Indies just don't get a ton of promotion on PSN unless there is a specific sale for them. You go on PSN and aside from their media apps and that sort of stuff it's all big games like CoD or FIFA or GaaS like overwatch and Fortnite that arguably don't really need the additional promotion.
Absolutely. I feel it may be a money issue though, EA and Activision are likely throwing money towards Sony for those prominent spots and Indies just can't compete with that. Nintendo on the other hand has been pretty consistent at putting most new releases in there "featured" section on the eShop.I see. That's a shame, there are a lot of quality indie games that could use the extra sales.
Not sure why so many people are saying TP was a success? Ron was pretty clear about it underperforming significantly unless something changed. (Which is disappointing because the game was great.)
Ah, missed that post. Good to hear then!That was before Switch blew up.
https://forums.thimbleweedpark.com/t/twp-players-on-steam-revealed/2891/15
Ron was *not* expecting switch sales to be anywhere near this good when he made those comments about underperforming.
I don't know that it would now be considered a success, as afaik Ron has never commented on how the game did overall since the summer, but it's in a significantly better place then it was when he made those comments.
Well deserved. It's a great game and the Switch is my ideal platform for these kinds of games. Really hope to see a lot more quality output for the system.
Underperforming towards expectations can still mean a success.Not sure why so many people are saying TP was a success? Ron seemed pretty clear about it underperforming significantly unless something changed. (Which is disappointing because the game was great.)
Yep and this is why real competition is a good thing in the PC market.I'm pretty happy at that GOG figure. 20% of Steam is nothing to scoff at.
Can't say I'm surprised at all a game that looks like this didn't sell on PS or XB.
And, in some countries it's pretty easy to do so, because games on GOG are also much cheaper than on Steam:I'm pretty happy at that GOG figure. 20% of Steam is nothing to scoff at.
Everyone should support GOG whenever possible, their hardline DRM-free stance is very important.
I had a hard time getting my friends to play Resogun or even download the excellent guacamelee when it was a PS+ game.
I know nobody in real life who would buy a game with that art style on their PS4.
Way too many people won't give 2d games a chance these days.
Kinda worried about the indie scene on PS4 (and potentially PS5) at this point. I own a Switch too but would much rather play games on my PS4. I wonder if we'll stay seeing a significant number of indie games skip the PlayStation platform completely.
Some interesting takeaways here.
- A point and click adventure doing so well on a Nintendo platform is great.
- Steam is a hugely important market for Indies.
- The sales on Playstation are disappointingly bad. It makes me wonder if it's just not such a healthy market for Indies in general or this game is simply a weird anomaly.
Also
It doesn't say anywhere in the article that the nintendo number is eshop only. I suspect the LRG physical is a healthy chunk of the Nintendo number. It was the first ever LRG switch release, had an open preorder and was said to have done exceedingly well.
The LE version of the LRG release was also awesome:
I guess this is a good example of what Microsoft is talking about when they refer to user engagement.The Switch continues to be great for indies.
I'm really surprised that the Playstation sales were significantly lower than Xbox sales.
Xbox has basically the same service and, with way less console sold, it outsold the PS version by quite a margin.I bet PS+ has an influence. If you get so many free indie games all the time, there's really not too much pressure to delve through the trash on PSN to find a nice indie game to change the pace a bit.
Amend the Thread Title. This isn't Eshop only. Steam might still win lmao.
No? I googled this game I've never heard of and posted my conlusion of the OP lolThis screenshot is complete nonsense and unrepresentative of the game. Are you just trying to push a console war narrative?
Gang Beasts was pretty successful, btw (Double Fine is a publisher). This game was always in PSN top sales chart since release in Europe (except last month). So, it all depends on type of game.My impression has been Double Fine's stuff sells solidly on PS4, but I'd assume they get featured.
A sample of '1' is statistically irrelevant no matter what you think of the number.
