It's obviously embarassing that Sweeney somehow believes he and his company are part of an opressed class situation that warrants a transgressive act such as this, but actively defending Apple... is certainly a choice lol
I'm sure Tim would be more than happy to foster a sense of creativity by letting people sell custom Fortnite skins without splitting money with Epic.
then they've lost all sight of the tech industry's founding principles.
What does this even mean? "The tech industry" isn't some blanket company that makes principles. Im confused. Nobody founded tech lol.
What does this even mean? "The tech industry" isn't some blanket company that makes principles. Im confused. Nobody founded tech lol.
And finally, creators have rights. The right to build apps, share them with users directly, and do business directly, without being herded through a single centrally planned, anti-competitive store.
Seconded. I'm Team No One on this fight.
HahaI love how Tim Sweeney is the only pixelated one in your list.
I mean, the irony is that those warning messages are warning users about the sorts of security holes that can exist in software not reviewed by Google, and such a security hole did exist in that initial build of Fortnite for Android.He wants the warning messages to disappear because the added friction is making it harder to maintain an audience. That said, I'm not sure whats preventing him from building some sort of client that you get once via apk and then is responsible for maintaining the Fortnite install. Not feasible?
There're so many Android devices that don't ship with the Play Store pre-installed that I still have trouble understanding the case against Google here. Other companies have their own Android app stores, and people still want the Play Store because they realize they're missing out otherwise.My understanding is that they're claiming that Android isn't really open enough because the Play Store is still the de facto store. I believe that the EU has actually ruled against Google in a somewhat similar case, but that was about requiring that OEMs bundle Google software with the OS, so I don't think it would have any relevance here though.
Between Apple and Epic I don't know why you'd be rooting for Apple? I'm not saying Epic is right but Apple in general can fuck off with all of their anti-consumer practices.
I can agree with this. Apple's "30% or nothing" attitude needs to change a little. They lock access to their large and successful platform behind an arbitrary number. I imagine most people who release apps on the app store would like to be able negotiate a better deal or have Apple justify why 30% is the number.
Between Apple and Epic I don't know why you'd be rooting for Apple? I'm not saying Epic is right but Apple in general can fuck off with all of their anti-consumer practices.
Oh, I don't think it makes any sense either.There're so many Android devices that don't ship with the Play Store pre-installed that I still have trouble understanding the case against Google here. Other companies have their own Android app stores, and people still want the Play Store because they realize they're missing out otherwise.
I don't even think that was the case for Linux. Epic and Valve both correctly saw that a UWP-only future would in fact put Windows in a similar state as iOS and threaten their businesses, but investing in Linux pre-emptively seems like a much smarter strategy than doubling down on platforms you know are closed and then suing them.Tim is a perfect example of a libertarian dullard in that he cannot fathom even incidental non-market (i.e. pro-customer) actions by corporations - in Apple's case their stringency about locking down their products is partially about protecting their reputation as a safe platform for casual users, and in Valve's case much of their earnings are ploughed into initiatives that are either heavily in favour of customers or in favour of non-market Open Source activities or otherwise non-profitable pursuits (VR, Linux, etc).
Why did he choose Apple to fight with over the percentages? Why not Sony or Microsoft?
Also, Google allows apps outside of its app store to be installed.I imagine he'd have a much worse case against them as the Xbox and PlayStation stores compete with the retail, used, and rental markets and are not general computing devices unlike iOS and Android where Apple and Google effectively have 100% control over software distribution.
I don't the the general computing argument would hold much water when Epic explicitly said they want to make "Epic Games Store" for iOS.I imagine he's have a much worse case against them as the Xbox and PlayStation stores compete with the retail, used, and rental markets and are not general computing devices unlike iOS and Android where Apple and Google effectively have 100% control over software distribution.
That's... not really a number they made up themselves.Apple's "30% or nothing" attitude needs to change a little. They lock access to their large and successful platform behind an arbitrary number.
I can agree with this. Apple's "30% or nothing" attitude needs to change a little. They lock access to their large and successful platform behind an arbitrary number. I imagine most people who release apps on the app store would like to be able negotiate a better deal or have Apple justify why 30% is the number.
I really don't understand posters who are like "how can you be on Apple's side!"
This has nothing to do with sides, I'm sure most people don't like either company. This is about examining an argument from a company (Epic) and realizing it's a completely fucking bogus argument. Not only that, if their views of monopolies and anti-trust were to become precedent, it would nuke multiple industries and have extremely wide reaching consequences and as much as Sweeney insists that they're different, even the gaming industry would be massively damaged by this.
Also it doesn't help with peoples general ire towards Epic when Tim Sweeney, multiple times a day, continues to show himself to be a buffoon on twitter and more importantly also didn't read or possibly understand 1984.
To me this seems like a very calculated (also possibly poorly thought-out) PR move that was probably vetted by lawyers.
Why did he choose Apple to fight with over the percentages? Why not Sony or Microsoft?
According to Epic's own numbers, Fortnite for iOS accounted for as many as 1/3rd of Fortnite players, or around 116 million players.
Epic also stated that, according to their own statistics, at least 63% of these players only play on an iOS device.
No one has really been able to explain why it's bogus though? I think it'd be pretty hard to prove Apple doesn't have monopoly power over software distribution on their devices.