PC game of the year lol sure seemed to resonate with the community
It's a single player game. Concurrent player numbers are not something you generally care about when it comes to SP games. :)
PC game of the year lol sure seemed to resonate with the community
What would be a game that pushes player agency forward in your opinion? Botw? Zelda is a sandbox game that clearly chooses agency over story.Alright, so tell me how has Naughty Dog ever pushed any genre forward from gameplay/game design perspective?
Though it does seem a bit silly to even lump the Naughty Dog who developed Crash together with the current one as its basically a completely different studio with barely anyone left from those days. A name is just a name.
Exactly, you put it better than I did.
Well, I dont think Its a perfect game but BotW definitely pushed the open world genre forward from game mechanics perspective seeing how dense and Interactive the world was, all the underlying systems making it an incredibly interactive experience where you always have loads of tools at your disposal. Now, i would have liked a more memorable story and less dungeons/shrines but with more substance but a game the size of BotW with how rich the interaction is on Wii U hardware is pretty incredible and a lot more impressive to me than anything TLOU 2 does.
There's loads of examples throughout history of games that push game design forward from what Monkey Island did to adventure game design to the likes of Mario 64 etc..
TLOU keeps being put on some pedestal as something that pushed the medium forward but I dont see it. Maybe the story with how daring and inclusive for a AAA game, but honestly I've seen plenty of better writing and storytelling in games before.
I like Fall Guys and all, but having it win Best Family Game over Animal Crossing is kinda jarring to me. Animal Crossing seems to have gotten completely shafted for this set of awards in general, honestly.
I'm totally down for Fall Guys winning Best Multiplayer Game, though.
I honestly, legitimately do not understand people saying this game "pushes the medium forward" or that it "does things other games don't do."
So Animal Crossing is a girls' game?Animal crossing will be continuously shafted this year because it doesn't have a primary audience of white males age 15-30
Wasn't even nominated for The Game Awards. What's going on there? I haven't played The Avengers, so can't comment on which awards got it right.
So Animal Crossing is a girls' game?
You are wrong btw https://nintendowire.com/news/2020/...split-with-most-players-in-their-20s-and-30s/
That's not what the poster was saying I don't think. The article you link also kind of confirms that the primary audience isn't the white male gamer aged 15-30 - AC targets a huge variety of age groups and audiences, not just one. However due to the make up of game journalists (and people invested enough to vote in these awards) being heavily white and male, you're probably going to see games and genres more targeted towards that audience being recognised instead. Doesn't mean the games that win in its place aren't as good or that AC is inherently better, just that it has a harder path to walk down than some other games this awards season.So Animal Crossing is a girls' game?
You are wrong btw https://nintendowire.com/news/2020/...split-with-most-players-in-their-20s-and-30s/
Animal crossing will be continuously shafted this year because it doesn't have a primary audience of white males age 15-30. I expect to see a lot of it, especially where critics are involved simply as a consequence of the general employment make up of the sector.
Interesting that Hades wins with the critics. It might be stronger than I thought. At the Game Awards critics make 90% of the vote.
What would be a game that pushes player agency forward in your opinion? Botw? Zelda is a sandbox game that clearly chooses agency over story.
There's simply different dimensions and categories that can make a good game. One game does not have to have it all.
Animal Crossing is a flawed, highly popular game, that has received plenty of attention from the gaming press. What are you talking about? There are far better games this year that are being overlooked to a far greater extent.
You're not going to see that many critics falling over themselves to award games like Animal Crossing and Among Us, games with phenomenal popularity, that many awards because it is their job to assess games critically and neither game does well under scrutiny.
yup. well said, if the voting was more diverse it and games like it would win more.Animal crossing will be continuously shafted this year because it doesn't have a primary audience of white males age 15-30. I expect to see a lot of it, especially where critics are involved simply as a consequence of the general employment make up of the sector.
that's some BS lol.You're not going to see that many critics falling over themselves to award games like Animal Crossing and Among Us, games with phenomenal popularity, that many awards because it is their job to assess games critically and neither game does well under scrutiny.
You're not going to see that many critics falling over themselves to award games like Animal Crossing and Among Us, games with phenomenal popularity, that many awards because it is their job to assess games critically and neither game does well under scrutiny.
I totally agree.Well there's different kinds of agency I suppose. BotW has plenty of it in its mechanics on how you deal with the puzzles or combat situations and being free to complete your goals in whatever order you feel like but its not like you can really do much to affect how the story plays out, there's no choices to make that affect narrative and its not like it has multiple endings.. Ok two slightly different endings depending on If you completed everything.
Im not saying games need to prioritise mechanics or especially really do something new with any of it to be good. Most good and even great games dont push anything forward, just do already existing things really well and put them into a compelling package. I just think its massive hyperbole about how The last of us is pushing the industry forward.
Also nothing wrong with being story first either, I love text adventures and Interactive fiction personally. Sometimes those games do really interesting things with puzzle solving tho..
I guess it all comes down to me not really enjoying modern ND and not seeing their games as these 10/10 masterpieces that a lot of people clearly do and are free to continue doing so.
Animal Crossing has a metascore of 90%.
