I just finished replaying Twilight Princess, and if my desire to play BoTW was so low, based on what I have read, it couldn't be any lower.
One of the things I love most about Zelda is it's temple approach. I always have. Lots of different temples, with its own theme, running undercurrent, unique puzzle arrangement, a new item obtainable to then allow you to delve deeper into the Temple, a boss at the end which has made the temple a place where evil dwells and you need to defeat it to revert it back to its original state (whatever that is), how the temple fits into the overall story arch, and what ramifications you have to defeating the boss at the end of it.
Not even just enjoying playing it as a gamer, I love the buzz I get when I am presented with a new radical take on a temple, and think, WOW someone thought if this up? Amazing! From little things like the winding corridor in OOT Forest Temple, the upside down nature of Stone Tower, taking old ideas like iron boots, and making them magnetic in the Goron Mines in TP, or taking the simple Temple of Time in OOT, and actually linking it to a real temple in TP. It's those kind of things I consider so special as a gamer of the franchise, not just playing the game as a stand alone entry, but when it has those links (no pun intended) to previous games, and changes your perspective on them.
I haven't seen any of that, and whilst BoTW is critically acclaimed, it just seems to be too far a detraction from what I know and love about Zelda games of yore.
I appreciate your love for dungeons, and while I agree with a lot of what you're saying, I sincerely think Breath of the Wild is worth a chance. If you choose to play it, you'll be surprised by the freedom and sense of adventure. While the Divine Beasts lack in the theme department, I still found them really enjoyable because they test your puzzle muscles in a special awareness sorta way (which were my favorite dungeons from series past).
Breath of the Wild is a very unique game, but the atmosphere and tone feel very much like Zelda, and the minute to minute gameplay isn't drastically different. If you love Zelda games, there's a chance you may hate it, but I feel like if you give it a chance it'll be hard to put down. I know it was for me. Like I said, I agree with many others when they say the dungeons were dissapointing, but it's still my second favorite Zelda game of all time even without proper dungeons, because the full experience was just too damn good.