Sauce: https://www.halowaypoint.com/en-us/community/blog-posts/Colorful-Column
That redshift armor coating definitely has that awesome, dirty-metal texture similar to Reach.
Happy they know what a lot of the community didn't like about the armors overall look, although, I have stated that Halo 5's initial armor renders looked nothing like in-game armors either, nice to see them respond to it.
When we shared the "Monarch" armor render in our last update, we also saw some feedback around it looking "like plastic" or being "too clean." While we are very excited about the return to a more classic Halo art-style, we do want to acknowledge that the nature of these work-in-progress renders is such that they aren't completely representing the base material as shown in-game with 'real' lighting. Additionally, as you can see with Red Shift above, the overall look will also depend on the design style of each specific armor coating.
That redshift armor coating definitely has that awesome, dirty-metal texture similar to Reach.
Happy they know what a lot of the community didn't like about the armors overall look, although, I have stated that Halo 5's initial armor renders looked nothing like in-game armors either, nice to see them respond to it.
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