*looks at other ND scores*
Lightning surely has struck here more than twice.
Most reviews seem to have it at 20+ hours while others have it at 30+.
Thanks all :) I'm still going to try to get it done in 3 days. 10 hours a day seems crazy but I think I can do it, next weekend is going to be Last of Us focused then I can jump into the conversation here :)
Arthur ends up being one of the best characters to ever grace a video game. Just incredible progression, and far more nuanced than what you typically see in a game of that scale. He felt real. That carried much of my love for that game, other than the beautiful scenery and wonderful music.It has a few GOAT moments so I can see why you like it so much. That chapter 6 ending was chef's kiss worthy.
lol*looks at other ND scores*
Lightning surely has struck here more than twice.
He is? I don't follow him outside from reviews and I enjoy them for what they are usually in depth and informative. But yeah I don't follow him outside of that and he ain't been an asshole in reviews iirc..
Sorry I m seeing 63
I mentioned this in the review - MK and Doom revel in how ridiculous they can get, but TLOU2 makes everything seem 'clumsy' in its efforts. Nothing feels clean when you land a blow or fire a shot, it's messy and it's brutal, but it worksLike I said, I'm very curious to see it all for myself. Basically to see if all those years of witnessing ridiculous fatalities in the Mortal Kombat series have numbed me to gratuitous violence. Though I suspect the violence in this game will still be disturbing if the focus was to make it look as realistic as possible.
Are you comparing sexual abuse being portrayed vividly in a TV show compared to killing a dog made of pixels? Not really comparable. What you said can trigger horrendous flashbacks for some.
And I'm sure killing pixelated dogs is sad for some, I can get it...but I just don't really understand it. If you are that offended or affected by it just don't play it.
Damn that's a Kendrick Lamar album right there lol.
The criticism towards exaggerated violence and arguably unjustified, comical brutal human behaviour comes not from obliviousness to systemic and heirarchal authoritarianism and the dehumanisation it has lead to in human civilisation, but the lack of evidence to suggest humans regress to murderous, animalistic monsters in Naughty Dog's survivalist premise. It opens a real conversation as to whether such framing of humans, that are inherently communal, is actually believable or instead outrageously exaggerated, and whether or not that gives brevity to the portrayal of questionable violence and human actions or instead presents as superficial torture porn that provides an incredibly bland, surface level misunderstanding of human behaviour masquerading as insight and depth.
I haven't played the game and I dont know. But that'll make for interesting post mortoms.
lol*looks at other ND scores*
Lightning surely has struck here more than twice.
Twice??
To be fair, even Druckmann has said you aren't actually supposed to enjoy all the violence. So it seems like the game has succeeded with that, even in the Kotaku and Polygon reviews.This. People are really defensive in here though.
That Kotaku piece about the violence has me concerned, ngl
96 only, can't believe ND fumbled so hard.
This studio CANNOT catch a break. Sheesh.
they have a hard time every morning regardless :PLmao some alt-right shitstains are gonna have a hard time when they wake up
Whatever you say dude, you're right everybody everywhere is awful and no one in the last ten years had ever done anything good ever, I frankly don't know why I even bother getting out of bed in the morning with how unendingly awful everything and everyone is.
Well how can you be objective if you're upset by violence that isn't even real? Like people crying over killing dogs made of pixels. Who are these people?!
Normally I don't really care about the music, but the first game and Death Stranding changed my mind.Regarding soundtrack: I dont know if its as punchy as the one for the first game if you listen to it outside of the game, but its beautiful. I will surely listen to it for a long time (I listen to the first one to this day), but let me just say this. In game, it works a lot better then the soundtrack for the first one. It brought me to tears multiple times (ofc, along with the cutscenes). The emotions that this game invokes in you are just beyond 99% of every other media that I experienced in my life, be it games, movies, tv show or books. It fucks you up. And I loved it. Neil and Hailey are fucking Gods and I cant wait for the next story they write. I am way more hyped for tlou from HBO after playing Part II and knowing that these guys dont fucking mess around.
The Polygon review is enough to dissuade me from buying this at launch, it confirms a lot of the fears I had with the recent marketing. I loved the first game. It was harsh, but also perfectly balanced with real beautiful moments and endearing characters. This just seems relentlessly cruel just for the sake of it. I'm not in any hurry to beat a dog with a pipe.
