The screen real estate is taken to by black bars. The image is squished between them on your screen. Again, it doesn't matter how many tries you make at making this seem like this doesn't gave an impact on visuals because it does. Otherwise why are companies even able to sell larger screens at all? They look better.
Forcing a lower screen size on users = squished, nothing you have said changes this.
This is a decision made to include things they thought made the image look better than having the full image without, BUT the full image WITH would have looked better still. Hence: concession.
They literally admit in that link that it was a concession anyway. Their arguments for a "filmic" presentation are as daft as "30fps = more cinematic". Wider FoV would have given all the benefits a game needs from the wider screen they chose the black bars because they had to, they don't make it more "filmic" at all.
Right, so instead of addressing a single thing I said, you're just going to repeat all your original points like a parrot.