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Glio

Member
Oct 27, 2017
24,518
Spain
... I don't know how English speakers live when in the rest of the world we have to play things like GTA with voices in English.

GTA, a megablockbuster, not a niche JRPG.
 

Deleted member 35077

Self-requested ban
Banned
Dec 1, 2017
3,999
The official Japanese website just updated and replaced a previously uncensored image with a censored one.
cal_img05.jpg

h/QUOTE]
Welp, I'm out, was always planning to buy the Japanese version because I wanted to avoid these stupid changes. With this news, I rather instead waste my money on buying the OST album for the game.
 
Last edited:

Deleted member 5334

User requested account closure
Banned
Oct 25, 2017
2,815
So, something regarding the dub and I need to stress something here: If they wanted to do a dub, there's a chance they likely would've wanted to have re-recorded the songs in English, otherwise you create and awkward effect given how integral the music element is for this game.

The problem is the company handling the music licensing and the music label for this game, Avex, is known to not allow dubs for their songs anymore. Music licensing in Japan can be a headache because a lot of times just getting translations approved for songs can be a mess, which is why most of the time, simulcasts for anime almost never bother with this, and if they do, sometimes it can take weeks for them to resolve it. That's why even for games that leave songs in Japanese, sometimes there's no translations simply because of that (be it the manual or in game with subtitles).

This is likely the reason why the game never received a dub. I mean, obviously it can be a cost saving measure, but I don't think that's 100% the reason why and likely just a decision because they couldn't re-record the songs into English.
 

Blade24070

Member
Oct 26, 2017
7,000
I mean, Stella Glow had an English dub and all the songs are left in Japanese. It's not on the same scale and the songs aren't Avex produced, but I can't imagine it would've really mattered. Especially since even though they're speaking English as we hear it, it's understood they're really speaking Japanese like in Persona.
 

MaitreWakou

One Winged Slayer
Avenger
May 15, 2018
13,180
Toulouse, France
Yup, exactly what I think every time people come with this word for gaming or anime stuff lol
... I don't know how English speakers live when in the rest of the world we have to play things like GTA with voices in English.

GTA, a megablockbuster, not a niche JRPG.
Yeah. Most English speaker mostly watch hollywoodian or english films, so there's not that much of the sub culture that there is in Europe/rest of the world, since most of the culture we consume in the west is from the USA.
 

Deleted member 5334

User requested account closure
Banned
Oct 25, 2017
2,815
I mean, Stella Glow had an English dub and all the songs are left in Japanese. It's not on the same scale and the songs aren't Avex produced, but I can't imagine it would've really mattered. Especially since even though they're speaking English as we hear it, it's understood they're really speaking Japanese like in Persona.

I'm not familiar enough with Stella Glow enough to kinda comment (doing a quick search, having trouble finding anything on that aspect, other than it does have a number of vocal songs and not sure if cutscene related), but TMS does have elements of characters singing the songs directly, especially during cutscenes. Was that something also in Stella Glow, though? Might be the key difference there, not sure.
 
Jun 17, 2019
2,182
You all do realize that the Persona series had a bomb when it first released in the west. The only reason that it did well was because 3 capitalized on the whole high school aspect and visual novel dating sim idea. Persona 5 also has the added bent of being the 6th, if you count IF, so a long running series. TMS is only the first, and things can change up for the second game. It took till three to get a damn fanbase for Persona, probably will take as long for TMS as well.
 

Dinoric

Member
Oct 28, 2017
973
I wish they had just worked with Nintendo from the start and come up with designs that didn't require censorship in the west, so there wasn't this multi-SKu fuckery. I certainly won't be buying it if it's been modified. Even if it's for the best, I can't stand having a "compromised" version of a game.
Technically the game doesn't need censorship it's just Nintendo of America being extremely heavy handed.
 

mute

▲ Legend ▲
Member
Oct 25, 2017
25,078
So many decisions in and around this game continue to baffle me.

I enjoyed my time with it on WiiU but I'm not sure how much a Switch rerelease will sell.
 
