Nope. It's not pre-installed or pre-configured.
Note: several minutes of the install process were cut to shorten this video (which I now regret, after the responses from some people).
Installs are usually quick due to caching, but the games are still installed by the end-user, not copied by NVIDIA.
And to get it out of the way: anyone trying to make the case that this caching counts as "redistribution of game files" doesn't understand how computers or the internet works. It's irrelevant to this discussion.
Please post the EULA which prevents this usage forThe Long Dark.
Also explain why that would be an issue for NVIDIA when the EULA is an agreement between the end-user and the developer/publisher.
EULAs are often considered to be not legally binding anyway.
NVIDIA aren't redistributing games though.
The main reason they don't will be allocation of resources.
Not every game needs an RTX GPU with a lot of RAM and many CPU cores.
Their servers are not all running the same hardware, and the resources split per VM can vary based on the game.
NVidia are redistributing. They are broadcasting the game to you. Any time anything is sent across the internet a copy is being made.
Also, their business model is the same as Areo. Aereo gave each customer their own ariel and their own DVR. Each customer could record stuff to their own DVR and watch it on any device. Each customer's recording were private to that customer. The courts ruled that their business model constituted a public performance.
I think you really need to come up with a good argument as to why what Nvidia is doing isn't a public performance.