouldn't be using specific logical fallacies as an argument?
Sure it's true. That Valve also developed an even larger global following after their most recent half-life games were released doesn't take anything away from the people who played and loved HL and have been Valve fans off the back of those games.
The point i'm Making is that there is a sizeable fan base for Valve's legacy games who aren't too happy with Valve for going in a completely different direction.
That there is an entirely new fan base for Valve's newer games is all well as good for Valve, but doesn't shield them from criticism from the old HL fan base who are upset that they no longer care about making those games anymore,
That's fair. I just find the dsimissive attitude to games the OP doesn't like unnecessary.
I bet In the Valley of the Gods has been put on hold because Valve needs all hands on deck to ship Half-Life: Alyx. Campo Santo will probably return to what they were working on before after March.I've been seeing this rumor repeatedly today but can't find any firm evidence other than a couple of the devs, like Jake Rodkin, have removed the name of the game from their Twitter bios. But Chris Remo still has it listed in his and the game still has a Steam store page (as well as being listed on Valve's company website). I highly doubt it has been cancelled but it would not surprise me if the devs have gotten sidetracked/delayed working on other things at the company.
I don't think it's being dismissive. I just think that the games he's not interested in aren't relevant to a post he's making, essentially complaining about a lack of Valve made HL-type games.
It's like Bethesda starts making mobile gacha games exclusively. Regardless of how popular those mobile gacha games are, no Elder Scrolls fan is going to see them a super relevant to the aggressive criticism they will fling at Bethesda (and it would be aggressive).
I don't think the platform Valve develops for was what the complaint was about but okay.See... just because Valve is offering some of the most played games in the world: these games do not count because they aren't on consoles.
Maybe you should have read about a certain VR rumor possibly coming true tomorrow before writing this.
The thing is he mentions it, but he totally says negative stuff about it being a VR minor thing (totally not what the rumors are), yet he believes the negative rumors around Campo Santo (which some Campo Santo devs said were not true). Basically the definition of confirmation bias.
The thing is he mentions it, but he totally says negative stuff about it being a VR minor thing (totally not what the rumors are), yet he believes the negative rumors around Campo Santo (which some Campo Santo devs said were not true). Basically the definition of confirmation bias.