My impressions of Skyward Sword as a longtime Zelda fan:
- The starting island was really great with building up excitment to go out and explore the rest of world. The motion controls felt nice.
- When I finally left the island and got down to the mainland, it felt like a really big deal, and man was I excited to see this lush, magical world everybody was talking about!
- But I was let down to see that I have to deal with all these linear corridor sections first - they felt really tedious and stretched out, while I just couldn't wait to see the REAL WORLD this game has to offer. After all this padding it must be GREAT! This is Zelda after all!
- Then, by the time I realised that these linear corridor sections are actually the real world, the game was over.
Skyward Sword is EASILY my no. 1 disappointment in gaming history.
I had a laugh when I saw this screenshot on the eShop. The enemy looks as if its textures haven't loaded yet, it's hilarious.
I like Skyward Sword. It's a game with a lot of problems, but I've always been one of its defenders. This remaster, however, looks downright awful. Skyward Sword's assets look horrible when rendered at a higher resolution and it doesn't appear like they made anywhere near the necessary adjustments to make this look good or even decent. Graphically this seems to be shaking up to be the worst-looking out of the Zelda HD remasters and that's just sad considering they also charge full price for it.
Agreed. I absolutely loved how the Twilight Princess remaster looked (outside of running at 30fps of course), and my initial impression of this new Skyword Sword release was, why the hell does it look way way worse than the previous Zelda remasters?
The only thing it has going for it is 60fps. It's legitimately great we get to play a major Zelda game with the framerate this series deserves, but the rest of the game looks awful. The low quality asset artstyle is unpleasant to look at.
Oh but I have to agree with others, the whole game is easily the worst Zelda game I played, it often even didn't feel like a Zelda game, and even if it wasn't a Zelda game, it would still be a really bad action adventure game.
Skyward Sword's whole structure and pacing felt off to me, it's one of the big letdowns I have experienced in gaming, along with Final Fantasy 13.