A picture is worth a thousand words. 60 of those a second for a video demonstration... you do the math.
Every game doesnt. Can't increase a games framerate if it never drops.Hold on
HOLD ON
the main thing here is "a back catalog of ps4 titles"... what the hell does that mean?? Sounds like a smaller number than "all"
oh and EVERY game gets better framerate and shorter loading on xbox x/s...yes even on s
so only "select" titles get better framerate?? Wtf is this shit.gif
all ps4 games if not patched will run in ps4pro mode if they had a patch, and in ps4pro boost mode if they didn't have a patch. it's pretty much like having a ps4pro inside your ps5, don't expect moreHold on
HOLD ON
the main thing here is "a back catalog of ps4 titles"... what the hell does that mean?? Sounds like a smaller number than "all"
oh and EVERY game gets better framerate and shorter loading on xbox x/s...yes even on s
so only "select" titles get better framerate?? Wtf is this shit.gif
Hold on
HOLD ON
the main thing here is "a back catalog of ps4 titles"... what the hell does that mean?? Sounds like a smaller number than "all"
oh and EVERY game gets better framerate and shorter loading on xbox x/s...yes even on s
so only "select" titles get better framerate?? Wtf is this shit.gif
Series S improves framerate and loading on ALL games.. not "select" games though
I find Sony's solution better than Series S but and about the same as Series X.
Series S runs Xbox One S versions of current-gen games, PS5 runs PS4 Pro versions of current-gen games.
Some PS4 games actually stick to their internal framerate and rez locks, there's nothing to boost.Hold on
HOLD ON
the main thing here is "a back catalog of ps4 titles"... what the hell does that mean?? Sounds like a smaller number than "all"
oh and EVERY game gets better framerate and shorter loading on xbox x/s...yes even on s
so only "select" titles get better framerate?? Wtf is this shit.gif
What? This is wrong, they put out details of how it's enchanted on series s which is far better than what one s does.
That was for older generations [x360 and classic xbox]. MS said that gen8 games will run in Xbox One S mode, which means for example, Jedi Fallen Order will still be 720p30 on Series S.What? This is wrong, they put out details of how it's enchanted on series s which is far better than what one s does.
In the case of BC, there are just a few games that won't work. I think the "Select" phrasing is different though in terms of boosted performance. I.e. Almost all games will be compatible, but fewer than that will receive various degrees of boosted performance.Aren't they using this term incase the odd game doesn't work?
This is essentially PS5 boost mode.
Hold on
HOLD ON
the main thing here is "a back catalog of ps4 titles"... what the hell does that mean?? Sounds like a smaller number than "all"
oh and EVERY game gets better framerate and shorter loading on xbox x/s...yes even on s
so only "select" titles get better framerate?? Wtf is this shit.gif
Series S is running One S games with added enhancements, you can probably expect them to sometimes look as good as and maybe better than PS4 Pro enhanced titles, just not at 4K.I find Sony's solution better than Series S but and about the same as Series X.
Series S runs Xbox One S versions of current-gen games, PS5 runs PS4 Pro versions of current-gen games.
Have you read this forum? I'm sure there will be another thread next week.
There aren't many PS4 boosted titles so its only a handful of PS4 games that will run on the profile on PS5. PS4 pro "could" force the boost but it just make them run slightly better.I find Sony's solution better than Series S but and about the same as Series X.
Series S runs Xbox One S versions of current-gen games, PS5 runs PS4 Pro versions of current-gen games.
But it wasn't anywhere near as bad, right?We've seen the game running at 60fps, frame pacing issues remained.
It was NX gamer that did a video irc. About 25% less frame pacing issue than ps4. Frame pacing also happen when cpu couldn't keep up with gpu, so faster hardware will help. People love Bloodborne so I think Sony should really hire Qloc to port the game over to the latest From Engine(sekiro) and it will benefit tremendously. TAA, HDR, 60fps etc, the game doesn't even require any assets upgrade, simple A. I upscale texture should suffice.It is possible that the frame pacing will fix itself because the internal calculations are much faster. If I remember correctly, DF has proven that the PS4 Pro boost mode actually made the frame pacing better in Bloodborne, even though the game still remained at 30FPS.
I think select games is there since some games won't see any improvements. If a game was already locked at 30 or 60 how would they improve it. They would be lying if they said all games had improvements.Series S improves framerate and loading on ALL games.. not "select" games though
So much is wrong with this post. Try againThere aren't many PS4 boosted titles so its only a handful of PS4 games that will run on the profile on PS5. PS4 pro "could" force the boost but it just make them run slightly better.
XsS will run all Xbox One games with better resolution (1440p) and better frame rates as far as going from 30fps to 60fps by bruteforcing it.
MS has the best solution on both S/X.
That Digital Foundry thread also said select One S games. "We made it easy for existing Xbox One S games to be updated to run with double the frame-rate when played on Series S as well. When games are updated, existing games can query to determine whether they're running on the new console."Series S improves framerate and loading on ALL games.. not "select" games though
I find Sony's solution better than Series S but and about the same as Series X.
