I think he said this before. And reusing the game world does give them some development shortcuts regardless of new areas added or topography changed.Noooo
He says "I wanted to reuse this world" in this article
Breath Of The Wild's Director Is Returning For The Sequel
We try to learn everything we can about Breath of the Wild's newly announced sequel.www.gameinformer.com
I think he said this before. And reusing the game world does give them some development shortcuts regardless of new areas added or topography changed.
BOTW just came out two years ago and a sequel is already in development is what I was trying to say without being obvious, you know, theThis sentence takes two detours and I'm not sure what you're trying to say.
I'm saying "noooo" because I wanted a brand new world :(I think he said this before. And reusing the game world does give them some development shortcuts regardless of new areas added or topography changed.
man, that is a huuuuuuuuggggeee bummer since for me the main part I really liked was the sense of exploration and discovery.I think he said this before. And reusing the game world does give them some development shortcuts regardless of new areas added or topography changed.
Well then you would've wanted them to announce anything but a BOTW 2.
New world?? No, it will be the same. Maybe with more people and towns. A more bustling and progressing Hyrule. I doubt any "New world" based off the trailer.
Majora's Mask is a brand new world and is a direct sequel to OoT.Well then you would've wanted them to announce anything but a BOTW 2.
2020? Nah fam. This is 2021 at the earliest.
They don't even have a name. For. It.
Nintendo EPD's Hidemaro Fujibayashi is returning as director for the sequel to BOTW
KingZell says 2020, but with it being Zelda a delay is always possible.
He could simply mean "The world of Breath of the Wild" not the actual map. But honestly I expect that they used the map of the first game as a base and then heavily modified it.Noooo
He says "I wanted to reuse this world" in this article
Breath Of The Wild's Director Is Returning For The Sequel
We try to learn everything we can about Breath of the Wild's newly announced sequel.www.gameinformer.com
If it's heavily modified to a point that exploring feels mysterious and rewarding still, and that it's enough that this game has its own distinct vibe and feel, then good.He could simply mean "The world of Breath of the Wild" not the actual map. But honestly I expect that they used the map of the first game as a base and then heavily modified it.
The glowing hand holding him, is placed where his wound was in Twilight Princess, also the jewellery looks closer to that version, than Wind Waker's Ganondorf.
This is what I expect.If it's heavily modified to a point that exploring feels mysterious and rewarding still, and that it's enough that this game has its own distinct vibe and feel, then good.
That's my biggest worry
Majora's Mask is a brand new world and is a direct sequel to OoT.
Of course, they could keep Botw's Hyrule but change it MASSIVELY and I'm not ruling that out, knowing the Zelda team it's very likely. I don't know why they'd rob players of the joy of exploring and discovering new areas when that was a huge appeal of BotW
I really hope we get this.
2020? Nah fam. This is 2021 at the earliest.
They don't even have a name. For. It.
It really is. It follows up directly on Link's characterization in that game (what little there was, admittedly), and is one of the only games that uses the same Link.It's not a direct sequel. It only uses assets and OOT link and Navi, or when it was announced it would've been known as OOT 2. No story continuation, no correlation to OOT events or between worlds, it came directly after OOT but MM was not a "Direct" sequel to OOT in any way.
Termina was smaller than Hyrule, though, and the time mechanic was created as a way to do more with less. Granted, Majora's Mask was developed under a heavy time crunch. And we don't know specifically how much of BotW Hyrule will remain the same.Majora's Mask is a brand new world and is a direct sequel to OoT.
Of course, they could keep Botw's Hyrule but change it MASSIVELY and I'm not ruling that out, knowing the Zelda team it's very likely. I don't know why they'd rob players of the joy of exploring and discovering new areas when that was a huge appeal of BotW
Honestly I did like the idea someone drew up of 1:1 sinking BotW's world into the ocean and making a bunch of islands for a spiritual successor to Wind Waker. Maybe a great cataclysmic event like that.Termina was smaller than Hyrule, though, and the time mechanic was created as a way to do more with less. Granted, Majora's Mask was developed under a heavy time crunch. And we don't know specifically how much of BotW Hyrule will remain the same.
In some ways, it could be like Yakuza's Kamurocho on a large scale. The world is the same and in many ways familiar, but time and events change it, making it something new to explore and discover.
Except Nintendo has never once followed that logic with Zelda... But by all means, be personally offended and then try talking down to anyone that doesn't agree with you. It makes for great conversation.World fatigue but use the same reoccurring story and continent/Kingdom Hyrule? No, they made different worlds because they wanted to express different things within the game. World fatigue? Sounds made up.
Nice try though...
Look no need to make a direct sequel unless you wanted to reuse the world. I'm sorry that's the logic.
If it's heavily modified to a point that exploring feels mysterious and rewarding still, and that it's enough that this game has its own distinct vibe and feel, then good.
That's my biggest worry
It really is. It follows up directly on Link's characterization in that game (what little there was, admittedly), and is one of the only games that uses the same Link.
We also don't know if this will be called BotW2, I highly doubt it will.
Nobody is offended, calm down and don't make it personal.Except Nintendo has never once followed that logic with Zelda... But by all means, be personally offended and then try talking down to anyone that doesn't agree with you. It makes for great conversation.
Right now I suspect this might be the only evidence as to why Zelda might not end up being playable. If this is supposed to be some kind of transmogrifier ability, it's very clearly in his possession rather than Zelda's. Guess we'll have to wait and see quite a long time to find out.
This is the most obtuse argument I've read in quite a whileWell then you would've wanted them to announce anything but a BOTW 2.
Holiday 2020. Reusing the world and engine plus it's been in development for a bit now. Latest I see it is early 2021 (before March)
I'm interested to see the tech advancements with this game. Breath of the Wild has built from the ground up for the Wii U initially. This game is going to be built from the ground up for the Switch. They've had a ton of time to optimize the engine for the Switch hardware.
60 FPS could be a reality.
I think there's gonna be a dark world type deal. The castle lifting up after Ganondorf awakens makes me think the world will be "torn apart" with portals leading to another world ala Alttp and ALBW
Ah yesThe overworld itself will undergo changes similar to WoW Cataclysm and the driving force of exploration is to see what happened to the various locations.