Our third-quarter revenues were over 38% higher than during the corresponding period in 2018. This is due, among others, to increased sales of The Witcher 3, first shipments of the game's Nintendo Switch edition and an increase in revenues posted by GOG.com – says Piotr Nielubowicz, Vice President and CFO of CD PROJEKT.
Two important events occurring after the close of the third quarter involved releases for new hardware platforms which had not been previously targeted by the Group. On 15 October The Witcher 3: Wild Hunt was released for Nintendo Switch, while on 29 October GWENT debuted on iOS mobile devices.
- We are greatly encouraged by positive reception of both releases on the part of gamers, particularly taking into account the fact that we hadn't previously released any products for either hardware platform. It is worth noting that throughout the first three weeks following the launch of GWENT on iOS, 68% of revenues associated with this game came from iOS devices – says Piotr Nielubowicz
SOURCE
So two takeaways:
- It looks like The Witcher 3's Switch version ended up being successful for CDPR (make a good port of a good game for a popular system, and it will sell well, who'd have thought)
- It sounds to me, based on the second quote, that the Switch has "passed a test" so to say, in that CD Projekt RED is adequately impressed by the performance of TW3 on there that the platform is something they are looking at going forward. This is primarily speculation on my part, but regardless of whether or not it's true, at least TW3 on Switch ended up being a success.