I love the undead factions too so I'm hoping for some love. Have there been any hints of a Warriors of Chaos rework? I wouldn't want to abandon that entire faction. There's some cool stuff there.
Sort of, people think that the 9th LL(Bela'kor) will come with a Warriors of Chaos rework, becoming undivided. They also said in QA out of all the WH1/WH2 races Norsca was the most obvious one for a rework which is weird since they are way better than WoCI love the undead factions too so I'm hoping for some love. Have there been any hints of a Warriors of Chaos rework? I wouldn't want to abandon that entire faction. There's some cool stuff there.
I would the biggest wh3 problem is not lack of content but instead if you don't care about chaos then around half the game's content won't appeal to you.
For example for me I usually don't care about chaos because in a total war a faction only focused on destruction makes half the game non existant. Part of the fun of a campaign is building those special buildings and slowly get power Creep to become OP.
I am very eager to see how CA approached the DoC as, IMO, their lore is very "anti-fun".
In short what I am trying ton say is from what we know wh3 will bring more content at launch then wh2 and wh1 at their respective Cycle however the content is very Chaos heavy
I wouldn't hate getting something like the tiger handlers in there tbh. That whole faction had some fun units. I'd also be thrilled if they managed to get a little of what made Three Kingdom's generals so interesting into the faction mechanics somehow.Hopefully the Cathay units aren't a Total War: Three Kingdoms reskin
Dwarfs and Bretonnia (esp Repanse) are great, since they're pretty old factions that benefit a lot from getting fleshed out. Dwarf grudgerakers are like, my favorite unit in the game. Norsca was great too, but I haven't played them SFO since their latest update. Sometimes SFO overstuffs things -- the Wood Elves update post rework comes to mind -- so they might've gone overboard, but I couldn't say for sure. Dark Elves are good unit-wise, but their buildings and slave economy are pretty wonky. TK got an update alongside Norsca, so if you're a big fan, might be worth checking out first.I'm thinking about giving SFO a try since I have a bit of a TW2 hankering. Any specific recommendations/advice for someone who has pretty much only played the game mod free on normal dif? I like lizards, tomb kings, vampire coast, and greenskins a lot (but everyone is pretty cool except maybe lame high elves).
SFO does a good job across the board so the specific faction you tackle is up to you.I'm thinking about giving SFO a try since I have a bit of a TW2 hankering. Any specific recommendations/advice for someone who has pretty much only played the game mod free on normal dif? I like lizards, tomb kings, vampire coast, and greenskins a lot (but everyone is pretty cool except maybe lame high elves).
I'm thinking about giving SFO a try since I have a bit of a TW2 hankering. Any specific recommendations/advice for someone who has pretty much only played the game mod free on normal dif? I like lizards, tomb kings, vampire coast, and greenskins a lot (but everyone is pretty cool except maybe lame high elves).
I think I'd like it if the next 2 trailers were Slaanesh vs. Cathaay and Nurgle vs. Tzeentch, with the last faction (assuming it exists) getting its own trailer. Clearly they want it to be a big reveal.
Nurgle and Tzeentch freaking hate each other, and we should get some Chaos vs. Chaos action, since in all likelihood that's what a lot of each campaign will be. That leaves Slaanesh to fight Cathay, if we're keeping the same structure as the Kislev vs. Khorne reveals.
Tzeentch vs Cathay is better. Also, Slaanesh and Nurgle are rivals -like, Khorne and Tzeentch-.I think I'd like it if the next 2 trailers were Slaanesh vs. Cathaay and Nurgle vs. Tzeentch, with the last faction (assuming it exists) getting its own trailer. Clearly they want it to be a big reveal.
Nurgle and Tzeentch freaking hate each other, and we should get some Chaos vs. Chaos action, since in all likelihood that's what a lot of each campaign will be. That leaves Slaanesh to fight Cathay, if we're keeping the same structure as the Kislev vs. Khorne reveals.
