Referring to the overall overall options, not EGS store specifically:
He's not wrong though; competition by "featureset" often does not work and is not only expensive, but due to the direct cost as well the time needed to see any results, extremely risky. Yes, trying other avenues quickly might not result in the best first experience and both internally/externally it's easy to blame bad experience or bad results on the lack of those features, but it will show them whether their strategy is viable and their assumptions about consumer and developer behaviour right - and of course allow them to make course corrections on based on real life data rather than assumptions and somewhat relevant experience.
Yes, this is what I felt he was saying too. That makes more sense, at the very least
I'm sure developers appreciate him and his store. The problem is he doesn't have to fuck over customers while he does that.You know the problem here is that Tim really thinks he's helping out developers and gamers alike with this situation.
Current situation is that the consumers are the ones who lose.