Series S runs Xbox One S versions of current-gen games, PS5 runs PS4 Pro versions of current-gen games.
Aren't they using this term incase the odd game doesn't work?
This is essentially PS5 boost mode.
"We designed the Series S to enhance the Xbox One S games in a way that the Xbox One X can't do," system architect Andrew Goossen tells us. "We made it easy for existing Xbox One S games to be updated to run with double the frame-rate when played on Series S as well. When games are updated, existing games can query to determine whether they're running on the new console. And in terms of the performance, the Series S provides well over double the effective CPU and GPU performance over the Xbox One, making it pretty straightforward for the games to do this. And in fact, the Series S GPU runs the Xbox One S games with better performance than the Xbox One X."What's wrong with what I said? They spoke about original and 360 games.
In the case of BC, there are just a few games that won't work. I think the "Select" phrasing is different though in terms of boosted performance. I.e. Almost all games will be compatible, but fewer than that will receive various degrees of boosted performance.
I would imagine the SSD should help every game with loading times though.
I could be wrong, but we still don't know if actual PS4 games can be patched for full PS5 mode of operation.
I think that in all those cases you listed are just cross-buy titles, where PS4 game owners get access to a completely different PS5 app download.
Even with Witcher 3, owners will get PS5 W3 Complete edition. Cyberpunk 2077 owners will get some future PS5 C2077 GOTY edition. I would not be suprised if Doom Eternal upgrade is a standalone PS5 version.
Yes, that's exactly what they're doing. Except the boost mode is for up to the full PS5 CPU and GPU clocks, not the PS4 Pro clocks. This was specifically detailed in Mark Cerny's PS5 presentation. Backwards compatibility has 3 modes, we've known this since March.edit: what I said above was based on the GPU/CPU running in a PS4/Pro mode. I guess they could flex that around a bit and we could see minor improvements to games where they didn't meet their target frame rates but still, feel like we're seeing PS4 Pro mode advertised as a PS5 feature.
Better than the Pro version running One S profile?Series S is running One S games with added enhancements, you can probably expect them to sometimes look as good as and maybe better than PS4 Pro enhanced titles, just not at 4K.
These would require patches, no? It doesn't talk about resolution, just the potential to increase frame-rate. Which is good of course."We designed the Series S to enhance the Xbox One S games in a way that the Xbox One X can't do," system architect Andrew Goossen tells us. "We made it easy for existing Xbox One S games to be updated to run with double the frame-rate when played on Series S as well. When games are updated, existing games can query to determine whether they're running on the new console. And in terms of the performance, the Series S provides well over double the effective CPU and GPU performance over the Xbox One, making it pretty straightforward for the games to do this. And in fact, the Series S GPU runs the Xbox One S games with better performance than the Xbox One X."
I think you are confusing BC with "PS5 Boost" patches. Not the same, sorry to tell ya.They pretty much confirmed BC for majority PS4 games. I would be surprised if boost mode doesn't increase the load times, frame-rate and dynamic resolution on PS5.
I hope they manage to increase the Anisotropic Filtering for BC games.
It was better but it was still apparent. Maybe if we get a 120fps mode it would be unnoticeable.
Did God of War have an uncapped framerate on the Pro? I never got the mid-gen refresh so I legit don't know.
You're probably confusing framedrops with issues with framepacing. Iirc the framedrops were gone in Bloodborne on the Pro, but the pacing issues remained. The chances of that being ironed out on the PS5 without additional work by a developer are slim.it will be slightly better. there were still frame drops on the pro
That'd be nice. I wouldn't be mad if Bluepoint had a pop at some point either.
Thanks. That makes a lot more sense.It got cut off in the screenshot, but they just mean that when inserting the PS4 disc on a PS5, you'll download the Digital version of the PS5 game (as the PS4 disc has no data for the PS5 version), but you'll still need to keep the disc inserted to play it. Digital Edition is a separate menu and they confirm you can only play digital PS4 games there.
Wait. This can't be right. If a game is capped in the code at 30 it'll stay 30. There's no bruteforcing through that, and even if there was that would break a lot of games.XsS will run all Xbox One games with better resolution (1440p) and better frame rates as far as going from 30fps to 60fps by bruteforcing it.
Enhanced and non enhanced games should see an increase in target frame-rate, dynamic resolution and loading. That's just normal boost like the one found on Pro or Xbox One X.There aren't many PS4 boosted titles so its only a handful of PS4 games that will run on the profile on PS5. PS4 pro "could" force the boost but it just make them run slightly better.
When did they say all One S games will run at 1440p on Series S?XsS will run all Xbox One games with better resolution (1440p) and better frame rates as far as going from 30fps to 60fps by bruteforcing it.
MS has the best solution on both S/X.
Drooling over here.
That this is on the Plus Collection gives me GREAT hopes
Most likely it is yes, but if you can't you can always buy it on the mobile or PC website, probably even the PS5 browser website.Does anyone know if we'll be able to buy PS4 titles digitally on PS5? I know the answer is likely yes but I'm a little confused lol