How absurd is it that a licensed product can't use the logo of the company that made said product in the first place? Even worse, when they're all owned by the same corporation! Still, I wasn't talking about LucasArts, but Lucasfilm Games, which is different than Lucasfilm Ltd. They can use the latter, but not the former?
Also, they're just shipping the exact same USB stick from their SW "Definitive Editions", printed on a different color. This is a complaint I have about most of LRG recent releases: they don't have anything unique about them. They always seem to include the same generic stuff: enamel pins, pewter miniatures... And it's not an issue exclusive to their licensed items from Disney, either, as Shantae, Chex Quest, Blaster Master Zero and many others all followed the same pattern.
The irony is that this was a perfect opportunity to include a metal verb coin from
Curse (like
these people are doing)...
If LRG are so concerned about budgetary constraints, why not ax the statuette and the shadowbox? The statue is more than likely the most expensive item of the set to produce, and their design choice is controversial, to say the least (not to mention canonically incorrect). As for the shadowbox, it's a neat idea, but if that's also what's driving up the costs, I say it has to go.
Any of the items that I mentioned in my dream list would be preferable over those two, while still being relatively cheap and realistic to produce in large quantities. There are artists selling
custom-made three-headed monkey plushies for €25. Heck,
Game Informer gave away a dozen of Guybrush voodoo dolls to celebrate the release of MI2:SE way back in 2010!
You either sell a simpler CE of decades-old games for a reasonable price (in the $60 to $80 range), or you better include some
primo feelies if you're planning on charging ONE HUNDRED AND SIXTY FREAKING DOLLARS for it.