May 13, 2019
1,589
The problem is the company handling the music licensing and the music label for this game, Avex, is known to not allow dubs for their songs anymore. Music licensing in Japan can be a headache because a lot of times just getting translations approved for songs can be a mess, which is why most of the time, simulcasts for anime almost never bother with this, and if they do, sometimes it can take weeks for them to resolve it. That's why even for games that leave songs in Japanese, sometimes there's no translations simply because of that (be it the manual or in game with subtitles).
Is there any reason for this or is the Japanese music industry just that overzealous?
 

Deleted member 41183

User requested account closure
Banned
Mar 18, 2018
1,882
Technically the game doesn't need censorship it's just Nintendo of America being extremely heavy handed.

NCL and the devs need to be convinced of and approve of any localization changes. NOA can suggest stuff, but they don't have a team editing the in-game art assets themselves and so the other partners need to be convinced it's worth the money to change it.
 

Sumio Mondo

Member
Oct 25, 2017
9,927
United Kingdom
You all do realize that the Persona series had a bomb when it first released in the west. The only reason that it did well was because 3 capitalized on the whole high school aspect and visual novel dating sim idea. Persona 5 also has the added bent of being the 6th, if you count IF, so a long running series. TMS is only the first, and things can change up for the second game. It took till three to get a damn fanbase for Persona, probably will take as long for TMS as well.

Pretty sure Persona 1 was the best selling entry until Persona 5, though.
 

tommyv2

Member
Nov 6, 2017
1,425
TMS haters are strange people. It's a more fun game than P5 with 2x the quality of battle system and 0.8x the quality of music. If you don't like this game, why do you like JRPGs at all?
 

Deleted member 5334

User requested account closure
Banned
Oct 25, 2017
2,815
Is there any reason for this or is the Japanese music industry just that overzealous?

Oh, have you heard about our good friend Koichi Sugiyama? Yeah, he's one of the many reasons why the music industry is so fucked in Japan today. Not to say the music industry around the world isn't as a whole, but the music industry in Japan is a whole 'nother level of fucked because of this, and a lot of it roots back to Sugiyama, unfortunately.

He's a co-founder of one some of the major music corporations (including the biggest and most well known entry, JASRAC), and he has his hands in almost everything.
 
May 13, 2019
1,589
Oh, have you heard about our good friend Koichi Sugiyama? Yeah, he's one of the many reasons why the music industry is so fucked in Japan today. Not to say the music industry around the world isn't as a whole, but the music industry in Japan is a whole 'nother level of fucked because of this, and a lot of it roots back to Sugiyama, unfortunately.

He's a co-founder of one some of the major music corporations (including the biggest and most well known entry, JASRAC), and he has his hands in almost everything.
Ha, figures that goddamn fossil would have a hand - or rather a whole arm - on this mess.
 

Harpoon

Member
Oct 27, 2017
6,574
Oh, have you heard about our good friend Koichi Sugiyama? Yeah, he's one of the many reasons why the music industry is so fucked in Japan today. Not to say the music industry around the world isn't as a whole, but the music industry in Japan is a whole 'nother level of fucked because of this, and a lot of it roots back to Sugiyama, unfortunately.

He's a co-founder of one some of the major music corporations (including the biggest and most well known entry, JASRAC), and he has his hands in almost everything.

It's amazing(ly awful) how many pies that man has a finger in.
 

Squid Bunny

One Winged Slayer
Member
Jun 11, 2018
5,340
Oh, have you heard about our good friend Koichi Sugiyama? Yeah, he's one of the many reasons why the music industry is so fucked in Japan today. Not to say the music industry around the world isn't as a whole, but the music industry in Japan is a whole 'nother level of fucked because of this, and a lot of it roots back to Sugiyama, unfortunately.

He's a co-founder of one some of the major music corporations (including the biggest and most well known entry, JASRAC), and he has his hands in almost everything.
Sugiyama is just a basket of yikes.
 

Delusibeta

Prophet of Truth
Banned
Oct 26, 2017
5,648
NCL and the devs need to be convinced of and approve of any localization changes. NOA can suggest stuff, but they don't have a team editing the in-game art assets themselves and so the other partners need to be convinced it's worth the money to change it.
Given Nintendo's (lack of) content editing for their Switch games (in particular, Xenoblade Chronicles 2), I think that's it would be fair to say that the conclusion was that the extra time and money to make the cuts wasn't worth it. Which makes the decision to base the Switch port of TMS on the cut version weird, since you'd have thought that the source code stored would be based on the Japanese release.
 

