• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Celine

Member
Oct 26, 2017
5,030
A Interesting little known fact is that the CDi division within Sony actually knew about the soon betrayal of Nintendo but didn't tell anything to the group lead by Kutaragi because of course they were rooting for CDi.
 

thomasmahler

Game Director at Moon Studios
Verified
Oct 27, 2017
1,097
Vienna / Austria
I'm interested.

Which Museum would be the best candidate to treat this item properly? I mean, this is videogame history right there.
 
Last edited:

skeezx

Member
Oct 27, 2017
20,171
yeah i never noticed how much SONY was plastered over that thing. talk about a self fulfilling prophecy
 

krae_man

Master of Balan Wonderworld
Member
Oct 25, 2017
9,603
I wonder if Nintendo and/or PlayStation will ever jump up and say. Look what we have in our archives and show other prototypes including software running on it.

I think the dude will be lucky if he can get 6 figures for it. 3 mil seems impossible.
 

Klappdrachen

One Winged Slayer
Member
Oct 26, 2017
1,630
In an ideal world this thing would end up in a museum, but alas, this world is anything but ideal 🙁

I wonder if Nintendo and/or PlayStation will ever jump up and say. Look what we have in our archives and show other prototypes including software running on it.

I think the dude will be lucky if he can get 6 figures for it. 3 mil seems impossible.
Yeah, would be phenomenal if Sony and Nintendo would buy it and donate it to a museum, but I don't think they're interested unfortunately. They both act like this never happened.
 

Liquor

Member
Oct 28, 2017
2,715
It's a cool piece of lost history, but there's no software for it. Not worth much of anything IMO.
 

Skel1ingt0n

Member
Oct 28, 2017
8,752
Wow, I highly doubt anyone would ever pay that much for it. I would've guessed low 6 figures - That seems about right to me. 3 million is bonkers.

Agreed. Figured it would sell for somewhere between $70-$130k.

It's a poor investment, so the Uber rich aren't gonna buy it. And the subset of people who adore video games, know video game history, but collectibles, and are willing to drop $1MM+ has to be a very, very small group.

I'd buy it for like $12k, lol. But I'd put it in a museum for sure (after extracting as much info, programming, and photos from it) as possible.
 

airbagged_

Member
Jan 21, 2019
5,649
Charleston, SC
Here's the contents of a thread I made a long while back (which only got 1 reply) with articles on all three separate, different SNES CD systems that were in development..

www.resetera.com/threads/snes-cd-rom-thread-nintendo-sony-philips-16-bit-32-bit-versions.49597/

Electronic Gaming Monthly #29 December 1991

SdmxmtJ.jpg



Electronic Gaming Monthly #32 March 1992

KcgZosu.jpg


EGM June 1992

EOuWg4O.jpg


Electronic Gaming Monthly - April 1993

16YpPBe.jpg


VDQKmIY.jpg


Then I found this article in Electronic Games magazine (the 1992 incarnation of EG) from their April 1993 issue.

qIE1SCD.jpg


SXArXFD.jpg


x1g7SG7.jpg


Skip forward to Feburary 1997 - an article on the Nintendo 64 "Bulky Drive" / 64DD, and the history with the Nintendo Disc CD-ROM (32-bit version) from 1993.

392HQ9e.jpg


VRWsaMl.jpg


oBuCaYv.jpg



(#1) 1990
Sony/Nintendo "Super Disc" format - expansion CD-ROM and an all-in-one "Play Station" - no actual processor upgrade, other than RAM

FH90U5x.jpg


(#2) 1991
SNES CD-ROM (Nintendo, Philips)- expansion CD-ROM - extra RAM, again, no actual processor upgrade other than RAM

(#3) 1993
Nintendo Disc aka CD-ROMXA (Nintendo + Philips + maybe Sony) - expansion CD-RPM - 32-bit, 21 MHz co-processor upgrade. Plus the decompression processor. This is the one that was not only a CD expansion, but also had additional power, making it an upgrade, like the Sega-CD, but 32-bit and even more powerful. The previous two were more in line with the PC-Engine / TurboGrafx-16 CD-ROM systems, which were CD drives with more (and more) RAM but no extra processing chips.


The prototype SNES CD-ROM system that was unearthed a few years ago, which got quite a bit of coverage,
was the all-in-one version of SNES CD #1 - the 'Play Station', or just 'Nintendo PlayStation'.

kuheLdt.jpg


nDwkXrG.jpg


dObUFTU.jpg

Hell of a post. <3
 

SharpX68K

Member
Nov 10, 2017
10,518
Chicagoland
This is a really neat compilation, thank you for putting it together.

No problem, my pleasure. So many people just remember one or two of the SNES CD systems, and usually forget the last one which was a true upgrade, which was of course the one that had the most potential.I think because Nintendo announced the 64-bit Project Reality with SGI later in 1993, the 32-bit CD system with its system cartridge and custom CD-ROM discs+CD caddy is the one gets forgotten about most easily.


Thanks :)

Well ERA, it seems like we're coming full-circle, with this SIE patent for a PlayStation cartridge.