I didn't find any secret character. Someties I go to where the picture says but entering the code nothing happens. I used the pad it's that correct?
Yup. TSA is Suda in his element precisely because it is uncompromising in its vision which is exactly what I wanted and I hope this energy transfers onto his new project. With Grasshopper projects like Killer is Dead, Let It Die and Lollipop Chainsaw, I got the feeling that they were produced more due to financial motivators rather than conveying some sort of meaningful message to the player. With Grasshopper in the past, they were never really pressured into creating more mainstream hits but rather avant-garde games which pushed the boundaries of the medium which I believe is best embodied in Killer7 and its development process. Mikami practically had to protect Suda from Capcom execs who weren't too hot on the title and even Suda recognises that Killer7 is a zeitgeist that will never be captured again in the sense that they'll never be able to make a game that's so out there with a decent budget ever again, especially in this industry. TSA from announcement to launch feels like this especially when you take into account the immediate backlash when "fans" found out this game wasn't another rehashed NMH game with another shitty UAA plot. Replace Capcom execs with "fans" and it is 1:1. Gamers don't want games that do something different but rather something safe and expected. This comes as a result of gaming culture's obsession with game scrutiny pre-launch and how much that can dominate the discourse. TSA pre-release, you couldn't help but have people shitting on the game for it's top-down hack and slash approach which heavily goes against what we're used to. Talking more about public discourse, I really dislike how most discussion surrounding TSA on any site always ends up with people whining that this game isn't what they wanted it to be instead of accepting something new or different. It always boils down to people wanting the older games ported which I have nothing against or NMH3 instead of accepting that this is a new Grasshopper game directed by THE Suda51 in his first directoral role in 12 years. How can you not get excited for that?All you can hear so far is through this channel, but it's not a gamerip, more like recorded from the switch https://www.youtube.com/channel/UCTL3nFXVX7bWbHup4lhQsNA/videos
Yeah, even if you have no knowledge of Suda's lifework, you can still understand what he's trying to say. But a lot of them never took the time to engage with this game.
No matter, TSA is great because it does what it wants to do, not what it needs. This is what I call a real Suda game
Hi, I don't want ro read anything of this thread because I'm hoping to play this soon but... are you people liking it? I'm a Suda and NMH fan if that counts.
This game is Suda in his rarest form. The last time we've seen this type of writing was the first NMH.Hi, I don't want ro read anything of this thread because I'm hoping to play this soon but... are you people liking it? I'm a Suda and NMH fan if that counts.
It's damn good but that hip-hop remix of the NMH theme when booting up the DDMkII is...My favorite track by the way is the No More Heroes theme heard during the text adventure. I need this OST and keep searching for it on youtube.
Oh, I need to be exatley in the spot. Ill try later then. Thanks.
Nearly all his best games are on Steam, aside from FSR.Oh, I need to be exatley in the spot. Ill try later then. Thanks.
After playing Serious Moonlight, I really got interested in the story. I'd buy a resmaster or remaker of that.
Can't GHM release a SUDA51 collection?
Nearly all his best games are on Steam, aside from FSR.
Best worst game you'll ever play.
(Fun fact: Suda wrote the lyrics to F.S.R.)
When you reach the blue immediately shift. As soon as you hit max shift use the nitro. I thought I was gonna lose but I was slowly gaining on the guy and overtook him.How to do win the racing game, i'm on the G1 semi final and the guy just takes off on me and wins everytime
It has no right to go that hard.It's damn good but that hip-hop remix of the NMH theme when you're booting up the DDMkII is...
Then I'll give them a try. What are the best to the uninitiated?
TSA was my first SUDA51 game.
Hi, I don't want ro read anything of this thread because I'm hoping to play this soon but... are you people liking it? I'm a Suda and NMH fan if that counts.
How to do win the racing game, i'm on the G1 semi final and the guy just takes off on me and wins everytime
Then I'll give them a try. What are the best to the uninitiated?
TSA was my first SUDA51 game.
It wasn't (sadly), but thankfully it wasn't Yamaoka either. Some new DJs brought the fire, apparently.Jesus. Every single damn song in this game is hot goddamn fire. I'm not certain whether or not it's Masafumi Takada, but regardless whoever did the soundtrack to this game certainly did the series justice.
Jesus. Every single damn song in this game is hot goddamn fire. I'm not certain whether or not it's Masafumi Takada, but regardless whoever did the soundtrack to this game certainly did the series justice.
Can I get a link?When you reach the blue immediately shift. As soon as you hit max shift use the nitro. I thought I was gonna lose but I was slowly gaining on the guy and overtook him.
It has no right to go that hard.
They're two DJs ! DJ1,2 and Kazuhiro Abo. Newcomers to the series I believe.
