40 hours is not short. And what kind of mini-games do you expect in a RPG like this? Dragon Age Inquisition doesn't have day/night cycle either, and it's AAA.Game looks great, but it is quite worriesome that the developer is constantly reminding us how they had a low budget and chose not to do things. So far we know the game is relatively short, does not have mini-games, does not make use of the existing day/night cycle. Hopefully the game manages to strive of their intented features (replayability/humor).
Game looks great, but it is quite worriesome that the developer is constantly reminding us how they had a low budget and chose not to do things. So far we know the game is relatively short, does not have mini-games, does not make use of the existing day/night cycle. Hopefully the game manages to strive of their intented features (replayability/humor).
40 hours is not short. And what kind of mini-games do you expect in a RPG like this? Dragon Age Inquisition doesn't have day/night cycle either, and it's AAA.
I mean, The Outer Worlds is certainly not a AAA game, but those things are not something to be worried about from this game.
Hell, I find the lack of mini-games to be a good thing. They're generally really tiresome beyond the first few hours of a game.
who the hell actually wants shitty hacking or lock picking mini gamesGame looks great, but it is quite worriesome that the developer is constantly reminding us how they had a low budget and chose not to do things. So far we know the game is relatively short, does not have mini-games, does not make use of the existing day/night cycle. Hopefully the game manages to strive of their intented features (replayability/humor).
Me too, that and the fact it's not totally open world and 'only' 40hrs long, sounds perfect to me.
Oh right, so that's what they're talking about.who the hell actually wants shitty hacking or lock picking mini games
Can we have a catch-all thread for this game? We've been seeing footage of this game for a while now. Not sure why this is footage is special?
Yeah you saw this with things like Witcher 3's Switch port, they weren't trying to fake it and let everyone know they had to make compromises to get it on there, which is obvious to most people but you gotta say it anyways.From personal experience, I think it is very important to give your players realistic expectations. If they only find out about such things for after they bought the game, they tend to be a lot less forgiving than if you tell them in advance. And honestly, I am quite happy with a rpg that "only" takes 40h or so, which is around the lenght of KotOR or Mass Effect 2 I think.
Game looks great, but it is quite worriesome that the developer is constantly reminding us how they had a low budget and chose not to do things. So far we know the game is relatively short, does not have mini-games, does not make use of the existing day/night cycle. Hopefully the game manages to strive of their intented features (replayability/humor).
who the hell actually wants shitty hacking or lock picking mini games
This. I wish they did something a little different. I like this style of game, but when the art style, motifs, and even gameplay quirks are so reminiscent of fallout, it ends up feeling like a knock off rather than something unique.i want to like it since the genre is totally my thing and the shorter length is welcomed imo, but i look at it and i can't help seeing a developer wanting to make more fallout but not having the license to do so. i think i'd be ok with a lot of it if the art style was a more...pleasant. but it kinda looks disjointed and amateurish
Yeah, why didn't they make a snooker game, instead of the Obsidian Fallout follow up everyone has been clamouring for since New Vegas.This. I wish they did something a little different. I like this style of game, but when the art style, motifs, and even gameplay quirks are so reminiscent of fallout, it ends up feeling like a knock off rather than something unique.
Can we have a catch-all thread for this game? We've been seeing footage of this game for a while now. Not sure why this is footage is special?
I appreciate the new thread as it warns me there's new footage. It's coming out in less than 2 weeks and then it'll be all in the OT.Can we have a catch-all thread for this game? We've been seeing footage of this game for a while now. Not sure why this is footage is special?
Thank goodness, I really dislike minigames.Hell, I find the lack of mini-games to be a good thing. They're generally really tiresome beyond the first few hours of a game.
40 hours is not short. And what kind of mini-games do you expect in a RPG like this? Dragon Age Inquisition doesn't have day/night cycle either, and it's AAA.
I mean, The Outer Worlds is certainly not a AAA game, but those things are not something to be worried about from this game.
No, that's for story + side quests. The devs stated that you can beat it in 15 hours if you rush the main quests.
i want to like it since the genre is totally my thing and the shorter length is welcomed imo, but i look at it and i can't help seeing a developer wanting to make more fallout but not having the license to do so. i think i'd be ok with a lot of it if the art style was a more...pleasant. but it kinda looks disjointed and amateurish
who the hell actually wants shitty hacking or lock picking mini games
No, that's for story + side quests. The devs stated that you can beat it in 15 hours if you rush the main quests.
It's not the style of game that's the problem, it's just that new IP aren't that common these days. It's a bit disappointing to get something that's so close to what we already have in terms of tone and aesthetic. I would've preferred something more unique is all.Yeah, why didn't they make a snooker game, instead of the Obsidian Fallout follow up everyone has been clamouring for since New Vegas.
thats just it though, a lot of people, me included, did not like fall out 4, so a fall out style game is what we want. its been a decade since the last good one.It's not the style of game that's the problem, it's just that new IP aren't that common these days. It's a bit disappointing to get something that's so close to what we already have in terms of tone and aesthetic. I would've preferred something more unique is all.
This speaks to me even more. I don't need Bethesda level hours clocking in.No, that's for story + side quests. The devs stated that you can beat it in 15 hours if you rush the main quests.
GiantBomb's longer video really makes amount of and length of loading screens more obvious. Weird that they have broken game down into so many smaller segments when running on UE4.
Game looks great, but it is quite worriesome that the developer is constantly reminding us how they had a low budget and chose not to do things. So far we know the game is relatively short, does not have mini-games, does not make use of the existing day/night cycle. Hopefully the game manages to strive of their intented features (replayability/humor).
It's not the style of game that's the problem, it's just that new IP aren't that common these days. It's a bit disappointing to get something that's so close to what we already have in terms of tone and aesthetic. I would've preferred something more unique is all.
The people that play Obsidian games want them to make another RPG like this. Obsidian wanted to make a RPG like this. Ta da.
Couldn't they have, you know...done all that while making it visually appealing?