Loved the original but really struggling to enjoy this version with all the technical issues. The frame drops are very jarring and that blur, geez, it's awful!
This video sums up what's exactly wrong with it, I wish they'd remove it instead of leaving some half-arsed broken implementation in.
Sorry to be that person and i get why some people don't like the effect but I don't agree with this video.
The game isn't trying to create proper in camera depth of field with a shallow point of focus. It is instead trying to invoke the clearly 'post' effect you see in miniature photography like 'miniature faking' or a post version of 'lens tilt' that uses a gradient.
The fact that depth is ignored is what gives it a 'wrongness' or 'dream' like look, it's an artistic choice. If it works or not is up to you but pretty sure the artists weren't interested in a proper depth based DoF for this look.
What is interesting about LA is that this post effect is usually applied to compositions that have more depth and distance, the effect makes bigger areas feel smaller. So it is odd seeing this effect applied on such a flat area and small area.
Not sure how much of that effects the game though as waiting/hoping for some patches before i jump in ;)