I had a Gameboy and a DS, if that helps! I loved Pokemon growing up.I find this kinda surprising! What was your first console and how'd you never touch a Nintendo console until recently? I'm not asking mockingly, but genuinely curious. I'm an American in my late 30's and I couldn't swing a dead cat without hitting someone who has owned a Nintendo.
Classic, almost as classic as 3D World looking bland compared to the majesty of Sonic Lost World.Remember people in the old country saying the first trailer gave them Sonic 2006 vibes
Same. People gush over a trailer that is essentially false advertising.I ended up somewhat resenting that final BOTW trailer because it implies the game is full of emotional plot beats and in actuality that stuff is around 0.1% of the game.
The Odyssey trailers are both excellent, just masterful. I like the game but I do think it is a bit shallow and designed around playing in quick bursts.
Remember that the game was first shown without much fanfare and no name during the Switch reveal.
Lol yeah. Or that it looks like an auto runner.Remember people in the old country saying the first trailer gave them Sonic 2006 vibes
Ah got you. Can't personally understand how someone can be disappointed with Odyssey outside some redundant moons but that's up to taste I guess. And yeah, cool to have seen you stick around. I liked your Zelda marathon and how much you came away liking WW. :)I just mean I didn't like the final game as much as I thought I would based on the trailers.
The Switch was my first Nintendo console ever, and i got it with Mario and Smash, and my early disappointment with Mario almost convinced me Nintendo may not be for me.
Thankfully, Smash (and other games I went on to play) ended up disproving the notion.
It's not false advertising, come on now.Same. People gush over a trailer that is essentially false advertising.
It was basically the last trailer before launch and made to hype everyone up. Anyone that hyped the game up for having an epic story got let down very hard. It's a damn big difference. Made to look like the best story in the series and was worse than maybe any since the original game.It's not false advertising, come on now.
Yes, the story beats were cut together in a manner that transported urgency where there was none and the music was more dramatic than anything ingame, too.
But I wouldn't call it false advertising like for example the first Anthem trailer.
As someone who bought the game for the story trailer, I was the opposite of let down by the game.It was basically the last trailer before launch and made to hype everyone up. Anyone that hyped the game up for having an epic story got let down very hard. It's a damn big difference. Made to look like the best story in the series and was worse than maybe any since the original game.
Thanks haha. I just found Odyssey very... it didn't exactly engage me? I mean, I knew it was a well made game even as I played it, I just felt nothing. Nothing against the game though! That says more about me than it :)Ah got you. Can't personally understand how someone can be disappointed with Odyssey outside some redundant moons but that's up to taste I guess. And yeah, cool to have seen you stick around. I liked your Zelda marathon and how much you came away liking WW. :)
The story is literally the old guy telling you to save zelda when you get the chance. How am I embellishing anything? The trailer cleverly cut all the cutscenes that turned out to be a handful of flashbacks to look like this epic emotional heavy story.As someone who bought the game for the story trailer, I was the opposite of let down by the game.
You're embellishing the negatives to suit your narrative. Again.
The trailers were amazing. Unfortunately I did not find the final game to live up to what was promised, but the trailers were truly something else.
You're embellishing it by making it seem as though anyone who was impressed by the trailer's promise for the story was let down by the game.The story is literally the old guy telling you to save zelda when you get the chance. How am I embellishing anything? The trailer cleverly cut all the cutscenes that turned out to be a handful of flashbacks to look like this epic emotional heavy story.
Yup. Plus they introduced that really catchy song :)
I didn't say anyone that was impressed by that trailer was letdown. I said tons of people saw that trailer and expected something very different and were let down. What's your beef with me pointing out a fact?You're embellishing it by making it seem as though anyone who was impressed by the trailer's promise for the story was let down by the game.
That is a lie.
Yup. Plus they introduced that really catchy song :)
Oh there are a lot of plays on nostalgia like that Donk City part where you go 2D and the music starts playing, that probably do nothing for you. Or that completely new take on Bowesers Castle which isn't new for you because you didn't really play through Boweser's Castle stages before lol.Thanks haha. I just found Odyssey very... it didn't exactly engage me? I mean, I knew it was a well made game even as I played it, I just felt nothing. Nothing against the game though! That says more about me than it :)
And yeah, Wind Waker was great haha. I am not enjoying Twilight Princess at all, though...
I get the disappointment of the narrative being framed in a way it didn't turn out to be. The story is there though, even if it's told in a really inconsequential way. I delivered on anything else in the trailer though. The divine beasts, the creatures shown, everything.It was basically the last trailer before launch and made to hype everyone up. Anyone that hyped the game up for having an epic story got let down very hard. It's a damn big difference. Made to look like the best story in the series and was worse than maybe any since the original game.
If Skyward Sword is worse, I really really really do not want to play it.Oh there are a lot of plays on nostlagia like that Donk City part where you go 2D and the music starts playing. Or that completely new take on Bowesers Castle which isn't new for you because you didn't really play through Boweser's Castle stages before lol.