Deleted member 41183

User requested account closure
Banned
Mar 18, 2018
1,882
Given Nintendo's (lack of) content editing for their Switch games (in particular, Xenoblade Chronicles 2), I think that's it would be fair to say that the conclusion was that the extra time and money to make the cuts wasn't worth it. Which makes the decision to base the Switch port of TMS on the cut version weird, since you'd have thought that the source code stored would be based on the Japanese release.

Or NOA (and/or NOE, etc) are coming in earlier on Switch games and providing input before things are made public?

Perhaps the devs like the changes? Or it was easier to base the port of the Western version so they could have one worldwide SKU instead of a Japanese one and a WW one because that's less dev time, testing, etc.
 

Deleted member 23212

User requested account closure
Banned
Oct 28, 2017
11,225
I guess it shows the stigma we have against adult film stars/gravure idols when they just removed that Maiko was a gravure idol. I can understand the other characters since they're high schoolers by why remove it from her?
 

Delusibeta

Prophet of Truth
Banned
Oct 26, 2017
5,648
Or NOA (and/or NOE, etc) are coming in earlier on Switch games and providing input before things are made public?

Perhaps the devs like the changes? Or it was easier to base the port of the Western version so they could have one worldwide SKU instead of a Japanese one and a WW one because that's less dev time, testing, etc.
Considering Xenoblade Chronicles 2, doubt.png. Seriously, there was absolutely no way XC2 would get through uncut with the WiiU-era localisation policies. There's a bunch of stuff in XC2 that was far lewder than anything in TMS.

With that said, the revelation in another thread that the Cold Steel PS4 was not done by Falcom, but rather Falcom commissioned a third party to handle the port does give me an idea for a theory. I think NoA commissioned this port. It would then make sense for the port to be based on the American version of the game.
 

Chrono

Teyvat Traveler
Member
Oct 25, 2017
21,107
I was really hoping we would get the true/Japanese version with this release, but it doesn't seem to be happening. I guess they looked at which region it sold the best and just settled on porting that version instead. It's a shame.

Like, I don't need to play games for the T&A, there's the Internet for that. It's just, this game wasn't even edited with care, a lot of it just was just sloppy and doesn't make sense in a lot of the situations. Even if I didn't know of the edits, all it would take is one look to know something was wrong (like with Tsubasa's horrible wedding dress outfit). There are worse things in other Persona games, not to mention other Switch games, so why this game seems to get targeted with all of these edits doesn't seem fair. It's almost as though they want the game to sell as little as it can, but I know that's not the case (why else would they bother to release it in the first place?).

I'll wait and see how the final release is, but I don't hold out much hope, not if the Japanese website shows the edited outfits/scenes. I already own the Wii U version and was excited to play this on the Switch, but if it is just a port of the Wii U release my money will likely be spent elsewhere, especially considering the CDN dollar and the Atlus tax to begin with. $80 CDN (before applicable taxes and shipping) isn't exactly cheap for a game I already own...
 

Deleted member 41183

User requested account closure
Banned
Mar 18, 2018
1,882
Considering Xenoblade Chronicles 2, doubt.png. Seriously, there was absolutely no way XC2 would get through uncut with the WiiU-era localisation policies. There's a bunch of stuff in XC2 that was far lewder than anything in TMS.

Yeah, but the changes were already made. If they fixed bugs or glitches in the WW version that existed in the Japanese version but they never patched, for example, that version would also be a likely candidate to base the port off. Or, again, the devs/NCL preferrered those changes.

Finally, XC2 didn't, afaik, have a soft-core porn shoot featuring an underage girl, so maybe it's not about lewdness so much as it is about not sexualizing children.

With that said, the revelation in another thread that the Cold Steel PS4 was not done by Falcom, but rather Falcom commissioned a third party to handle the port does give me an idea for a theory. I think NoA commissioned this port. It would then make sense for the port to be based on the American version of the game.