Surely a contender for most hilarious post of Nov 2020
Well there's different kinds of agency I suppose. BotW has plenty of it in its mechanics on how you deal with the puzzles or combat situations and being free to complete your goals in whatever order you feel like but its not like you can really do much to affect how the story plays out, there's no choices to make that affect narrative and its not like it has multiple endings.. Ok two slightly different endings depending on If you completed everything.
Im not saying games need to prioritise mechanics or especially really do something new with any of it to be good. Most good and even great games dont push anything forward, just do already existing things really well and put them into a compelling package. I just think its massive hyperbole about how The last of us is pushing the industry forward.
Also nothing wrong with being story first either, I love text adventures and Interactive fiction personally. Sometimes those games do really interesting things with puzzle solving tho..
I guess it all comes down to me not really enjoying modern ND and not seeing their games as these 10/10 masterpieces that a lot of people clearly do and are free to continue doing so.
It'a clear that you do not care for ND games which is totally within your right, but your assertion that a game that wins GotY has to be this paradigm shifting experience that does something new every time is misguided.
To go back to your BotW example, I found the game to be an absolute rote collectathon that was put on a pedestal because it managed to be a Zelda game that finally caught up to Ubisoft style of open world gaming. It did nothing to push video games forward in my opinion. I can still respect that it won GotY for those that believed in it.
Overall, your original comment just came across as salty that TLOU2 won.
I totally agree.
It would be interesting to see a game that does both really well. I think RDR2 tried it and failed. The open world as a sandbox environment felt pretty decouple from the linear story driven missions that negated any agency.
Zelda told its story mostly through flashbacks. I'm sure there are studios out working on that and I'm excited for what's to come.
And yet it is in terms of accessibility and representation of minorities, evidenced by that leaked Capcom document that specifically refers to TLOU2 and it's LGBT characters in starring roles. Though I'm sure representation means fuck all to straight people who are represented in everything, everywhere, all the time.I just think its massive hyperbole about how The last of us is pushing the industry forward.
TLOU2 deserves its awards but Naughty Dog really should not have gotten studio of the year.
Death Strnading is an odd choice for PC but I guess it was a weak year for PC? I dunno.
And yet it is in terms of accessibility and representation of minorities, evidenced by that leaked Capcom document that specifically refers to TLOU2 and it's LGBT characters in starring roles. Though I'm sure representation means fuck all to straight people who are represented in everything, everywhere, all the time.
No, its been a fantastic year for Pc gaming. Crusader Kings 3, Hades, MS Flight Simulator, Football Manager 21, Half Life Alyx, Doom Eternal etc.
Its a very odd vote
I didn't claim a game has to be some paradigm shifting experience to be considered a GOTY but would like to know what The last of us Part 2 pushing the industry forward is based on exactly? There's other studios who push tech and presentation forward too like Rockstar, Guerrilla, CD Project Red etc.. If anything the last of us is a pretty minor step.
Do you not see the irony in this? You say, "I didn't clam a game has to be a paradigm shifting experience" and then you turn around and ask what is TLOU2 doing to push the industry forward....which would be a paradigm shifting experience. You mention other studios, yet ND is the only studio to win 3 (more than likely 4 with TLOU2) GotY awards in the last 11 years doing the same style of cinematic gameplay that they refine and adapt with each new release.
While the gameplay itself isn't some new experience, the story, characters, and overall presentation continue to push the industry forward because ND is one of the only studios who manages to push this medium to the absolute boundary of how stories can be told and representing marginalized groups that don't normally get shine. There are levels to this and ND is sitting pretty high up.
It may be poor wording, but the idea you're putting across is that phenomenally popular games can't also be critically well received games and that's just not true. Yes AC and Among Us have flaws, but so does every other game in contention both this year and every other year.You're not going to see that many critics falling over themselves to award games like Animal Crossing and Among Us, games with phenomenal popularity, that many awards because it is their job to assess games critically and neither game does well under scrutiny.
Indeed... but i don't see much other game that would take the crown this year, so i guess that was expected.Part 2 taking 5 awards in total.
Amazing work and well deserved.
Best Storytelling award probably not gonna sit right with some people lol
I haven't played it either, but I've heard she is the one really good part of it.Congratulations. Part II was imo the clear winner of game of the year.
Best Performer - Sandra Saad (Kamala Khan). I was sure that Ashley was going to win for the performance in Part II. I saw some post about a great performance but i never played the game myself. Was it deserved?
It may be poor wording, but the idea you're putting across is that phenomenally popular games can't also be critically well received games and that's just not true. Yes AC and Among Us have flaws, but so does every other game in contention both this year and every other year.
I don't think AC or Among Us are inherently more deserving of an award but I do think that games with a wider audience spectrum are definitely more overlooked, mainly because the idea of what is a 'good game' is heavily skewed towards titles that are targeted towards white men the most.
There's also an idea of what kind of genre a GotY has to be in order to be in contention as well as the budget behind it. If you put out a good third person action adventure title you're more likely to be nominated for the big awards than a good simulation, platform, rhythm or puzzle game and that's evident just by looking at the kinds of games that receive the big nominations - doesn't mean one in necessarily better than the other in any objective means, just that one has a distinctly better chance than the other for reason other than genre.
And Fortnite beat GoW in 2018Reminder that Overwatch beat Uncharted 4 in 2016. The "wider reach game" beating the big sony, aaa tps.