I do actually like the idea of non political games in theory. Sometimes I deal with so much shit that I could do with some escapism that's so alien that it doesn't remind me of people like me being discriminated, about how I have to use my middle name when applying to jobs so that I actually get people to look at it (lol) and stuff like that.
...But unfortunately it's really fucking hard to make apolitical games because nearly everything is political in way or another, especially in story heavy games. Even in a game that doesn't feature humans it can be pretty hard to not make a political statement because writers will generally represent their stances on morality one way or another. So much as I think that sometimes apolitical games would be fun, in any story heavy game it will get pretty hard. (I say story heavy games because, say, I don't really see much politics in Gladiabots). So to me it sounds like an impossible concept to start with, imo.