This game is releasing in Japan and is being published by NCL. Atlus is a co-copyright holder iirc. They're at least aware of the port and, again, would have had to approve the changes in the first place because they were the ones implementing them for the original Western release.
 

Menx64

Member
Oct 30, 2017
5,774
The censorship warriors are already at it? Not getting an awesome game because they covered a few pixels is very sad. in no way the experience is lessened by those changes, but anyone is free to vote with their wallet and their hard earned money.
I'll buy mine just like a did my special edition on wiiu. Day one and not missing the "Vagina bones"...
 

Viale

▲ Legend ▲
Member
Oct 25, 2017
11,616
The censorship warriors are already at it? Not getting an awesome game because they covered a few pixels is very sad. in no way the experience is lessened by those changes, but anyone is free to vote with their wallet and their hard earned money.
I'll buy mine just like a did my special edition on wiiu. Day one and not missing the "Vagina bones"...

It doesn't overall bother me, and there are some changes that I prefer honestly . The only big issue i had was the wedding dress which looks absolutely terrible in the censored version.

Overall though, it's extremely stupid to miss out on the game over that. It's such a charming and fun game otherwise that I'd rather people not miss out cause they added an under shirt.
 

Deleted member 5334

User requested account closure
Banned
Oct 25, 2017
2,815
The censorship warriors are already at it? Not getting an awesome game because they covered a few pixels is very sad. in no way the experience is lessened by those changes, but anyone is free to vote with their wallet and their hard earned money.
I'll buy mine just like a did my special edition on wiiu. Day one and not missing the "Vagina bones"...

I think the only one I'm still very, VERY, puzzle about is the wedding dress change:

Tsubasa-Wedding-Dress.jpg


This is probably the only change I can honestly look at and be like "This really makes no sense". I'd get if they wanted to maybe expand the area to cover up the cleavage, but the sleeves and everything is a bit much...

EDIT: The more I look at it, the more I actually think the change makes it worse, given the was the localized version almost wraps around her chest area... Honestly, this is probably the only change I legit hope they roll back, because I legit think the localized dress makes it worse.
 

Charamiwa

Member
Oct 25, 2017
6,056
For maybe the 100th time, the changes are far deeper than a few outfits adjustements. A huge aspect of the story that is key to the japanese entertainement industry has been messily scrapped, modifying art assets, lines and lines of dialogue and even removing some player choices. I don't know why the cleavages and vagina bones became the go to strawman to ridicule the localization worries, but it's really reductive.
 
Oct 27, 2017
9,792
Peru
I think the only one I'm still very, VERY, puzzle about is the wedding dress change:

Tsubasa-Wedding-Dress.jpg


This is probably the only change I can honestly look at and be like "This really makes no sense". I'd get if they wanted to maybe expand the area to cover up the cleavage, but the sleeves and everything is a bit much...

EDIT: The more I look at it, the more I actually think the change makes it worse, given the was the localized version almost wraps around her chest area... Honestly, this is probably the only change I legit hope they roll back, because I legit think the localized dress makes it worse.
The left dress is a sin.
 

Jarmel

The Jackrabbit Always Wins
Member
Oct 25, 2017
19,330
New York
I think the only one I'm still very, VERY, puzzle about is the wedding dress change:

Tsubasa-Wedding-Dress.jpg


This is probably the only change I can honestly look at and be like "This really makes no sense". I'd get if they wanted to maybe expand the area to cover up the cleavage, but the sleeves and everything is a bit much...

EDIT: The more I look at it, the more I actually think the change makes it worse, given the was the localized version almost wraps around her chest area... Honestly, this is probably the only change I legit hope they roll back, because I legit think the localized dress makes it worse.
Somehow the altered dress looks more lewd than the original.
 

julian

Member
Oct 27, 2017
16,778
I think the only one I'm still very, VERY, puzzle about is the wedding dress change:

Tsubasa-Wedding-Dress.jpg


This is probably the only change I can honestly look at and be like "This really makes no sense". I'd get if they wanted to maybe expand the area to cover up the cleavage, but the sleeves and everything is a bit much...

