I wish these had the classic cheats just to relive my childhood.
They do! In the menu.
I wish these had the classic cheats just to relive my childhood.
Nice thank you just tried DOOM TC, the atmosphere is way darker and more horror like.It is this one:
Changes the music and overhauls everything into the PSX Doom style.
And yeah, you definetly should play 64. It is awseome game.
that's no excuse. plenty of great shooters are even older and are holding up well.
looking at the GLOWING reception from around release really confuses the shit out of me. i would say people were blinded by the graphics, but that cannot be, since the game is all shadows :o)
You are welcome.Nice thank you just tried DOOM TC, the atmosphere is way darker and more horror like.
Interesting take to be honest.
I will look into Doom 64 as well.
That is really cool, that Doom 64 had also a PC release by fans.You are welcome.
PSX Doom is perfect for anybody who want's to replay the games in a very different way. I love both of them.
If you want to play Doom 64 on PC, look into this:
It is the perfect port of the game for the PC.
You are welcome!That is really cool, that Doom 64 had also a PC release by fans.
It even uses the KexEngine for that. That is sweet.
Thanks for the links :)
I am sure, Doom 64 got already a PEGI rating, so the console and PC rekease shouldn't be far away :)You are welcome!
Hopefully soon it gets rereleased so everyone can play it. Consoles or PC.
Sadly the coop is exclusive to the OG XBox version. It was a special coop edition of Doom 3.Plus it had full two-player co-op, which is how I played it on the original Xbox with my brother via XBL. Those late weekend nights playing through levels are awesome memories...
Doom 64 indeed started off as a completely different game.you can read it on wikipedia. It was made by midway. It wasnt even called Doom, they put the name for brand recognition. They wanted it to be a launch title, but id software who were supervising the project said the game was shit so they reworked the levels.
AFAIK It was made by Midway (Netherrealm Studios)What's the pedigree of Doom 64? Was it made by an entirely different set of devs or were any of the original game developers involved in it?
yesDo the 1 and 2 ports let you save and load anywhere? Or is it limited to only saving per level. And does it autosave when you start a level so if you die you just restart like you were or is it plain vanilla and you start over empty when you die? (Which never made sense at all)
As long as you can save manually whenever you want.
was answered in more detail already
That's good. Hopefully they fix some of the issues. I would like to buy them but I'm holding off. Still might get 3 though. I have only ever played that with a controller so I probably won't have much issue replaying it.
GTA Chinatown Wars?Hmm, are there any other hardly played games in massive series that are technically mainline entries like Doom 64?
Ah Chinatown Wars is a great shout, not played Dead Space Extraction.
Richter posted links for the DOOM TC mod.
Sadly the coop is exclusive to the OG XBox version. It was a special coop edition of Doom 3.
Yeah, honestly, I prefer DOOM 64 to the original.Doom gets progressively worse as you go through the episodes, which was pretty common in shareware games at the time. (Though I don't think the game ever gets outright bad)
I thought they might add it alongside the other BFG Edition improvements. A shame really, given the series history of co-op. I was similarly disappointed that 2016/Eternal don't offer campaign co-op.Wow - I never realized that wasn't part of the standard game. Crazy they never ported that mode to any other platforms/versions!
Sorry if this has been asked before, but how's the Doom 3 port? I'd prefer to play it on PC but my BFG version has a microstuttering issue I've been umBls to ever solve.
Hmm, are there any other hardly played games in massive series that are technically mainline entries like Doom 64?
(I always thought of Metroid II in GB as something like this)
Watching DF Retros review of all Doom ports reminds me how awesome the music was in the Saturn/PSX port.
Remember hearing this when a level was cleared?
Damn that's good.
Edit:
Oops. Stage cleared music is actually this.
It's still awesome.
Well it is a ps360 game there is no reason it shouldn't be running on switch.I've yet to properly get into the action packed parts of Doom 3, but still super impressed that this actually is running on a portable.
Well it wasn't originally... and not really whet I was getting at. The game was a technical powerhouse of the early 00's.Well it is a ps360 game there is no reason it shouldn't be running on switch.
I had the same issue. It is really dark.I like the music in the PSX Doom, but I can't stand how dark it is. I like to see what is killing me. :P
I remember that port had originally edited the original level design to make room for two players and I believe certain sections were cut out or reduced.Wow - I never realized that wasn't part of the standard game. Crazy they never ported that mode to any other platforms/versions!
Ah Chinatown Wars is a great shout, not played Dead Space Extraction.
60fps with dips
60fps with dips
FAQ
## DOOM & DOOM II ##
- ported by Nerve Software
- requires a one-time login with a Bethesda account on all platforms. Crappy servers are causing problems. A fix to make sign-ins fully optional is in the works.
- Despite confusion, the sign-in requirement is a one-time thing and all the games can be fully played offline still (skip the sign in screen).
- have slower MIDI soundtrack playback than they should
- display in a stretched aspect ratio with rock-textures at the sides filling the rest
- does not include "Final DOOM" or "No Rest for the Living" content
## DOOM 3 ##
- ported by Panic Button on all platforms
- is based on the BFG Edition, is 60fps on Switch as well (with dips during heavy action)
- does not include DOOM and DOOM II for obvious reasons
- does not support gyro/motion aiming on Switch (or anywhere)
## General ##
- do not include any online multiplayer
- all three support video capture on Switch
- no X/Pro enhancements
RE: XBLA license fix
When you get the Steam release you can use the wads with GZDoom, I think that is the better choice than using the DosBox variant.I think I might just get the Doom collection on Steam after hearing the slower music in videos. Plus the Steam collection has Plutonia and other things these games don't, I think.
Just one question for those of you who have the original Doom games through steam: Can I easily use my game pad or controller? I don't want to use M&KB but I know the games are so old and have no idea if there's controller support.
Even back in 2004 the gunplay felt weak and the AI subpar. I like the game, but I think all it really had going for it was it being a tech showcase. It's still cool to look at today.Doom 3 is a fucking classic. Already sank 7 hours into it. I almost exclusively play it at night due to heatwave, but its the way you should play it anyway.
The sound and atmosphere are flawless. Its just the shooting and AI that feels kind of bland nowadays, but its a 15 year old game. I think I prefer the OG release though, it was certainly tougher and nastier and I never really minded the flashlight mechanic. But this is a good romp for 10 bucks.
It's the version I grew up with. Aubrey Hodges did a great job on the soundtrack and I loved the new sound effects. The framerate makes it hard for me to play these days though.I like the music in the PSX Doom, but I can't stand how dark it is. I like to see what is killing me. :P
Thank you.When you get the Steam release you can use the wads with GZDoom, I think that is the better choice than using the DosBox variant.
GZDoom has Controller support for XInput and DInput.