I'd have preferred the kill
Fuck player choice though. Not that kind of the game. The story is the story
Fuck player choice though. Not that kind of the game. The story is the story
To be fair, as far as we know at the end of 1, Joel killed everyone at the hospital. Nothing indicated that anyone else who would be able to pin this on him was left alive. The same is currently the case for Ellie in The Last of Us 2. It's the sort of thing that can be adjusted later if the writers wanted to, same as the end of 1.Sure, must be why it's critically acclaimed and the vast majority of people in the OT and spoiler threads are heaping praise on it every third post.
Hating a character does not mean a story is bad. If anything, it means the story succeeded at challenging you. Which is great!
It's possible to avoid 95% of the enemies in the game. In some people's playthroughs, Ellie absolutely did not kill "100s of Abby's friends".
The few human enemies you do HAVE to kill were about to kill you anyway, and have no idea who you are. You're just a random hunter/Scar to them. This is nothing like the face-to-face cold-blooded murder Joel and Abby commit to instigate the game's plot.
The only meaningful murders in the game are the revenge-killings: the ones in cutscenes.
Nice worldview there. There are only winners and losers.better than NOT killing and also dooming the child.
edit:
as it is, Abby completely won and Ellie completely lost the exchange.
Ellie: Get's two fingers bitten off, the person who killed Joel is now freed from the slaver camp, Dina left her.
Abby: Lol Ellie is fucking stupid, c'mon Lev lets get out of here.
Right. Kill her or give me the choice to kill her. Both options are fine tbh.Nope, screw Abby. Giving us a choice to kill her at the end would've redeemed the lackluster narrative somewhat.
Is "won" really the term you want to go with here? Thinking in terms of winning and losing is completely missing the point of the game. Neither of them have "won", both of them have been completely broken and lost (in a different sense) friends, family and homes.better than NOT killing and also dooming the child.
edit:
as it is, Abby completely won and Ellie completely lost the exchange.
Ellie: Get's two fingers bitten off, the person who killed Joel is now freed from the slaver camp, Dina left her.
Abby: Lol Ellie is fucking stupid, c'mon Lev lets get out of here.
There's missing the point and then missing the point. WHEWbetter than NOT killing and also dooming the child.
edit:
as it is, Abby completely won and Ellie completely lost the exchange.
Ellie: Get's two fingers bitten off, the person who killed Joel is now freed from the slaver camp, Dina left her.
Abby: Lol Ellie is fucking stupid, c'mon Lev lets get out of here.
This comparison is honestly ridiculous. If TLOU 1's story took place over the course of three days, that would've been terrible too.
Supposedly there is one. Best not to think about all those basement script doctors out there.
Joel dying broke Ellie like Sarah dying broke Joel. Everyone always asking to see Joel in his hunter days & I think Neil is showing the audience that through Ellie.
It's possible to avoid 95% of the enemies in the game. In some people's playthroughs, Ellie absolutely did not kill "100s of Abby's friends".
The few human enemies you do HAVE to kill were about to kill you anyway, and have no idea who you are. You're just a random hunter/Scar to them. This is nothing like the face-to-face cold-blooded murder Joel and Abby commit to instigate the game's plot.
The only meaningful murders in the game are the revenge-killings: the ones in cutscenes.
Showing a flashback of Ellie forgiving Joel for something that is pretty much unforgivable and then going back to Ellie forgiving Abby was perfect. You can't fuck with that. It's as happy an ending as we could have gotten.
If you think Ellie should have killed Abby, the whole point of the story has gone over your head IMO.
The second half did nothing for me. I didn't work. It's the end that pisses me off.
Showing a flashback of Ellie forgiving Joel for something that is pretty much unforgivable and then going back to Ellie forgiving Abby was perfect. You can't fuck with that. It's as happy an ending as we could have gotten.
so good.Nicely put. If Ellie could forgive Joel for basically dooming the human race, then it's relatively easy for her to forgive Abby for dooming Joel.
Those two last scenes are exactly the same thing. Ellie learning to forgive the two most important people that have affected her life.
Masterful.
Yes, thank you. Frankly, I'm getting exhausted wading through these surface level assessments that just completely miss the mark. This game is first and foremost about Ellie reconciling her complex feelings for Joel. It's not a cautionary tale about the dangers of REVENGE or whatever the hell people want to simplify it down to.That wasn't the lesson though? It's more about the revenge not bringing her peace, and the fact that her forgiving Joel for something she thought was unforgivable means that she could also forgive Abby for the same.
But sure, the lesson is about "value of life"
The second half did nothing for me. I didn't work. It's the end that pisses me off.
It's the sort of thing that can be adjusted later if the writers wanted to, same as the end of 1.
This is a great comparison. It also suggests that although Tommy left Joel because of his actions as a hunter, he eventually takes him back into his life, and so Dina might do the same for Ellie.
She killed the person that knowingly and willingly stopped millions of lives from being saved, this whole discourse around Abby and the hatred is really bizarre to me. Her motivations are pretty clear and entirely justifiable.It's funny how some people see Abby as a monster and not Ellie
Ellie and Tommy killed like 7 of Abby's friends, including a freaking pregnant woman, plus a lot of WLFs
Abby killed Joel and Jessie. And spared Ellie TWICE, Dina and Tommy once.