EDIT: The more I look at it, the more I actually think the change makes it worse, given the was the localized version almost wraps around her chest area... Honestly, this is probably the only change I legit hope they roll back, because I legit think the localized dress makes it worse.
It honestly took me a moment to realize she had her hand on her chest in the left version. It just all blended into this giant mess. I hope they roll back a few other changes, but given what they already showed in the reveal trailer I simply assumed it was the American version and haven't really worried about it since. Just give me better loading times and skippable chain attack animations. Maybe a shortcut to Tiki or the ability to access the shop in a different way. What a pain it was to get there every time you wanted to check on new equipment or skills.
 

Eila

Member
Oct 27, 2017
2,941
Given Nintendo's (lack of) content editing for their Switch games (in particular, Xenoblade Chronicles 2), I think that's it would be fair to say that the conclusion was that the extra time and money to make the cuts wasn't worth it. Which makes the decision to base the Switch port of TMS on the cut version weird, since you'd have thought that the source code stored would be based on the Japanese release.
Reverting the changes would not be a big issue. If modders can do it, so can Nintendo. It's no simple compile again to get the game ported from Wii U to Switch. They just (probably) choose to keep those changes into the new port. I do wonder if it's going to be everything, though.
 

Aexact

Member
Oct 30, 2017
3,260
Man, I see a bunch of praise for the gameplay mechanics but the premise gives me pause. Like, Press Turn variations are fun but I don't think I'd be willing to look the other way regarding plot content, censorship not not. Just from a surface glance. Unless it's not as lascivious as swimsuit shoots as part of the plot make it sound.
 

makonero

Member
Oct 27, 2017
9,660
Man, I see a bunch of praise for the gameplay mechanics but the premise gives me pause. Like, Press Turn variations are fun but I don't think I'd be willing to look the other way regarding plot content, censorship not not. Just from a surface glance. Unless it's not as lascivious as swimsuit shoots as part of the plot make it sound.
It absolutely isnt. It's why that scene would stand out to an American audience--it doesn't fit the story they're telling at all.
 
Oct 27, 2017
3,257
I think the only one I'm still very, VERY, puzzle about is the wedding dress change:

Tsubasa-Wedding-Dress.jpg


This is probably the only change I can honestly look at and be like "This really makes no sense". I'd get if they wanted to maybe expand the area to cover up the cleavage, but the sleeves and everything is a bit much...

EDIT: The more I look at it, the more I actually think the change makes it worse, given the was the localized version almost wraps around her chest area... Honestly, this is probably the only change I legit hope they roll back, because I legit think the localized dress makes it worse.
Yeah they really need to revert this one. The one on the right is fine, but the one on the left...
It either looks like she's wearing latex under the wedding dress or the dress is just painted onto her body and she isn't actually wearing anything.
 

Sölf

Member
Oct 25, 2017
1,944
Germany
I am also not happy about the censorship. That wedding dress aside which just looks absolutely horrible, there is also stuff like this which doesn't even make any sense:

ja8kWuwLIuTsPEWudpqM6QsQqJASWS5A8MjUpEAOb_4.jpg

That dark smoke covers up the cleavage, okay. Then please tell me why that is not censored in the boss battle that immediately follows this cutscene. Why even censor it in the first place then? I don't understand.
 

Rainy

Member
Oct 25, 2017
14,649
I know everyone is talking about the censoring...but I still come back and listen to this theme sometimes, so good. I like a lot of the themes and vocal tracks in this game honestly.

 

Sadist

One Winged Slayer
The Fallen
Oct 25, 2017
5,332
Holland
Its a shame that after three years, some people still have not changed their stance regarding this game.

I'll be honest, when the game was first announced I got hyped because "aaawww yeeesss FE in post apocalyptic Tokyo" and the reveal took some getting used to, but man did I enjoy this game a lot. It is, no joke, one of my favourite RPG's of the past couple of years.

Plus, all this talk of script changes and some visual/clothing changes, didn't even notice them. If you open up to the general premiss of the game, you'll be in for a treat.
 

Rainy

Member
Oct 25, 2017
14,649
So what are all the new features exactly in the port? Is there a concise list of all of them somewhere?