Just started it for the first time and wow. Back in 2010 I was blown away by the fact that you could aim your gun at someone and rob them but RDR2 takes it to a whole new level beyond just the person-to-person interaction.
I'm only a few hours in but I've had an encounter where I've saved a stranger in the wild to later randomly meet him in town, buying me a gun of my choice as reward. Had my honour decreased for looting the body of a stranger I saw killed by his horse. Had my honour increased for telling a homeless vet my name. Getting jumped by outlaws out in the wild recognizing me as one of Dutch's men. Not to mention the companion moments and all the little things in the camp.
I love the Assassin's Creed series and appreciate that they have a different focus with much shorter dev time but I really wish those and other open world games like Witcher 3, Skyrim, etc. tried to put at least a few little touches like this to make their world feel like a living breath world.
I'm only a few hours in but I've had an encounter where I've saved a stranger in the wild to later randomly meet him in town, buying me a gun of my choice as reward. Had my honour decreased for looting the body of a stranger I saw killed by his horse. Had my honour increased for telling a homeless vet my name. Getting jumped by outlaws out in the wild recognizing me as one of Dutch's men. Not to mention the companion moments and all the little things in the camp.
I love the Assassin's Creed series and appreciate that they have a different focus with much shorter dev time but I really wish those and other open world games like Witcher 3, Skyrim, etc. tried to put at least a few little touches like this to make their world feel like a living breath world.
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