GPU woes continue and I don't really know what the best course of action is.
Quick recap: my 1080 Ti (literally) cooked itself, I suspect something wrong with the card itself. I've replaced it with an RTX 3070. Ever since installing the 3070 I get weird display driver issues, usually manifesting as the computer stalling for 5 or so seconds, the screen or window going dark, flashing, and then returning to normal. It's very easily triggerable by rapidly dragging a window back and forth (eg: Chrome or Steam). Sometimes the whole monitor freezes and flashes, sometimes its just the window itself (while the mouse pointer remains visible and moveable, though cannot interact with anything).
From my tinkering and testing I've observed the following:
- Monitoring software shows an aggressive GPU usage spike to 100% every time this occurs.
- Event monitor displays the warning message "Display driver nvlddmkm stopped responding and has successfully recovered."
- It's always present but wildly inconsistent in how regularly it impacts activity (eg: it's happened 3 times just typing this post, no moving windows)
- Some games are perfectly playable, others are not. EG: Dying Light 2 has no performance or crash issues even maxed out and stressing the GPU. Rocket League has very infrequent but nevertheless existing crashes seemingly from the same driver issue. Cyberpunk is straight up unplayable after the latest patch and crashes regularly, same driver issue. Some games have had no crashes or issue at all.
- I've done a clean install of Windows 10 to ensure no driver issues. This hasn't helped.
- Research has been useless. The "Display driver nvlddmkm stopped responding and has successfully recovered." error is apparently notorious and could be a million things. Some suggested underclocking the card to see if it's a stability issue. Tried it, didn't work.
- I have no way to test any other component as I do not have spares.
So basically I don't know if it's the GPU that's 100% at fault and I should send it back for warranty. Or if it's a clash with other components (eg: MBO) that have issues or damage from my previous GPU shitting the bed.
Within the next two - three weeks I'm going to be buying an entirely new MBO/CPU/RAM setup, so my gut says I should just wait until then and see if the GPU issue continue. If it reoccurs on a new setup I'll send it back.
Rocket League has issues with OneDrive. Unlinking OneDrive solved its crashes to me.
I had similar driver issue with W10 and wasn't able to solve it, a clean install of W11 solved it completely. I was sure its not the GPU because I was able to game for hours with no crashes.
Any thoughts on this budget build? I want it as my main PC, used for some hobbies like making music, game dev, and art. Probably some light gaming as well. I'm thinking the 5600G should be powerful enough for my use case but not totally sure. For example, I'm not exactly sure how it might hold up using something like Blender. I also want to have a PC that is a good fit for putting in a GPU later on if I choose to do so.
How about i5-12600k build instead? its way way better for performance in applications including blender than the 5600G, and its faster in games though its integrated graphics is seemingly slower. Regardless it would be much better choice in the long run especially that you aim to add GPU in the future.
Indeed, its the architectural improvements. And not just the IPC and clockspeed improvements. But specifically, the cache. Zen 2 already had a lot of cache, which helped it perform as well as it did. But, the cache in Zen 3 is now totally unified. So, all cores have access to all of the cache, all of the time. Whereas with Zen 2, the cache was split evenly between each CCX (group of cores). Unified cache improves performance of the cores. They also added even more total cache for Zen 3. So its a really big reason for the performance improvements. 5600g and 5700g have their cache cut in half. So, you can get an interesting view of how important the cache size is, to Ryzen.
Right. They improved the latency big time. Cache is also the main reason why the new 5800X is gonna be the fastest gaming CPU (probably) when it releases. I think CPU cores and GPU VRAM importance were way over-estimated by PC builders over the years. I'm not saying they are not important of course, but they were over-emphasized compared to other more important metrics that were going to affect gaming performance more directly, and ended up not as useful as people thought. I mean the 12600k can outperform the 5900X in many games.
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