I didn´t like it at all and it was the only Uncharted game I played.
I wrote some impressions on it some days ago. The shooting sections became tedious and unrewarding quickly to the point I thought of them as a way of breaking the peace and those parts I wanted to end as soon as possible the moment they appeared. Also, the game was more interested of showing me how beautiful the landscapes were, with those camera pannings when I arrived at some high place and the protagonists themselves even saying how beautiful the views were while taking the control out of my hands, than proposing me interesting gameplay mechanics or challenges. I ended feeling in those setpices that the game was playing itself instead of me doing it, which takes out the reward of the experience.
Also, the protagonists... they won't shut their mouth for more than 10 seconds. It ended being really annoying, even more because the dialogue was really really C tier movie quality. It's like the game was trying to remember you constantly how you should feel at every moment. It just doesn't play itself for some parts... it tells you, directly, how you should feel.
There is this long rope jump at the big statues at the two hour mark or so of the game with the waterfall at your back. It's pretty much an authomatic jump where you just need to press a shoulder buttom the moment it appears on screen. It's like the 20th jump you make like that in those first two hours of the game and it's starting to wear off because at the end is just a glorified quick time event of pressing a prompt buttom (a mechanic as shallow as it can exists). The dialogue between the two protagonists goes like this:
Nadine: You having fun out there?
Chloe: You know it!
Chloe: Wooo! Amazing!!
Nadine: Wooooo!
Chloe: Fun right?
Nadin: That's the craziest thing I ever done!
IT'S REALLY BAD. It's like the game it's constantly trying to tell you, in your face, how fun it is instead of proving it with something more exciting than a buttom prompt. When you are not having fun because of how shallow some mechanichs are, the last thing you want to hear is the game telling you how fun that is.