Yesterday, we all found out the news that TLOU 2 will get delayed for a few month, and much to my (and I'm sure others) surprise -- most were very sane about it.
I loved reading how posters would prefer that a game gets delayed rather than the devs face crunch. I think the main reason is because of the work of video game writers exposing how much crunch affects people. Even the GOW documentary was very informative in that regard. We see things a bit differently now.
So kudos to everyone who didn't overreact and understood the benefits this will give the team.
I loved reading how posters would prefer that a game gets delayed rather than the devs face crunch. I think the main reason is because of the work of video game writers exposing how much crunch affects people. Even the GOW documentary was very informative in that regard. We see things a bit differently now.
So kudos to everyone who didn't overreact and understood the benefits this will give the team.