I've never seen that trailer before, but the final product's not even CLOSE to that lmao
I don't miss this series at all tbh. I didn't even know about the hype, I just bought it on a whim and was just... whelmed by the game. It honestly feels like the early Sony and Level 5 collabs were the best ones, and they just got worse over time. The only thing that feels undeserved about the game's reception is the soundtrack. All of the WKC games, even the PSP one, have really underrated music.
Oh, and WKC also had the best designed version of Osmond, and it's low key a bummer that Level 5 haven't had a chance to sneak him into more Sony JRPG's
(Seriously, this guy's been my favourite since Dark Cloud 1, and I would be hype if he got into another JRPG collab)
I still own this game for some reason... Was the sequel any better ?
No. I don't remember any changes (bad OR good) to the gameplay in WKC2. As for the story, it really, really feels like "White Knight Chronicles 2" was actually, originally the third act of White Knight Chronicles 1 that they decided to chop off and stretch out over a full game's length. Seriously, there is so much padding in this game (the game goes as far as coming up with this stupid, awful time travel subplot that's basically an excuse to redo the prologue of WKC1 again) , and so little new content until you get to the final act (there are like two completely new areas and then the rest is all just areas from WKC1 again) that it really feels like they stretched out WKC1's third act into a full game.
The only noteworthy thing about the sequel is that it gets decently difficult towards the end. Still wouldn't recommend playing it though
I should play Rogue Galaxy some day, I do own it on PS4.
I'm playing through Rogue Galaxy now, and it's weird, RG feels like this missing link between the Dark Cloud and White Knight Chronicles series
They're not exactly the same (it's more like "we used the Dark Cloud engine to make a JRPG") but you can still see some WKC DNA in parts of the game (like with how the save system and NPC's are handled).