We obviously haven't gotten rid of the police yet, so they're going to do vile things like that, sure. Not sure how that disputes that many many people now seek police abolition and are coming together in pursuit of that.
As soon as the game releases they can obviously expound further upon their feelings about the narrative. (Which is what Gamespot is doing)I'm going to be frank, I question the value of a lot of these reviews when they can't talk about the narrative in any serious way since it seems like the NDA required an extremely strict unwillingness to address those topics. On one hand, I get that Sony doesn't want anyone spoiled on the story (at least more than they already are after the leaks)... but on the other, this is an incredibly narrative intensive game and that's the main thing it brings to the table. Not being able to more deeply analyze and critique the narrative, which is objectively meant to be the center piece of the entire game, makes the reviews I've read so far just so incredibly limited and unable to address what the game does on a fundamental narrative level or if it achieves its stated themes, etc. There's been loads of criticism for years regarding the Day One embargo reviews, and this is prime example of that trend hurting the criticism of the game. Some outlets seem to touch upon these elements a little, but it also feels like they're not allowed to devote enough attention to actually discussing the narrative on a critical level because of the embargo...
You can easily talk about a full narrative without referencing anything after a certain point. As most have.I'm going to be frank, I question the value of a lot of these reviews when they can't talk about the narrative in any serious way since it seems like the NDA required an extremely strict unwillingness to address those topics. On one hand, I get that Sony doesn't want anyone spoiled on the story (at least more than they already are after the leaks)... but on the other, this is an incredibly narrative intensive game and that's the main thing it brings to the table. Not being able to more deeply analyze and critique the narrative, which is objectively meant to be the center piece of the entire game, makes the reviews I've read so far just so incredibly limited and unable to address what the game does on a fundamental narrative level or if it achieves its stated themes, etc. There's been loads of criticism for years regarding the Day One embargo reviews, and this is prime example of that trend hurting the criticism of the game. Some outlets seem to touch upon these elements a little, but it also feels like they're not allowed to devote enough attention to actually discussing the narrative on a critical level because of the embargo...
Read and watched a few reviews that said they were going to put out story related content later; Eurogamer was one of them (assuming next Friday or the week after next). I agree that it's pretty ridiculous.I'm going to be frank, I question the value of a lot of these reviews when they can't talk about the narrative in any serious way since it seems like the NDA required an extremely strict unwillingness to address those topics. On one hand, I get that Sony doesn't want anyone spoiled on the story (at least more than they already are after the leaks)... but on the other, this is an incredibly narrative intensive game and that's the main thing it brings to the table. Not being able to more deeply analyze and critique the narrative, which is objectively meant to be the center piece of the entire game, makes the reviews I've read so far just so incredibly limited and unable to address what the game does on a fundamental narrative level or if it achieves its stated themes, etc. There's been loads of criticism for years regarding the Day One embargo reviews, and this is prime example of that trend hurting the criticism of the game. Some outlets seem to touch upon these elements a little, but it also feels like they're not allowed to devote enough attention to actually discussing the narrative on a critical level because of the embargo...
I'm just here to find out the length, then I'm putting the thread on ignore. Can someone help me out?
I don't know what you mean but I wasn't intending to upset anyone. Can you elaborate on why SkillUp was banned? I am new and so maybe I'm not aware of some things, but I thought his review seemed pretty genuine. Again I'm not really aware of context and everything.It's not the main reason why I quoted that person, but i'm not going to talk about SkillUp since they're banned on Era.
I don't get their implication here. Naughty Dog created one of the most brutal worlds in gaming and the story's about survival and revenge. What difference should a character's sexual orientation make?
j..joels shoulders?
This happened to me a few weeks ago with another similar TLOU2 thread. And yes i got spoiled after reading 1 random message. The first message i read was a big spoiler. Fuck my life i guess.
Spoiler thread should be in a seperate section of the forum or something
You can easily talk about a full narrative without referencing anything after a certain point. As most have.
I can't get mine to preload for one reason or another. I can click the game and click 'Download', but the page flashes and nothing happens, even though auto download has yesterdays date. Maybe it's too soon or everyone is currently trying to preload so it's causing some issues. I just want the game on my system so bad!Great scores, as expected.
