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poklane

Member
Oct 25, 2017
27,889
the Netherlands
1 of the new Infected, via the PlayStation Blog:
48797950612_8e163f17d5_o.jpg

Shamblers are horrifying, walking pustule-clusters that spray gaseous acid when they get near you and take a ton of damage. Once defeated, these festering threats explode with violent force. They're faster than they look and are awful to look at. Proceed with caution.
 

Deleted member 864

User requested account closure
Banned
Oct 25, 2017
17,544
The new Infected type we saw in the trailer are called Shamblers. They can't be stealth killed and are tough to kill.
 

Cess007

Member
Oct 27, 2017
14,086
B.C., Mexico

Hoo-doo

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
4,292
The Netherlands
Damn, the interactions between Dina and Ellie. Just unmatched how natural and well acted this stuff is.
 

Rosebud

Two Pieces
Member
Apr 16, 2018
43,494
Eurogamer:

The scope and scale of levels does feel significantly broader in Part 2, though, with the Seattle suburbs that house this set piece offering a big, wide and open play space (and not so open, handily, when you need to duck into an abandoned house to try and get attackers off your scent). It's a set piece where firearms are scarce and you're forced to rely on melee and a scant few arrows for your bow, and it brings the dynamism of encounters into focus, with enemies moving to flank you and the onus being on making the most of the space available as you pick them off one by one. The AI is exceptional, the human enemies you're up against audibly coordinating with each other in a way that feels convincingly human.
 

ArmGunar

PlayStatistician
Member
Oct 30, 2017
6,527
Horse gameplay is apparently really smooth and feels nice

And the features seen during E3 2018 gameplay (like sprint and take a bottle to throw to an enemy) are real and you can do the same in the demo
 

nexus

Member
Oct 25, 2017
3,644
They really nailed that burtal combat, one of my favorite things about the first. Every fight always felt like a true fight for survival
 

Deleted member 864

User requested account closure
Banned
Oct 25, 2017
17,544
About dogs courtesy of GameInformer:
One of those tools is actually man's best friend. Humans now employ hunting dogs, and they will use them to sniff you out. Using Ellie's hunter's vision, you can see your own scent trail and watch these animals slowly follow that trail to your current position. Dogs are a challenge to stealth kill because they can sense you coming, so you need to take them down from a distance with a bow and arrow or some other silent weapon. Unfortunately, you will feel like a monster every time you kill a dog. At one point, a sniped a dog's master, and the pup started to whine and paw at his master's feet.
 

Alienous

Member
Oct 25, 2017
9,598
Skipping through the Easy Allies preview it seems to be greater depth to the same experience. There was talk about the enemies referring to eachother by name, and running away from combat to get allies when they're the last alive.

The question of if the name lives up to the animations of the E3 2018 demo didn't seem to get answered though.
 

RedHeat

Member
Oct 25, 2017
12,684
Seems like a natural evolution gameplay-wise. The dodge button is very welcomed edition
 

Hogendaz85

Member
Dec 6, 2017
2,813
That video with Ellie fighting that new enemy had some pretty lackluster visuals, not inline with the other stuff I've seen.
 

MizziPizzi

Member
Feb 14, 2019
732
Sweden
Horse gameplay is apparently really smooth and feels nice

And the features seen during E3 2018 gameplay (like sprint and take a bottle to throw to an enemy) are real and you can do the same in the demo
And people were saying stuff like that won't be in the final game smh..I hope they shut up now but knowing fanboys they'll probably find something else to belittle!