If you are gonna shit on a game, you could at least use just one more minute to see if it's really representative of the game. You could also do some thinking about why PC and Switch players bought the game if the game was so terrible as you seemed to think. You just linking that image without even a small effort to check it and/or do some thinking, comes off as petty and seems like console warring even if you didn't mean it (nobody means to do console wars anyway), and it's pretty ironic you accuse anyone else of console warring.No? I googled this game I've never heard of and posted my conlusion of the OP lol
This forum is so thirsty for console wars...
None of those games compete with Thimbleweed Park. That's like saying god of war competes with Farming simulator or Gone Home.also, choices, choices, choices :)
competition on PSN is pretty big right now
also, choices, choices, choices :)
competition on PSN is pretty big right now
Also
It doesn't say anywhere in the article that the nintendo number is eshop only. I suspect the LRG physical is a healthy chunk of the Nintendo number. It was the first ever LRG switch release, had an open preorder and was said to have done exceedingly well.
The LE version of the LRG release was also awesome:
It's a comparison between digital storefronts. The title on the graph is the confirmation. Hell, it wouldn't make sense otherwise.Amend the Thread Title. This isn't Eshop only. Steam might still win lmao.
Uhhhh?also, choices, choices, choices :)
competition on PSN is pretty big right now
Please point me to where I shat on anything. I simply stated I'm not surprised a pixel art P&C game failed on PS4/XB1. You guys are so furious that you read a post and then make some crazy shit up in your head to reply to.If you are gonna shit on a game, you could at least use just one more minute to see if it's really representative of the game. You could also do some thinking about why PC and Switch players bought the game if the game was so terrible as you seemed to think. You just linking that image without even a small effort to check it and/or do some thinking, comes off as petty and seems like console warring even if you didn't mean it (nobody means to do console wars anyway), and it's pretty ironic you accuse anyone else of console warring.
Wait, are you saying that person who played Yakuza or any other game, will never give a chance to Thimbleweed park? It's maybe will be a surprise for you, but many people don't choose just one genre.To someone familiar with the genres for these games, this post feels close to self-parody.
They actually are. They're compete for consumer's wallet.None of those games compete with Thimbleweed Park. That's like saying god of war competes with Farming simulator or Gone Home.
It's a comparison between digital storefronts. The title on the graph is the confirmation. Hell, it wouldn't make sense otherwise.
It's not. Chart in $ revenue, not in amount of copies sold.If that's the case the Switch version came out even further ahead then the graph suggests, as they sold 14,000 physical switch copies.
Very impressive.
the GOG number does not include Q3 due to not receiving money from them yet.
None of those games compete with Thimbleweed Park. That's like saying god of war competes with Farming simulator or Gone Home.also, choices, choices, choices :)
competition on PSN is pretty big right now
In the same sense that donuts and BBQ sauce compete for consumers wallets.Wait, are you saying that person who played Yakuza or any other game, will never give a chance to Thimbleweed park? It's maybe will be a surprise for you, but many people don't choose just one genre.
They actually are. They're compete for consumer's wallet.
And it's only $9.99 on Apple store. That means in terms of copies sold they're not so far from Switch (on eShop game costs $19.99).
That's very narrow thinking.In the same sense that donuts and BBQ sauce compete for consumers wallets.
It's not. Chart in $ revenue, not in amount of copies sold.
Don't forget about region-specific prices on GOG and Steam:
So, basically, ^ in this case 1 copy on Switch will bring the same amount revenue as 3 copies on GOG.
+
Pretty much this, also by the time I might be interested in indie games, some AAA game I previously missed are on sale and unfortunately I'd rather play them instead.I bet PS+ has an influence. If you get so many free indie games all the time, there's really not too much pressure to delve through the trash on PSN to find a nice indie game to change the pace a bit.
about that - you should probably ask Ron Gilbert directly, he's answering on some questions in comments section – https://grumpygamer.com/twp_salesJaded Alyx suggested the nintendo figure was eshop only, so the $ revenue wouldn't include the 14K copies I was talking about.