I am not in favor of this. Why should we artificially narrow the scope of the awards and push games just because they came out that year? If they can't compete on their own against 5-to-10-year-old games, they don't deserve the spotlight.
Most awesome GOTY contenders and winners are forgotten within half a year, their only legacy to gaming being a GOTY winner/contender. (eg. Dragon Age Inquisition)
I feel a (classic) Fallout style epilogue would be fairly appropriate for their games in terms of the vast number of things you can ultimately effect , except that it would spoil a lot of the things you are free to do in the first place. So I understand that they don't want to make a long and drawn out "here's all the things you did, in case you forgot" reel.Finished Prey and still consider it one of the best games of the generation but fuck if Arkane don't put out the worst endings in the industry. Super sudden, short, and barely acknowledge your actions like the environmental storytelling does.
Edit: take it back there's a post credit sequence I need to process
Finished Prey and still consider it one of the best games of the generation but fuck if Arkane don't put out the worst endings in the industry. Super sudden, short, and barely acknowledges your actions like the environmental storytelling does.
Edit: take it back since there's a post credit sequence I need to process and is much better than what they normally do.
It's a better game than it had any right to be, but also gets repetitive sooner than you expect. They kinda needed to tighten it up and not wait so long to bring some environmental variety to the table.Just played the demo for Kingdoms of Amalur: Reckoning and it was super fun! Kinda want to buy the entire package which is on sale.
Finished Prey and still consider it one of the best games of the generation but fuck if Arkane don't put out the worst endings in the industry. Super sudden, short, and barely acknowledges your actions like the environmental storytelling does.
Edit: take it back since there's a post credit sequence I need to process and is much better than what they normally do.
It's a great game marred by repetition and mmo elements in a sp game.Just played the demo for Kingdoms of Amalur: Reckoning and it was super fun! Kinda want to buy the entire package which is on sale.
https://www.gameinformer.com/2019/0...blizzard-will-result-in-hundreds-of-lost-jobs
Time to get dat Sekiro moneyhat Bobby
We actually hired a few freshly former Blizz/Act guys here at my firm recently. Wild. Guess they knew.https://www.gameinformer.com/2019/0...blizzard-will-result-in-hundreds-of-lost-jobs
Time to get dat Sekiro moneyhat Bobby
https://www.gameinformer.com/2019/0...blizzard-will-result-in-hundreds-of-lost-jobs
Time to get dat Sekiro moneyhat Bobby
Overwatch Battle Royale Card GameThis whole mess is just gonna force Blizzard to announce and release some new game way too early. It will probably be a disaster.
I am not in favor of this. Why should we artificially narrow the scope of the awards and push games just because they came out that year? If they can't compete on their own against 5-to-10-year-old games, they don't deserve the spotlight. Most awesome GOTY contenders and winners are forgotten within half a year, their only legacy to gaming being a GOTY winner/contender. i.e. Dragon Age Inquisition.
But I am biased, I still play decade old games relative often and rarely jump into new games, unless they are titles where I know they will be supported for years.
I'd agree if Valve were creative with the categories again, but this year, Most Fun with a Machine was the exception, not the rule. If we presume that Valve shifted to a more traditional "best thing" format because it'll be the template going forward, then surely it would be better to limit the scope to games released on Steam over the past year so that there's no risk of familiar faces hogging the spotlight.
I got pretty absorbed into Riddick because unlike RE2 I can play it for more than an hour or so without getting on edge.
The ending really threw me for a loop
it wasn't the ending! Hopefully I'll finish it tomorrow.
On a related topic. Has anyone played Assault on Dark Athena? I've never heard anything good about it so I figured I would skip it.
At the end of the show they seemed to indicate that they'd be taking category suggestions from the chat. So aside from all the "games that weren't HL3" categories, I'm sure there were some interesting ones in there. In my opinion their 2017 categories were more fun. The nominations were better too.
JaseC using a non-Saorise Ronan Avatar?
what has this forum come to?
Oh yes, fuck this crap, bowling cutscenes are the worst, almost gone mad while trying to get 3 strikes in a row.Yakuza 0 is amazing but having to tolerate one minute of unskippable cutscenes/dialogue/animations every time you fail a minigame sure gets tiresome
Maybe AOC is just the new Saoirse RonanJaseC using a non-Saorise Ronan Avatar?
what has this forum come to?
Obsidian, specifically Tim Cain, wept.
Obisidian dreams of being able to create emergent storytelling like Paradox does.
Steam made Paradox great again, they wouldn't do that
Eh, kinda of a mixed bag, while I like the font of the key caps, not being able to have the light shine through it is a bit of a bummer.
I even tried mixing the Anne Pro keys with the other key set, wasn't too bad but I might just switch back, the keycaps might be used for another project.
Spellbreak is the next Epic exclusive, someone broke the NDA:
https://www.reddit.com/r/Spellbreak/comments/aorerf/there_was_a_post_questioning_the_epic_launcher/
Similar to Operencia, the betas all were using Steam...
And its a paid BR game on "the Fortnite launcher".
Goddamn, this is nice!
It seems to be shaping up well, doubly so with the unlocked framerate not having an effect on the multiplayer capabilities of destruction physics.The feature of Crackdown 3 Stone got most excited to talk about won't matter for most gamers, but will likewise excite the PC crowd who love to fiddle with their settings. Crackdown 3 ships with some deep diagnostics—stuff that Microsoft used to dial-in performance during testing—that you'll be able to use yourself. "We show you real time graphs of if you're dropping a frame, where, why it happens, did the GPU drop the frame or the CPU, so we actually provide a full on-screen overlay of diagnostics that you can turn on if you want to, to self-tune to the experience that you prefer," Stone said.