I feel you on Twilight Princess, really do. Midna is one of the only good parts of that game. :/ Worst mainline Zelda together with Skyward Sword. SS is worse though.
Twilight princess is bad? Since when was this the narrative, lol?If Skyward Sword is worse, I really really really do not want to play it.
Games that are this bad usually end up almost killing their franchises, God of War barely survived Ascension, here it seems like Zelda got multiple games like that haha. It's a surprise it was allowed to continue after that.
If Skyward Sword is worse, I really really really do not want to play it.
Games that are this bad usually end up almost killing their franchises, God of War barely survived Ascension, here it seems like Zelda got multiple games like that haha. It's a surprise it was allowed to continue after that.
Only based on what I feel. To my knowledge it actually got great reviews and sold well.Twilight princess is bad? Since when was this the narrative, lol?
Thanks for the explanation! I will get to it eventually... but I need to finish Twilight Princess first, which I can't even get myself to do right now, plus there's so many great new current games I also need to work through lolLet's just say Skyward Sword somehow manages to have an even slower start and even though it has a cool item upgrade system, manages to make text pop up every time you pick up an ingredient for that system. And by every time I mean every time you turn the console off the game thinks you have amnesia and explains the same ingredient to you again when you pick it up for the first time in the next play session. Over and over again.
Combine that with the worst sidekick in Zelda history (she has the personality of a robot because she basically is one, and does 4th wall breaking stuff like reminding you the battery is low).
I would still recommend to paly it though, it has some really cool dungeon ideas (one is so good I was assuming they'll bring it back for BotW 100%, but somehow they didn't) and bosses. It has one of my favourite dungeons in the whole series. Another one is the Wind Temple in Wind Waker for reference. I think the Zelda formula was strong enough for me to finish it, even if there are some really bad parts about it.
I mean, I literally did not say that, but go nuts.We live in a timeline where a game sold over 10 million, got a 95 mc and 90 user score, but "almost killed the franchise" I guess.
When games cost $60, going in totally blind isn't the best idea.People need to stop trusting "narrative" trailers. They are not false advertisement but they are often times misleading. Just look at any Kojima game since MGS2 for example. It's best to go into any game as blind as you can.
Both TP and SS are not good, and they are great representations of the fatigue of the franchise prior to BOTW breaking free.If Skyward Sword is worse, I really really really do not want to play it.
Games that are this bad usually end up almost killing their franchises, God of War barely survived Ascension, here it seems like Zelda got multiple games like that haha. It's a surprise it was allowed to continue after that.
When games cost $60, going in totally blind isn't the best idea.
Yeah, I remember after Wind Waker I felt "this already feels like the ultimate incarnation of the current formula, and a transition to BOTW, how did they keep going for 15 years after this?"Both TP and SS are not good, and they are great representations of the fatigue of the franchise prior to BOTW breaking free.
Well its the last time I do with the current style.Let's be honest, it's a mainline Zelda game and we were going to buy it anyway.
Was there any actual substantive reasoning for that concern or was it just something they pulled out of thin air based on... nothing?It still blows my mind that people were convinced that Odyssey was some kind of 3D auto runner from the initial clips shown in the Switch reveal trailer.
You already know the answer lol.Was there any actual substantive reasoning for that concern or was it just something they pulled out of thin air based on... nothing?
I mean I legitimately am curious haha. Like "the world is empty" concern for Death Stranding or "no towns" for Breath of the Wild at least made sense from what we had seen from the games pre-release, but how did auto-running 3D Mario actually come about, lol?
By people being incredibly dumb and eager to jump the gun. Not a particularly good combo.I mean I legitimately am curious haha. Like "the world is empty" concern for Death Stranding or "no towns" for Breath of the Wild at least made sense from what we had seen from the games pre-release, but how did auto-running 3D Mario actually come about, lol?
Seems that way, it just feels like such a random ass pullBy people being incredibly dumb and eager to jump the gun. Not a particularly good combo.
I remember reading that the camera was too low for a platformer, it was down behind Mario because it was a runner, and we only saw Mario running, which meant that was clearly all he could do. All the objects that were blatantly obvious collectibles were just set dressing.Was there any actual substantive reasoning for that concern or was it just something they pulled out of thin air based on... nothing?
They made the captures look like they would be almost as substantial as powerups but they almost all turned out to be one-dimensional gimmicks (barring Pokio, Uproot, and Gushen) and the worlds ended up being far smaller and less interesting than they appeared in the trailers.
Got it, cool. I understand. I never owned an N64 as I too was sucked into the PlayStation life. :)I had a Gameboy and a DS, if that helps! I loved Pokemon growing up.
But consoles were always the domain of PlayStation and then Xbox for me. Nintendo wasn't all that big where I grew up, and I never felt like I was missing something. Like, I'd see reviews gushing over Ocarina of Time, and I'd shrug and go back to FF7 (I went on to play OOT and love it, just a few weeks ago in fact, haha).