Just preordered from PSN, it seems that preload is already live, downloading now!
this is an incredibly narrative intensive game and that's the main thing it brings to the table. Not being able to more deeply analyze and critique the narrative, which is objectively meant to be the center piece of the entire game,
What? Yes you can. You can alude to the themes and narrative which multiple reviews did without specifically spoiling those story beats.Not really from a critical perspective. Literary analysis and story analysis requires you to engage with either the entirety of the text or with a microscopic lens to particular ideas within the text. This is an issue that has plagued Day One and Embargo based reviews for years, but is especially apparent with this game where it seems Sony has had an even more strict than usual NDA when it comes to discussing narrative. I appreciate the fact that outlets seem interested in revisiting this topic later on, but it certainly makes reviews and current critical analysis seem incomplete for the time being regardless of which conclusions they come to. Like if someone really loves the narrative of the game, but can't speak to specifically why because it happens at points they're not allowed to discuss and that's the main focus of the entire game is that central narrative, isn't that kind of a big deal that they can't speak to that in any amount of detail? And vice versa if people agree that the narrative doesn't achieve its goals?
There's a lot of games where narrative doesn't matter as much as in this one, but here this is THE defining element Naughty Dog claims to bring to the table. Again, I understand not wanting to spoil people, but there's also a seriously frustrating limit place on people analyzing that core element. Maybe this is just a lot of continued frustration with these types of reviews over the years coming to the surface, but I wish reviewers got more of an opportunity to actually discuss that central element and apply critical lenses to it.
I can't get mine to preload for one reason or another. I can click the game and click 'Download', but the page flashes and nothing happens, even though auto download has yesterdays date. Maybe it's too soon or everyone is currently trying to preload so it's causing some issues. I just want the game on my system so bad!
I'm ignoring a lot of these reviews to keep myself as spoiler-free as possible, but it stealth not an option anymore?
Not really from a critical perspective. Literary analysis and story analysis requires you to engage with either the entirety of the text or with a microscopic lens to particular ideas within the text. This is an issue that has plagued Day One and Embargo based reviews for years, but is especially apparent with this game where it seems Sony has had an even more strict than usual NDA when it comes to discussing narrative. I appreciate the fact that outlets seem interested in revisiting this topic later on, but it certainly makes reviews and current critical analysis seem incomplete for the time being regardless of which conclusions they come to. Like if someone really loves the narrative of the game, but can't speak to specifically why because it happens at points they're not allowed to discuss and that's the main focus of the entire game is that central narrative, isn't that kind of a big deal that they can't speak to that in any amount of detail? And vice versa if people agree that the narrative doesn't achieve its goals?
There's a lot of games where narrative doesn't matter as much as in this one, but here this is THE defining element Naughty Dog claims to bring to the table. Again, I understand not wanting to spoil people, but there's also a seriously frustrating limit place on people analyzing that core element. Maybe this is just a lot of continued frustration with these types of reviews over the years coming to the surface, but I wish reviewers got more of an opportunity to actually discuss that central element and apply critical lenses to it.
Woah, like, non at all? What insensitives are there for playing on the harder difficulty? Unlockables ? There has to be something worth while in comparison to very easy?
any spoilers or new footage that I should avoid ?The gamexplain review is very, very good.
The first review I watched for the game and I dont feel the need to watch another.
Wonderfully detailed and explained. Well structured.
Good stuff.
With Ellie instead
Most game and film reviews aren't true critical analysis. They're just buyer's guides. Like with film criticism, you'll have to wait until the game has been out for awhile to get in-depth critique.Not really from a critical perspective. Literary analysis and story analysis requires you to engage with either the entirety of the text or with a microscopic lens to particular ideas within the text. This is an issue that has plagued Day One and Embargo based reviews for years, but is especially apparent with this game where it seems Sony has had an even more strict than usual NDA when it comes to discussing narrative. I appreciate the fact that outlets seem interested in revisiting this topic later on, but it certainly makes reviews and current critical analysis seem incomplete for the time being regardless of which conclusions they come to. Like if someone really loves the narrative of the game, but can't speak to specifically why because it happens at points they're not allowed to discuss and that's the main focus of the entire game is that central narrative, isn't that kind of a big deal that they can't speak to that in any amount of detail? And vice versa if people agree that the narrative doesn't achieve its goals?
