I do actually. It's one of my favorite systems ever. It is the most "pocketable" out of all of them and it's inclusion of bluetooth, flip open for the button access is just a joy. Even when you look at youtube reviews down to this day many notable multi system portable gaming channels swear by it and put it as their favorite to this day. The regular PSP feels great in the hands, even more so than the go but once you get used to the go's button layout it's killer. I finished the OG Tomb Raider and a couple of games on it a few months ago actually. I'd recomend a PSP go to anyone who can find one unless you are really just a physical only type of player.
My gf regretted it after a few weeks and later went on to purchase the regular size.
I dunno about the Switch itself, but the joycons are probably the worst controllers i´ve ever owned. Imagine the Lite where a drifting joystick can´t be replaced easily.
What a silly comparison, Xenoblade was great on 3DSLike legit baffled how anyone could enjoy big open world games like BOTW or Xenoblade on a tiny screen.
I mean, yeah, I did, for a hundred hoursYeah, lets all enjoy those gorgeous vistas in Xenoblade on a 4 inch, 240p screen. /barf
I mean, yeah, I did, for a hundred hours
Xenoblade wasn't a looker on Wii when it released, the impressiveness was always the scale of the world on a weak system not the visual fidelity
ok but my sister Eunice loves it and I always agree with her soMy gf regretted it after a few weeks and later went on to purchase the regular size.
I'm sorry I shared something negative about your favorite plastic thing.ok but my sister Eunice loves it and I always agree with her so
lmao I'm kidding I just felt like writing something nonsensical (I don't have a sister)I'm sorry I shared something negative about your favorite plastic thing.
That's highly selective, as there are plenty of titles on the eShop that support local wireless. It's up to the developer, not Nintendo to provide local wireless play support.You missed the most important part - local multiplayer in handheld mode is maybe the worst of any handheld. So both you and friend own a Switch and a copy of Mortal Kombat 11 and want to play some matches? Well, you'd have to play online (which is not free anymore) since there's no wireless multiplayer built in, since Switch games are often "console games on the go", quite literally.
it has the biggest screen of a portable ever, behind the OG Switch, how can it be the WORST for being too small?
But unfortunately they don't, which makes the Switch a bad choice for portable gaming.Text size isn't really the consoles fault. Developers need to adjust that sort of stuff to make sure it's readable while playing portable.
Yeah it's absolutely the user's eyes' fault, that explains above comparison.It's easily the best handheld and between my base Switch and Lite, the Lite get used way more. Sounds like you might have big hands and struggling eyesight, try a base Switch.
I made a whole thread about this. It's ridiculous.Wow. Horrible and pretty much displays the huge problem this thing has.
LMAO. I was just out playing this game on my porch. I'm looking through a list of students when an ant crawls onto my screen.
The ant itself was literally bigger than some student's whole names. If the ant had crawled over Hubert's name, it could have covered his name entirely with its body.
This is my Switch. I put a US 5 cent piece on the screen.
Note how the text on the damn coin is larger than the text on the screen. I didn't even notice until I was taking the picture.
See Hubert, Caspar, and Petra on that list there? Any of their names names could fit entirely onto the Switch's tiny tiny face buttons, at that font size. That is not a joke, just look.
It's l i t e r a l l y tiny text for ants.
It's really cool that you've got 20/10 vision, I'm pretty jealous. Unfortunately, for all too many of us non-Kryptonians, text that's smaller and less legible than what you'd find on a US coin ain't gonna cut it.
Absolutely agreed.I had big problems with screen size and reading Hades things, but that's not a switch lite problem to begin with. That's a Switch problem, being an hybrid where devs just port tv games and think "they'll manage to play it in portable mode anyway"
I remember complaining about some games on Switch targeting a descent enough rez docked with unacceptable rez in portable mode.
This was always the same problem.
Nintendo should have done a little something (if they even could) when designing the console and sending dev kits. They should have made mandatory that games had to be designed first for a portable, the docked mode being a bonus. Everything should be optimized (clarity, performances) for the portable first.
The end result is the same. This is something we never had to worry about with any other handheld.That's highly selective, as there are plenty of titles on the eShop that support local wireless. It's up to the developer, not Nintendo to provide local wireless play support.
I like mine so much I sold my other Switch. I was just using the Switch in bed and never on the TV so no loss. The smaller form factor is great
Look, if it's good enough for Eunice it's good enough for me, Eunice is usually rightok but my sister Eunice loves it and I always agree with her so
Text size is a huge problem on Switch.
But unfortunately they don't, which makes the Switch a bad choice for portable gaming.
Yeah it's absolutely the user's eyes' fault, that explains above comparison.