You haven't responded to anything, not a single counter argument.
Come on, don't be like this. Can't we have a discussion that goes beyond "Hatred for Epic" and "Steam adorators" ?
Maybe they shouldn't have acted like assholes right out of the gate.
Because noone with credibility has ever used their credibility to push a lie.
Noone.
Third party key resellers take a cut out of their share to offer us better prices.The strangest thing I see about this is people blaming epic for increased prices. This is 100% on publishers/devs - they can chose to get more money per game sold or take the same amount as before and lower the price for consumers (or most likely some middle of the road alternative). But it is (as it should be) their choice. I have no issues with publishers/devs keeping a bigger piece of the cake. But I think it would be dubious to keep a bigger piece of the cake in one store if they are willing to simultaneously sell their games for less at Steam. However I am a bit curious if they would be allowed to sell their games for $50 at Epic and $60 at Steam (aprox the same profit per game). I guess the future will tell.
Today this allowed me to pre-order Bloodlines 2 for roughly 22% less than what Steam charges.
https://isthereanydeal.com/game/vampiremasqueradebloodlinesii/info/Please tell me where. I have been looking for some deals before I preorder myself.
https://isthereanydeal.com/game/vampiremasqueradebloodlinesii/info/
I ordered from GMG, it's 15% off their ordinary price.
Interesting that he unsubscribes from Netflix when there selection does not interest him, I suppose its the principle, but when you have as much money as Tim, does it really matter?
"This is for your own good, you just don't know it yet!"
Fuck off.
That's not totally correct. Steam was already around more for than a year prior to the release of HL2 and was a replacement for the World Opponent Network (ONE). This network was run by Sierra and was used for every online mod that came with HL1 but ONE got shutdown prior to the HL2 release.Taking out the fact that Epic/Tim have come across as aggressive and out of touch with PC gamers in some regards... let's cast our minds back to 2004. Those of us who were PC gaming back then will remember hearing of a Valve gaming platform/store and not thinking too much of it. Then we picked up our copies of Half-Life 2 and it REQUIRED you to install this piece of proprietary software or else you couldn't play the game. At this point in time, Steam was fairly rudementary but still this pissed a lot of gamers and Half-Life fans off because they didn't want some program running to launch games, they just wanted to install the game from the disc and play, not need some store thing to run it. People hated Steam back then
Valve owned WON (not ONE). They shut it down and replaced it with Steam. There were a lot of very unhappy players who didn't want to install Steam at the time... lots of memes calling it a "Steaming pile of s***", etc.That's not totally correct. Steam was already around more for than a year prior to the release of HL2 and was a replacement for the World Opponent Network (ONE). This network was run by Sierra and was used for every online mod that came with HL1 but ONE got shutdown prior to the HL2 release.
Everyone who was playing Team Fortress, Counter-Strike, Day of Defeat, even Ricochet, was already using Steam before HL2 came out and everyone knew that you would need Steam to continue playing online mods based on HL1 or HL2.
"People hated Steam back then" is somewhat a hyperbole. Many people disliked it but also some people liked it because it allowed them to keep playing online.
Even more proof that the mythical "12% " is unsustainable garbage
Even more proof that the mythical "12% " is unsustainable garbage
Yeah. That extra cost that goes into these non-standard payment methods, they eat it from their cut.Love it. That twitter thread? is full of things Valve is doing that can help devs expand reach to developing markets that goes against the whole argument that Valve just sits there collecting their 30% and does nothing else.
I question your judgement.I support Epic. Steam has been a near monoploy for long enough. Hope they get more exclusives.
Yeah. That extra cost that goes into these non-standard payment methods, they eat it from their cut.
Epic provides less payment methods and pushes that extra cost onto the consumer. It also helps from a practicality front, in that the costs you see on the store front will more often than not reflect the final price of the product you're buying.
In this very thread. Publishers are going to use all this extra cash to make us great new games, the extra money they get by screwing us over on competitive pricing will be good for us in the long run, COMPETITION. Sad stuff.What did I miss? Do we still have people parroting the Maga-esque Epic PR talking points? Trickle down and all that fun stuff? This may look bad but is good for the industry and the consumer just doesn't know it?
I support Epic. Steam has been a near monoploy for long enough. Hope they get more exclusives.
I didn't know people actually even bought Steam retail cards. I'm kinda confused about what costs Valve is covering, despite the image.
You just can't add to this."This is for your own good, you just don't know it yet!"
Fuck off.
Nah I completely agree with you. They're especially now doing literally nothing (they being all the companies that are like this) to earn me to consider a pre-order. it's all skins in game and flashy shit.Poor and middle class people never get this. Rich people are frugal as hell. Most stuff they have they got free or heavily discounted thru connections.
