Wait, I don't get it, why is it on Xbox lol. This is so weird haha
It says why 1 min in the video. Climax development pipeline was made for the xbox at the time they've pitched it.
Wait, I don't get it, why is it on Xbox lol. This is so weird haha
Wait, I don't get it, why is it on Xbox lol. This is so weird haha
Well of course Nintendo refused if it was running on Xbox. Literally neither Nintendo nor MS would accept it, at least as is.This doesn't come from the Nintendo leak, this comes from an old auction when Climax was liquidated.
Cool to see that the ROM itself is out there now, not just a video.
Climax's engine was only up and running on Xbox at the time. They used it to create this build and pitched the project to Nintendo via a video recording being sent to them.
Nintendo rejected the pitch.
Well of course Nintendo refused if it was running on Xbox. Literally neither Nintendo nor MS would accept it, at least as is.
Someone (allegedly) ripped a huge amount of data from Nintendo's servers. They claim to have 2TB of archival stuff from the N64-Wii era. It's been slowly leaking out in chunks on 4chan over the past few days.
Stuff like N64 tech demos, complete N64 hardware verilog documents, Pokemon Red/Blue/Silver source code, Pokemon betas, etc..
The pitch/tech demo was released yesterday, the playable files.
That's the point. They likely told Nintendo something along the lines of "We can make this on GameCube we just only have an Xbox SDK setup for our needs at the moment and wanted to make the pitch before setting up a GameCube environment that we won't need at the moment if you decline"Well of course Nintendo refused if it was running on Xbox. Literally neither Nintendo nor MS would accept it, at least as is.
That's not true. This was a pitch, the hardware the demo was running on doesn't matter. They rejected the concept.Well of course Nintendo refused if it was running on Xbox. Literally neither Nintendo nor MS would accept it, at least as is.
This is pretty interesting as presumably it comes from the GameCube days. Could Nintendo have been flirting with the idea of moving to third-party development as has been speculated throughout the last two decades?
This is old. The video is from Nov 2016. This is just one of the numerous pitches/prototypes that Climax made during the 2000's. They also did two different Diddy Kong Racing DS pitches, and even a Sonic game pitch on PSP that I believe was related to Shadow the Hedgehog.
Funny enough, they'd go on to do the PC port of Viva Pinata after the fact. So Rare certainly took notice.
But here's the bit that's extremely bizarre; if you watch the video in the OP, you see Diddy riding a rhino... that rhino is ripped right out of Sabreman Stampede which the world didn't know existed outside of Rare. Did Climax work on that and have access to the assets? Maybe they were on a PC port of that, or as an unusual support team (which is weird as Rare back then did everything in-house without 3rd-party support devs).
The hellThis is pretty interesting as presumably it comes from the GameCube days. Could Nintendo have been flirting with the idea of moving to third-party development as has been speculated throughout the last two decades?
Looking at their Wikipedia didn't enlighten me to the shmup, but it made be think of Blast Works, which was an interesting enough game that I wonder if people remember. I had a good time with that one, playing with my very young little brother at the time.Wrong. They've been making a number of games for Outright Games, including Crayola Scoot and the How to Train Your Dragon game IIRC.
They also announced a Switch port of that original shmup they made but it's yet to surface since IIRC.
Used likely to pitch another game with a proof of concept running on Xbox. None of this is release quality mind you. Still interesting to see how much stuff gets constantly canned.Wait, I don't get it, why is it on Xbox lol. This is so weird haha