And
here is my written review.
In short:
+ Much improved, fantastic level design
+ A lot more artistic and environmental variety
+ Combat is still enjoyable with the limb-targeting mechanics playing an even more pivotal role in and out of battle
+ Upgrading and gear/weapon collecting always has something to work to
+ Health recovery system is much improved from the first game
+ Other minute QoL features, notably the ability to "preview" the stats of a newly-acquired weapon or piece of gear when at the same MK tier as what's currently equipped
- Boss battles are, at their worst, poorly-executed or simply lacking in creativity with the difficulty "curve" more like a sine-wave with little consistency
- Story/narrative is barely present or worth really taking note of
- Tonally it doesn't capitalise or even build up enough of the apocalyptic vibe it's going for
- Camera work can frustrate at the most crucial times (boss battles especially)
3.5/5...enjoyed the 20 hours I spent with it and would hope Deck13 can iron out the last of the creases for an inevitable third game.