Except 90% of those problems are eradicated after changing the default values in control settings.
I know you're gonna deny it but it's the truth. The aiming feels just as good as any other console TPS once you fix those settings, and the movement is much better once you get rid of "tap X to sprint"
This post is so objectively false that I am questioning if you've actually ever played a game that wasn't RDR2.
The aiming and movement feel like absolute shit no matter what combination of settings you use.
Like have you played any non-Rockstar third person game in the last decade?
Also, none of this has anything to do with the OP correctly pointing out that, for a game that goes out of its way to beat you over the head with forced "immersion", the overly simplistic mission design and hordes of brain dead gallery shooter enemies are a jarring and stark contradiction.
This is a game that literally presents the player with a fail state and forced checkpoint reload for attempting to flank enemies.