They watch every penny and make their money work for them. I've "yelled" at so many on this forum (because I like you all) about preordering digital (months out) , to give corporations more money they can sit and earn interest on while you get nothing as those preorders aren't even binding. Dates change, content changes. Financially it makes no sense especially when you can preorder digitally up until moments before release.
Ugh. Starting to sound like my dad and I don't even like him lol.
Ok rant over, I now return everyone to their regularly scheduled conversation.
I kinda actually agree, at least for now with a reservation to take it back. Any contestor to Steam has to do everything they can to get a foot in the race, and Epic's doing a pretty good job so far, snagging exclusives left and right, giving good deals to publishers and devs, and handing out really high quality free games to players. Also appreciate the hand-picked selection of games, instead of just allowing everything and not giving a shit about racist, sexist and otherwise horrible PoS games.I support Epic. Steam has been a near monoploy for long enough. Hope they get more exclusives.
I support Epic. Steam has been a near monoploy for long enough. Hope they get more exclusives.
I kinda actually agree, at least for now with a reservation to take it back. Any contestor to Steam has to do everything they can to get a foot in the race, and Epic's doing a pretty good job so far, snagging exclusives left and right, giving good deals to publishers and devs, and handing out really high quality free games to players. Also appreciate the hand-picked selection of games, instead of just allowing everything and not giving a shit about racist, sexist and otherwise horrible PoS games.
I don't really get being a "Fan" of Steam (or any other gigantic storefront, for that matter), so that's fine with me. I don't see Valve putting any effort in keeping me as an exclusive customer, be it pricing, sales or just allowing rancid software on their store and playing the "both sides" ball on topics I really care about.
What they do need to do though is to add more features to the actual store, adding a better overview/search/promotion situation and maybe add some community features like friendlist, hopping into multiplayer games and maybe user profiles.
IDK. I understand some of the anger steered at Epic, but overall, to me at least, it's way overblown and kind of silly sometimes. But yeah, that's just my own opinion, and believe me I noticed I'm in the minority here lol.
The notion that this is only about "the way games are sold" has never been the whole story here, and that narrative needs to stop. The platform that a game is on has an impact on your continued usage of that game, not just the upfront point-of-sale experience.
except if you're born rich.Poor and middle class people never get this. Rich people are frugal as hell. Most stuff they have they got free or heavily discounted thru connections.
They watch every penny and make their money work for them. I've "yelled" at so many on this forum (because I like you all) about preordering digital (months out) , to give corporations more money they can sit and earn interest on while you get nothing as those preorders aren't even binding. Dates change, content changes. Financially it makes no sense especially when you can preorder digitally up until moments before release.
Ugh. Starting to sound like my dad and I don't even like him lol.
Ok rant over, I now return everyone to their regularly scheduled conversation.
Oh but see he needs to push that notion. He wants it to continue, and people who continue it are idiots who are just following it.
He HAS to make it appear as tho the outrage has anything to do with 70/30 to even sound reasonable. It's false, but it's the only way he can make him sound credible.
To add on to your point. Again if a developer works under a Publisher (who handles distribution) who gets the increased cut and the exclusive moneyhat?
So with the vast majority of the high profile moneyhats, it's not the dev getting the extra money. It's the Publisher. That's a convenient fact that is being left out.
Yah know, the same Publishers that are pretty awful that is causing a push for Developer Unionization (which I support completely)
Epic Games Store is trying to stop Steam's monopoly by creating their own, thus nullifying their own claims.
Let's go back in time a bit and see if Epic is a company that might actually know what's best for PC gaming.
- Epic Games, circa 2010:
- Valve, 2011:
So, yeah, I'm going to go ahead and say that your company doesn't know shit about what's good for PC gaming and the industry.
They're trying to be conquerors. You don't give conquerors the benefit of the doubt.
Why is the storefront taking less than 30% cut a bad thing? I understand the moneyhatting concerns but what do people think about the cut?
I literally cannot comprehend why ANYONE would have issue with this? "Ohh but u have to download another client!! I dont want to!!" Okay, and? No one is forcing you to play the game or download the store. Everyone that thinks Tim is lying astounds me even more. The man has been in the industry since its inception...do you people really believe you know better than him? Like could someone please explain to me how this is a bad thing? It seems perfectly in line with capitalism - competition, exclusives to pull people in and offering a better value proposition to dev's. So many of these illiterate gamers are disgustingly entitled and it's just sad.
.Blaming the consumer for not realizing the value of your product is failing Marketing 101.