Hitting the line as in peoples personal limit for violence. Like the first game was brutal, but I was squeamish through the first gameplay trailer they showed at E3 so I knew then I couldn't handle this. Is it premature when they do have visuals?
Ahh I see. I was speaking more narrative wise. Visually, I still feel like it fits the world but I can understand people not liking what they see. You aren't supposed to either. I just feel like the narrative aim isn't to push the limits of the violence they can show. It just assist in the depiction of this terrible mess of a world these characters inhabit.
Joel having his eyes gouged out in the first game by an infected enemy is disturbing. Having his neck chewed out by another was no different. Fighting humans and having to gun them down or brutally fight them to the death is unnerving. I still react to when the E3 gameplay of the first game ended with blowing a guys whole head off. These things weren't celebrated in the game. You aren't given points for how good you pulled off a killing blow. You just keep your life.
We've seen/done these same things in other games but the tone in this makes it harsher to observe. And the push of technology in general is going to make visuals more realistic and in turn more violent unfortunately. I fully expect GTA VI to push these type of boundaries in a way that does celebrate the violence. It's an unfortunate side affect of the medium. Movies are like this too. Some depict realistic violence in dramatic ways and others are more grounded and the themes conveyed can be for various goals.
Saying it's torture porn because it looks realistic and sounds realistic seems like a cop out. It's not like the game is aiming to be like SAW. It's just not a happy setting. It never has presented itself as that. I feel like people just don't want to see it happen to the characters they've grown to appreciate from the prior game.