I'm already sad for the hate Maddy Myers is going to recieve for being so honest about her experience with the game and sticking out. It's a brave review to post, she must have known how it was going to be recieved.
A lot of people were really harsh on Arthur for some irrational reason when Rockstar revealed the game. He and Geralt are THE open world protagonists of this gen. The lines 'I'm afraid' and 'I gave you all I had' were amazing.Arthur ends up being one of the best characters to ever grace a video game. Just incredible progression, and far more nuanced than what you typically see in a game of that scale. He felt real. That carried much of my love for that game, other than the beautiful scenery and wonderful music.
Which is crazy because I was super disappointed when RDR2 was first shown and I thought he looked like some generic ass cowboy.
I will hammer it tho.
This is the bleakest and the most uncomfortable game probably to ever release with such budget. First one feels like happy go lucky Uncharted in comparison.
You've seen this movie?
It's this in video game form.
Took me around 25 hours.This thread is moving fast... has anyone said estimated/expected length to finish?
If the game sells millions like the first, it will absolutely be fascinating to see how the audience at-large reacts to it. Pretty unprecedented in the medium.This is reviewing amazinly but no one should feel surprised that some can't take or enjoy the violence and brutality
I think this game will be discussed about for a LOT of reasons amongst the general gaming community. It'll be a lot of interesting opinions surrounding it and its themes.
Alright I am done with these reviews. They are all kind of spoiling the game. It seems like Ellie is the villain in this game.
Lmao good point
The criticism towards exaggerated violence and arguably unjustified, comical brutal human behaviour comes not from obliviousness to systemic and heirarchal authoritarianism and the dehumanisation it has lead to in human civilisation, but the lack of evidence to suggest humans regress to murderous, animalistic monsters in Naughty Dog's survivalist premise. It opens a real conversation as to whether such framing of humans, that are inherently communal, is actually believable or instead outrageously exaggerated, and whether or not that gives brevity to the portrayal of questionable violence and human actions or instead presents as superficial torture porn that provides an incredibly bland, surface level misunderstanding of human behaviour masquerading as insight and depth.
I haven't played the game and I dont know. But that'll make for interesting post mortoms.
Excuse me what
Uncharted 4 was uncomfortably dour to begin with
Took me 27 hours. That's a number I've seen mentioned elsewhere too (for instance in the Kotaku review)
Studio literally makes games of the year frequently and their gameplay is lauded the world over and you think they would make a better movie studio? Troll harder.Seems like the one constant, even in the good reviews, is that the player has no agency over the characters.. I still think ND would be a better movie studio but that's just me.
From the little I know about game development, I can all but guarantee that the amount of work required to make The Last of Us is basically unimaginable to anyone outside game development. Games with this amount of detail and polish are possible only when dozens of men and women voluntarily elect to damage themselves and their lives for the entertainment benefit of strangers. To work on something — even a video game — for 12 to 15 hours a day for a year is not enjoyable or fulfilling. I have no doubt that to make this game, hair was grayed, health was ravaged, friendships were tested, and marriages were strained. Before The Last of Us, the same could be said of the Tomb Raider reboot or BioShock Infinite or L.A. Noire or Red Dead Redemption or any number of other ambitious titles. What I'm saying is that these glorious games are, in real and measurable ways, born of human misery.
Haha, fuck, amazing.I will hammer it tho.
This is the bleakest and the most uncomfortable game probably to ever release with such budget. First one feels like happy go lucky Uncharted in comparison.
You've seen this movie?
It's this in video game form.
Not to sound bleak but there is enough evidence of humans being muderous, animalistic monsters in the world right now. I personally believe the only thing exaggerated is the sheer amount of people that turn out that way in the game.The criticism towards exaggerated violence and arguably unjustified, comical brutal human behaviour comes not from obliviousness to systemic and heirarchal authoritarianism and the dehumanisation it has lead to in human civilisation, but the lack of evidence to suggest humans regress to murderous, animalistic monsters in Naughty Dog's survivalist premise. It opens a real conversation as to whether such framing of humans, that are inherently communal, is actually believable or instead outrageously exaggerated, and whether or not that gives brevity to the portrayal of questionable violence and human actions or instead presents as superficial torture porn that provides an incredibly bland, surface level misunderstanding of human behaviour masquerading as insight and depth.
I haven't played the game and I dont know. But that'll make for interesting post mortoms.