Hey all.
I recently beat Elden Ring which was the first Souls type game I've ever finished. I've played previous games, but I only managed to beat a few bosses. Before ER, my biggest achievement was beating Father Gascoigne in Bloodborne.
I would have loved to play BB next, but I'm waiting on a remaster/patch/whatever to play it at higher frames. I tried to play DS1 and 3, but so close to ER they felt a bit too awkward and I was getting tripped up by the similarity/differences in mechanics and some dated designs. So, I figued Sekiro would be a good one to try as it's more different and modern.
My main issue playing this game is that I have a health condition that makes concentrating quite hard sometimes. In Elden Ring I found it managable as there were quite a few ways I could buffer it with abilities, spirits, etc... but Sekiro so far seems to be a lot more intense. I can only play in shot bursts, and I'm struggling a litle... but I am enjoying the basic combat mechanics a lot. Beating the first general mini boss ( snuck up on him and took out 1 deathblow icon first, then fought him head on for the other) was pretty exhilerating. I love this early game feeling you get from Souls type games.
I'm looking for some tips, maybe some of those "I wish I knew this before I began..." types.
I'm a little confused about combat. I'm not sure exactly how I should be splitting my deflection/strikes. I'm playing quite patiently, with any new enemy I wait for them to strike, defelct, then go from there. Jumping/dodging the red icon moves, etc... but I'm unsure exactly how to balance my deflects and strikes. Both decrease enemy posture, but deflection decreases my own... should I be deflecting entire strings, or mixing in defelcts and strikes?
I'm also a bit unsure how the death mechnic works in this game, is there no way to retreive your "souls" like in other games?
Any advice would be very welcome, I'd really like to see how far I can get. Beating ER has given me a bit of an addiction to the feeling these games give.
Cheers!
I recently beat Elden Ring which was the first Souls type game I've ever finished. I've played previous games, but I only managed to beat a few bosses. Before ER, my biggest achievement was beating Father Gascoigne in Bloodborne.
I would have loved to play BB next, but I'm waiting on a remaster/patch/whatever to play it at higher frames. I tried to play DS1 and 3, but so close to ER they felt a bit too awkward and I was getting tripped up by the similarity/differences in mechanics and some dated designs. So, I figued Sekiro would be a good one to try as it's more different and modern.
My main issue playing this game is that I have a health condition that makes concentrating quite hard sometimes. In Elden Ring I found it managable as there were quite a few ways I could buffer it with abilities, spirits, etc... but Sekiro so far seems to be a lot more intense. I can only play in shot bursts, and I'm struggling a litle... but I am enjoying the basic combat mechanics a lot. Beating the first general mini boss ( snuck up on him and took out 1 deathblow icon first, then fought him head on for the other) was pretty exhilerating. I love this early game feeling you get from Souls type games.
I'm looking for some tips, maybe some of those "I wish I knew this before I began..." types.
I'm a little confused about combat. I'm not sure exactly how I should be splitting my deflection/strikes. I'm playing quite patiently, with any new enemy I wait for them to strike, defelct, then go from there. Jumping/dodging the red icon moves, etc... but I'm unsure exactly how to balance my deflects and strikes. Both decrease enemy posture, but deflection decreases my own... should I be deflecting entire strings, or mixing in defelcts and strikes?
I'm also a bit unsure how the death mechnic works in this game, is there no way to retreive your "souls" like in other games?
Any advice would be very welcome, I'd really like to see how far I can get. Beating ER has given me a bit of an addiction to the feeling these games give.
Cheers!