There's a lot of games where narrative doesn't matter as much as in this one, but here this is THE defining element Naughty Dog claims to bring to the table. Again, I understand not wanting to spoil people, but there's also a seriously frustrating limit place on people analyzing that core element. Maybe this is just a lot of continued frustration with these types of reviews over the years coming to the surface, but I wish reviewers got more of an opportunity to actually discuss that central element and apply critical lenses to it.
Same thing is happening on my end!I can't get mine to preload for one reason or another. I can click the game and click 'Download', but the page flashes and nothing happens, even though auto download has yesterdays date. Maybe it's too soon or everyone is currently trying to preload so it's causing some issues. I just want the game on my system so bad!
Not really from a critical perspective. Literary analysis and story analysis requires you to engage with either the entirety of the text or with a microscopic lens to particular ideas within the text. This is an issue that has plagued Day One and Embargo based reviews for years, but is especially apparent with this game where it seems Sony has had an even more strict than usual NDA when it comes to discussing narrative. I appreciate the fact that outlets seem interested in revisiting this topic later on, but it certainly makes reviews and current critical analysis seem incomplete for the time being regardless of which conclusions they come to. Like if someone really loves the narrative of the game, but can't speak to specifically why because it happens at points they're not allowed to discuss and that's the main focus of the entire game is that central narrative, isn't that kind of a big deal that they can't speak to that in any amount of detail? And vice versa if people agree that the narrative doesn't achieve its goals?
There's a lot of games where narrative doesn't matter as much as in this one, but here this is THE defining element Naughty Dog claims to bring to the table. Again, I understand not wanting to spoil people, but there's also a seriously frustrating limit place on people analyzing that core element. Maybe this is just a lot of continued frustration with these types of reviews over the years coming to the surface, but I wish reviewers got more of an opportunity to actually discuss that central element and apply critical lenses to it.
Good to know you picked out the one highly negative review to reaffirm your confirmation biasWell I'm surprised by the ultra high review scores, I expected them to be high but not this high.
The thing is for me that historically the Naughty Dog games have the largest margin between critical reviews and my own views on their games. Watching Skill Up's review has pretty much confirmed I am unlikely to enjoy the game very much, but i will certainly be giving it a chance, I'll buy physical, beat it if I enjoy it enough and sell on. I feel as though I have to give it a chance as a gamer who likes to try things and keep an open mind. But everything that has made me not enjoy Naughty Dog games in the past, particularly around enemy AI, pacing and the general gameplay loop suggests TLOU2 won't change my mind going by what Skill Up had to say.
I personally think the overall user perception will not be anywhere near as praise filled as the critics, but we'll see. It seem fans of TLOU will love it and even if that's not for me, many of my close friends who love it and other fellow gamers are going to be very happy about that and that's a good thing. Who knows maybe I'll love it as well when I play next week..
So many of these reviews sound like they could be talking about Pathologic 2 (intentionally harrowing, not necessarily meant to be enjoyable, highly affective) - but the fact they're writing about a AAA game with mainstream appeal is incredible.
I mean, I'm not expecting it to offer the same experience as Pathologic 2, but the fact that this rhetoric exists around a AAA game seems significant.
Just turned it off and back on and still nothing. What's really strange is that whenI go into my library, the game is labeled as "The Last of Us II Pre-Order" and there is no thumbnail image. I click to auto download, go out, go back in, and the auto download keeps unchecking itself. Buggy to say the least, but I'll keep trying.That was happening with me yesterday but I just turned my PS4 on and the download started this time. Maybe your console needs a genuine reset? If not, give it a go tomorrow.
Why do people said this? The gameplay isn't just there as a prop you know
Most game and film reviews aren't true critical analysis. They're just buyer's guides. Like with film criticism, you'll have to wait until the game has been out for awhile to get in-depth critique.
Yeah it's super annoying. Seems buggy all around and maybe we just need to wait a little longer? No idea.