User Banned (1 Day): Trolling
Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
Haha. I think this must be the answer. Maybe I should compare against all English speaking countries.Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
The game has 13 language options.Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
hey, wait a minute, are you sure it's not because you're scared, which apparently seems to be a not unique reasoning here?!Maybe I'm going to say the crazy thing outloud here, but I didn't rate it higher than other games because I didn't like it as much as I liked other games.
Would make sense if there weren't language options.Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
What is it with TLOU2 fans and thinking the story is somehow difficult to understand and that if you didn't like the game, or didn't like it that much, you just didn't get it? The story is simple, and the game is localized. What a silly argument.
Stop pretending like not having TLOU2 as your GOTY somehow means you didn't understand it or appreciate it for what it was.
Dude, I'm pretty sure that guy was literally shitting on the game lol.
Like: "Oh they liked it more because they couldn't understand how awful it actually was".
Man, I've been so good at keeping these TLOU2 threads ignored, got triggered by a comment I didn't read properly and worked myself.
I need to go back into retirement!
Maybe I'm going to say the crazy thing outloud here, but I didn't rate it higher than other games because I didn't like it as much as I liked other games.
That's pretty xenophobic. As if the 1.5 billion+ other English speakers spread out over the world just couldn't figure it out. It's not exactly a Thomas Pynchon novel.Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
Reading comprehension, guys. That poster was shitting on the game's story ... as in, they couldn't understand it, therefore they enjoyed it more (because the story is "miserable").
ah yes the incredibly complex lingustic challenges of TLOU2.Maybe folks who don't speak English as their first language had a harder time understanding the story so it didn't make them as miserable.
Imagine thinking TLOU2 is art house in the first place, at least Death Stranding sort of fits that descriptionThis reminds me of that Kohima quote where he said something to the effect of Americans wouldn't understand Death Stranding because we have a gun fetish and that game isn't about that. This post.... really?
Grosstlou2 is a story about shooting zombies and bandits and a gritty angry person out on a revenge fueled rampage after the world is taken over by mushroom zombies
This post is hilarious because, uh, it's pretty clear that poster is shitting on the game and look how you've taken it. Like if that's too complex for you then who knows fam 🤷🏽‍♂️
Lol, I understood it perfectly. I don't really care if the post was intended to shit on the game, it's a simply dumb joke to make, especially when it's regarding a game with very simplistic language.
Obviously this won't be the only reason, and I think there are definitely other factors to be considered for Hades and TLOU 2. Would be interested in seeing a country level breakdown of what games wrong the overall prize but that does seem like a bit of a laborious process.Maybe a small contributory factor for some outlets but I don't think it's the only answer. I feel like there has also been a slight shift from English speaking critics to factor the story component in AAA titles less and instead to favour gameplay and mechanics - not that UC4 or TLOU2 had bad gameplay (far from it), but I feel it's visible in how they've given out awards over the last few years (Overwatch over Uncharted, BotW, God of War over RDR2, RE2/Sekiro over Death Stranding)
As you say, I think there's more awards going to TLOU2 this year due to how it approached its story a bit differently and the scope of the levels but there are more gunning for Hades than I expected still.
I'm still not sure why this seems to apply more to the US/UK than the rest of the world.
Man, the discourse about this Game will forever be this super passive aggressive/only aggressive shit for the rest of time, huh?
That to me is far more misery inducing than the actual Game itself, which left on a rather hopeful note ;(
Hot take here: big European game medias have this kind of "bro" culture that is pretty much the extreme opposite of our European "auteur-lovers" cinema critics.
I really don't see outlets like Jeuxvideo.com giving an indie the GOTY 2020 awards.
I'd say they're even more shallow than that, their TOP10 has always mostly been a TOP10 graphics/tech. And yeah TLOU2 looks great...In the french outlets, most of the reviewers often feel very "surface level" on their story appreciations and mostly concerned about gameplay first and foremost.
'It's story was more art-house and introvert then most AAA games. Leaning more on theme's and character nuance rather then a standard plot or development arc. Stuff that usually works better in European countries. Scandinavian cinema in particular