Very good soundtrack however. I've had this discussion with several friends but it reminds me of the Ghost in the Shell PS1 soundtrack
Can I get some help in Coffee and Doughnuts? There's a puzzle on the second floor for something optional that requires you to hit one of those Deathahedrons and jump on a risen platform before it goes back down, but I've tried it a few dozen times and there just doesn't seem to be enough time to get there.
https://pbs.twimg.com/media/DxdUGufUwAAuV4W.jpg:orig
I haven't gotten that yet but that makes sense. Thanks.
I didn't find any secret character. Someties I go to where the picture says but entering the code nothing happens. I used the pad it's that correct?
What do you mean the buttons, I need to use the stick instead of the dpad? Or did I read that wrong.
The ABXY buttons.What do you mean the buttons, I need to use the stick instead of the dpad? Or did I read that wrong.
I love this game's references to what it was like to be a fan of games in the late 80's-90's. The urban myths, the staring at previews in the static pages of a magazine in anticipation of actually seeing what it plays like, what it looks like in motion. I remember looking forward to a new month's magazines to see what cheats would be in it.
I wonder if this stuff is lost on the younger generation playing this game. Maybe 20 years from now some smart ass auteur can recreate the silliness of message boards, YouTube and social media hype for the current generation of people discovering games in our age.
wow...this is everything I wanted and more. Not even my wildest dreams would have delivered any of this.
Travis is probably the coolest character in any video game now, and I didn't even like him that much. It's like he has been giving the spirit of Suda's hopes and dream going forward, and that was a character supposed to start a new beginning for him, with few ties to his past works back in the NMH1 days ! To see Travis going back to almost the entirety of Suda's lifework as some kind of outsider and tying it all up together makes Travis something even more exciting than if it was the avengers.
If NMH1 was hammering the nail about gamers and gamer culture, TSA is like a fucking gatling gun aimed at the game industry and this miserable cycle of shitty ass publishers with no regards to the craft of devs and the media just seeking the next AAA experience to join in on the disease that is metacritic and other aggregators.
Suda gave absolutely no fuck. He went places I didn't expect him to go. Suda was always a nice dude, he would hardly, if ever badmouth someone even if they did bad by him. But this game is like a giant manifesto just stating "this is where I've been, this is what happened, here's what it could have been if worthless leeches didn't prevent me from doing what I wanted to do for years".
This is the best No More Heroes game I could have ever hoped for. I have never seen a designer say things like that with such clarity. This is a one of a kind, this isn't the Suda of before, this isn't the Suda during his dark years of the past decade, this is an entirely new Suda who took upon himself to acknowledge his past, acknowledge where he is, and put it into this game.
I have never been so excited in my life about a video game. This is the beginning of his multiverse, everything put together to start a new beginning with No More Heroes as the new flag-bearer (which is also convenient because it was the series that needed a new start the most because NMH2 started his downward trend).
No More Heroes 3 needs to happen. I'll wait 20 years if needs be. But I don't know what I'd do if NMH3 is cancelled or never happens because people wrote him off (again!) because TSA isn't the game they wanted. TSA is the game that was needed more than ever. No matter what happens, if TSA was the last game Grasshopper were to make, it would have ended perfectly. But I'm hopeful for what comes next. The future is bright
It's that confidence and utter conviction that really puts this game above the other games in the series. Like you say, a good way to put it is no fucks given.
I feel that sentiment is best demonstrated with the entire plotline surrounding Suda's author surrogate - Dr. Juvenile - and the botched development of Serious Moonlight serving as an allegory for Grasshopper Manufacture from 2007 to now.
God, this game is great. It's a game that is undeniably made for fans and so unapologetic about that, I'm not surprised that Suda takes potshots at people disappointed this isn't a No More Heroes 3. The entire premise allows for this self reflection at the industry and the gaming landscape today and is really embodied by the indie spirit of the game from the T-shirts to other stuff. While this kind of meta humour would otherwise be cringeworthy and out of place in other games, TSA lives and breathes this and it works wonderfully.
From start to finish, Suda and GhM had an idea and they absolutely 100% delivered on it. It wasn't what some people wanted but you have to respect that.
Man, I am loving this game so much and these posts nail exactly how I feel about it.
The negative reaction out of the mainstream gaming press has part of me wondering how much is actually there and how much I'm imaginging though. Especially when I see people I enjoy listening to tweeting out their disappointment.
Obviously Ray is taking about TSA and to see it called "Gamer Jokes Incorporated" has me doubting my own take.
G1 semi-final is giving me a tough time
Edit: and got it...sometimes you just need to bitch on a message board for a second and then go back and beat whatever it was
Can anybody tell me where to find the second secret character in Coffee and Doughnuts? I've had no trouble finding them up until this point but this one has me completely stumped for some reason.
Man, I am loving this game so much and these posts nail exactly how I feel about it.
The negative reaction out of the mainstream gaming press has part of me wondering how much is actually there and how much I'm imaginging though. Especially when I see people I enjoy listening to tweeting out their disappointment.
Obviously Ray is taking about TSA and to see it called "Gamer Jokes Incorporated" has me doubting my own take.