It's probably true, but I suspect it's no small task from a development perspective and some developers might see the compromises as infringing too much on the principle vision for the game. It'll be a case by case thing. Honestly, I'm not sure I'd be down for this version of The Witcher, but then I'm lucky enough to have plenty of other options and very few constraints, which is not the case for everybody.
For those that are happy with this version, cutbacks and all, all power to them. It does make me wonder what level of cutback would become unacceptable: would a 320p version of a game be okay if it ran smoothly enough? At the same time, I'm not entirely sure on what basis anyone can really say an arbitrary resolution count like 1080p can be deemed acceptable. It is clearer, but then years from now we might all be saying "1080p? In 2025? How is that acceptable?"