I was inspired by this thread to think back on the PS3 era.
If you remember the PS2 era, you'll may remember the sheer amount of games that the console had.
I distinctly remember playing quirky off-beat games as much as AAA games, titles like Mister Mosquito, Shadow of Memories to name a few.
When the PS3 came out, I was sad to see many of these games go away. But over the years we learned the reason why, and yes - arrogant Sony.
I forgot how much developers hated the PS3 - the article has some interesting quotes.
I was surprised to read on Wikipedia that the PS2 had more than 4400 games, but the PS3 had just 2500 - compared to the Xbox 360's 4000.
There were other factors at play here - the 2008 recession of course - but still, low.
The indie studio flourished during this era - more on 360 than PS3 of course - but AA games in my opinion went away for a long time.
I'm glad Sony has clearly learned their lesson, but it's sad that a decade of gaming was affected.
Did you notice the difference going from PS2 to PS3?
If you remember the PS2 era, you'll may remember the sheer amount of games that the console had.
I distinctly remember playing quirky off-beat games as much as AAA games, titles like Mister Mosquito, Shadow of Memories to name a few.
When the PS3 came out, I was sad to see many of these games go away. But over the years we learned the reason why, and yes - arrogant Sony.
"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai.
I forgot how much developers hated the PS3 - the article has some interesting quotes.
"The politically incorrect answer is that the PS3 is a huge pain in the ass,"
the PlayStation 3 is a "waste of everyone's time." "investing in the Cell...gives you no long-term benefits. There's nothing there that you're going to apply to anything else. You're not going to gain anything except a hatred of the architecture they've created. I don't think it's a good solution."
I was surprised to read on Wikipedia that the PS2 had more than 4400 games, but the PS3 had just 2500 - compared to the Xbox 360's 4000.
There were other factors at play here - the 2008 recession of course - but still, low.
The indie studio flourished during this era - more on 360 than PS3 of course - but AA games in my opinion went away for a long time.
I'm glad Sony has clearly learned their lesson, but it's sad that a decade of gaming was affected.
Did you notice the difference going from PS2 to PS3?