I've drafted a thread about how Naughty Dog's style of extremely high budget games are incredibly boring because if you take away the budget those games would be entirely forgettable at best.
I mean the budget is part of the appeal at their core. The uncharted games are meant to be like playing out Indiana Jones type movies.I've drafted a thread about how Naughty Dog's style of extremely high budget games are incredibly boring because if you take away the budget those games would be entirely forgettable at best.
Everything has RPG/progression elements now that makes the line so blurred it's almost impossible to distinguish."What makes a game an RPG?" Bloodborne and Kingdom Hearts are both RPG games, but the Batman Arkham games are not, but Horizon Zero Dawn is. I basically wanted to discuss what elements are necessary for a game to be considered an RPG.