Actually nobody but one person from Turok 2 ended up at Retro working on everything from Prime 3 onwards (Andy Schwalenberg left after Tropical Freeze). Most of the people from Turok 2 still working in the industry up until at least recently landed at Disney/Junction Point, Blizzard, Bioware Austin, and places like that.
The ears-perking up names come in with Turok: Rage Wars which was lead by none other than Mark Pacini, for example. Along with him, Francisco Javier Lafuente (engineering), and Jason Behr (who actually was the audio guy on Turok 2!) who is credited for design on Rage Wars and went on to work on the entire Prime trilogy and afterwards did F.E.A.R. 2 and Halo 4, Andy O'Neil who was technical lead on the Prime trilogy (most recently worked on Titanfall 1), are the only three guys to jump over to Retro Studios.
Oh hey, random fun discovery, additional programmer from Acclaim, Stevan Hird, ended up at Arkane and contributed to all the Dishonoreds and Prey stuff since then. Also found two people who ended up at working on DOOM 2016.
From Turok 3 there is Don Hogan (senior artist on the Prime trilogy), Neil Hill is now at Ubisoft programming Far Cry games, Joe Ries animating for Rockstar (Payne 3, GTA V, Red Dead series) and that's about it. So the actual Metroid Prime lineage goes back to Turok: Rage Wars mostly. Which is hilarious. Especially considering how poorly their own multiplayer for Prime 2 turned out. :D