Nah, the big rivalries are Khorne vs. Slaanesh and Nurgle vs Tzeentch, generally. Nurgle is all about stasis, Tzeentch is all about change. The reasoning on the other one varies. None of them get along ofc, but those are the typical pairings.Tzeentch vs Cathay is better. Also, Slaanesh and Nurgle are rivals -like, Khorne and Tzeentch-.
Nah, the big rivalries are Khorne vs. Slaanesh and Nurgle vs Tzeentch, generally. Nurgle is all about stasis, Tzeentch is all about change. The reasoning on the other one varies. None of them get along ofc, but those are the typical pairings.
I've always felt like the charitable version is that it's about Khorne being kind of the OG chaos god, and Slaanesh being the new kid on the block. Khorne is about as basic as basic gets: rage, blood, skulls, he's happy. Slaanesh is all about extremes, but it's any kind of extreme. It's the broadest portfolio of any of the gods, and it infringes on Khorne's territory in a way the others don't, and he fucking hates that.Khorne and Slaanesh hate each other because Khorne just wants murder, while Slaanesh wants people to fuck before they murder.
while id like a Nurgle Vs Tzeentch trailer i'd prefer if it was Slanesh VS Nurgle. The main reason is that i think these 2 factions are hard to capture correctly in a 16 age restricted game.I think I'd like it if the next 2 trailers were Slaanesh vs. Cathaay and Nurgle vs. Tzeentch, with the last faction (assuming it exists) getting its own trailer. Clearly they want it to be a big reveal.
Nurgle and Tzeentch freaking hate each other, and we should get some Chaos vs. Chaos action, since in all likelihood that's what a lot of each campaign will be. That leaves Slaanesh to fight Cathay, if we're keeping the same structure as the Kislev vs. Khorne reveals.
oh! makes sense!Khorne and Slaanesh hate each other because Khorne just wants murder, while Slaanesh wants people to fuck before they murder.
Nurgle actually has a LOT of game presence already. I don't think they'll run into a rating issue. Slaanesh... could be trickier, but I figure they'll cover up the nipples and that'll be enough.while id like a Nurgle Vs Tzeentch trailer i'd prefer if it was Slanesh VS Nurgle. The main reason is that i think these 2 factions are hard to capture correctly in a 16 age restricted game.
Slanesh original units have a bit too many breasts so i wonder how CA will approach them. CA's artist are amazing so I am earguerly anticipating how they kept the models "sexy but disturbing" without just putting breasts on them.
Nurgle's units are suposedly disgusting and i think the only unit that bothers me is the Hell Pit Abomination. So i wonder if CA cna make me look at Nurgle's units and make me feel nauseous and disgusted. I'd love if CA can capture that decay/disease that the models have
I always dislike this Khorve vs Tzeetch and Nurgle vs Slaneesh makes much more sense that I feel like this was done to avoid the obvious p ikNah, the big rivalries are Khorne vs. Slaanesh and Nurgle vs Tzeentch, generally. Nurgle is all about stasis, Tzeentch is all about change. The reasoning on the other one varies. None of them get along ofc, but those are the typical pairings.
I mean like... the nurgle vs. Tzeentch one makes way more sense than Khorne vs. Tzeentch. Yeah, Tzeentch is the god of magic, but he's primarily the god of change and evolutions, where Nurgle is primarily one of decay and stasis. Or, to pull it back to the emotional resonance, T is hope, N is despair, K is rage, S is absolutely anything as long as there's a lot of it. Rage vs. Hope doesn't make a ton of sense.I always dislike this Khorve vs Tzeetch and Nurgle vs Slaneesh makes much more sense that I feel like this was done to avoid the obvious p ik
Khorne is strength and violence , to him the only thing that matters is how much blood you can be and strong by extension, while Tzeetch offers other solutions to this, to the need to be strong to the nes to spill by blood by offer the usage of schemes, magic and other stuff. Allowing characters like the Cursling to get over their stronger brother by the way of magic and change the innante order of might makes right that defines Khorne.I mean like... the nurgle vs. Tzeentch one makes way more sense than Khorne vs. Tzeentch. Yeah, Tzeentch is the god of magic, but he's primarily the god of change and evolutions, where Nurgle is primarily one of decay and stasis. Or, to pull it back to the emotional resonance, T is hope, N is despair, K is rage, S is absolutely anything as long as there's a lot of it. Rage vs. Hope doesn't make a ton of sense.
Slaanesh is always sort of the odd god out here, is the thing. The portfolio there is so huge that there's a legit argument for everybody to hate them. NvT makes more sense to me than KvT, so KvS is the remainder. The most simple, straightforward, primal god against the complex, excessive newcomer.Khorne is strength and violence , to him the only thing that matters is how much blood you can be and strong by extension, while Tzeetch offers other solutions to this, to the need to be strong to the nes to spill by blood by offer the usage of schemes, magic and other stuff. Allowing characters like the Cursling to get over their stronger brother by the way of magic and change the innante order of might makes right keep society.
I can understand NvT on some level but it leads to KvS which always felt like a stretch over NvS and KvT
As someone that only delved to the universe due to Warhammer total war it is quite amusing to see this discussion.
I enjoyed khorne roster and I am really glad CA decided to divide doc into 4 factions.
I was afraid Doc would be like skaven. IMO different factions is the way to go even if there are lot of Re skins.
WH3 can't arrive soon enough so I can hunt demons with oxy!!
In previous Warhammer there was a race that was the punch bag (empire for wh1 and He for wh2) and CA started with faction trailers.Does CA do reveals in unique pairs? Why are we discussing unique pairs when they can pair whoever is next with those already revealed? Like if Slaanesh is next wouldnt their forces face Kislev or Khorne?
1st of july we will get the trailer and respective DLC content.
Map-wise "we've kept some old maps. Land-battle wise it's roughly the same, there might be some more hard-collision than there was before because the new terrain types are quite hostile. There's a lot more height variation.
"There's been improvements and changes to battle modes – on chokepoints there was only ever a maximum of two crossings before, it goes up to three or four now. Ambush Battles now have the withdraw feature from Three Kingdoms, where if you get your units to the withdraw point in an Ambush Battle you can escape so you're not just instantly killed."
Big quality-of-life changes coming to autoresolve. The most notable is that the game will now tell you the predicted result and which units will be lost before hitting the button, as well as in-general how many casualties you will be taking. The background processing of what the actual result will be has also been improved.
Glad you enjoyed it, I'm personally working on a lot of stuff right now so video content on the CA channel may slow a little while some of the devs finish up Warhammer 3 but hopefully we can get some videos on other popular topics posted soon. The Sofia team are a talented bunch for sure, their Studio over in Sofia is amazing too, I've visited twice! Troy is just the beginning for them in my eyes but first, as you said, it is Troy on Steam!iFirez Loved the UI Video; it shows the incredible talent of CA, specially the Sofia studio.
After watching this I am still wishing Sofia gets the budget for a full total war their UI and ambitious mechanics are a very fresh take on total war.
I can't wait for Troy to arrive on steam!
(also feel free to leak animations for Oxy!)
0.OLooks like the little Total Warhammer trailer released today had one of those "hidden in plain sight" reveals for the upcoming DLC, showing a Troglodon.
I don't think there is a PC gamer in Portugal so i can't buy it/read it at a store.
available on the reddit if you want to see it yourself but its just a story about writer's experience with the survival battle demo and khorne/kislev details. literally nothing new if you've been paying attention to online coverage.
The ammount of detail is amazing.I commissioned a Thanquol and Boneripper off Etsy a while back and it just came in.
I'm pretty happy with how it turned out :)
So am I getting Tomb Kings or Coast during the Summer Sale while we wait for Beastmen?