So who is the fucking monster?
"Oh but she killed Joel", such a juvenile take
I really have no idea why people dislike the story in this game so much. I am really curious. none of the alternative stories people have proposed sound better at all.Showing a flashback of Ellie forgiving Joel for something that is pretty much unforgivable and then going back to Ellie forgiving Abby was perfect. You can't fuck with that. It's as happy an ending as we could have gotten.
it also misses what the story is trying to tell completelyIt's funny how some people see Abby as a monster and not Ellie
Ellie and Tommy killed like 7 of Abby's friends, including a freaking pregnant woman, plus a lot of WLFs
Abby killed Joel and Jessie. And spared Ellie TWICE, Dina and Tommy once.
So who is the fucking monster?
"Oh but she killed Joel", such a juvenile take
I really have no idea why people dislike the story in this game so much. I am really curious. none of the alternative stories people have proposed sound better at all.
I don't know if they could. In 1 Joel/Ellie were at the hospital long enough for people to know their names (and considering Marlene was there, possibly be talked about before their arrival as well). In 2, Ellie never interacted with anyone in Seattle as a friendly, and outside of Abby killed anyone who could've possibly known her name (and that's if anyone knew her name in the first place. Does Abby ever directly say it?
She killed the person that knowingly and willingly stopped millions of lives from being saved, this whole discourse around Abby and the hatred is really bizarre to me. Her motivations are pretty clear and entirely justifiable.
Argh, no again. Ready my previous posts. I posted it many times.
Eh I get what you're saying and mostly agree, but Abby was able to track down Ellie the same day using a map left at the bodies of her friends. If ND wanted to go that route, they can do whatever they want like someone investigating and finding the base at the theater, leading back to Jackson or whatever else. It's not that hard.I don't know if they could. In 1 Joel/Ellie were at the hospital long enough for people to know their names (and considering Marlene was there, possibly be talked about before their arrival as well). In 2, Ellie never interacted with anyone in Seattle as a friendly, and outside of Abby killed anyone who could've possibly known her name (and that's if anyone knew her name in the first place. Does Abby ever directly say it? She obviously knows Joel's name, but who knows if she was ever told the name of the girl her dad was operating on). I also got the impression that their trip to Jackson was a bit secretive in that only Abby's core group of friends and Isaac knew about.
If there's a 3 and anyone is getting hunted down in it, Abby makes a much better choice since she blatantly killed Isaac in front of who knows how many WLFs.
I wouldn't say that's the lesson of TLOU2 at all, and I would also add that I think the ending works because of the amount of bloodshed the player has gone through by the end. By the end you're just tired and want Ellie to stop.This isn't necessarily directed at TLOU2 since I've yet to play it and never will, but I can't agree that any ending where a character learns a lesson about the value of life only after murdering like a hundred people can be anything but inherently contradictory.
Not bad.
The real ending we should have got was Abby killing Ellie.
It makes sense that Abby would spare Ellie. But Ellie was too far gone. She should have died sacrificing everything to try and kill Abby.
As it is I feel it's a bit redundant that we have two characters with the exact same arc in this game, except Ellie's turnabout is out of character with her development before that moment and falls flat for evidently a lot of people. Ellie dying is the natural conclusion to her actions and evolvement over the game.
That's said, if you wanted to avoid examining authorial intent then the realistic takeaway from the games story is that you only get a happy ending if you kill everyone. Leave no survivors. Joel left people Alive and it cost him his life. Abby left Ellie alive and it almost cost her everything. Nathan Drake has killed everyone and he gets a happy ending.
Saying the only "meaningful" deaths were in cutscenes feels super dishonest considering the thing that kickstarts the plot of part 2 was killing some random NPC that had no name or face in part 1. That death only mattered so much as it helped us achieve Joel's goals... until it meant more.
I really have no idea why people dislike the story in this game so much. I am really curious. none of the alternative stories people have proposed sound better at all.
preach it.Oh, Abby's killing of Joel is a HUNDRED times more justifiable than what Joel did. That's the beauty of it.
The ending was perfect. It's a more powerful finale than the first game's, which was already incredible.
I actually walked back when Abby was on the ground and the "strike" prompt was visible. It resulted in her standing up and resuming the fight which made it worse. The end result was the same though, she and Lev lived in the end.
Same. I've never felt so at odds with what the character was doing in game than I was with Ellie during that final fight. I understood what she thought she was doing but I couldn't bear to see her go through with it. I love Ellie, I named my dog Ellie haha, I was so relieved when she let her go. Her letting Abby go is one of very few glimmers of hope throughout the whole game, and she needed to do it to save herself.Yeah, I'm really scared of the way some people think. Ellie is my favorite character and I was scared of her dying for half the game (and even though I ended up kinda liking Abby, I have to admit I was a teensy bit happy when I saw how badass Tommy is in the sniper scene, like, fuck yeah) - but by the time I was fighting Abby, my heart was pounding and I was thinking: please Ellie, don't do it. Please!
And then that image of Joel.... and she stopped. It was amazing. I teared up with some hard manly tears (I can assure you it was just manliness trying to get out) and I sighed with relief. What an ending.
It's funny that people seems to react worse to Abby than Raiden. Never thought that would happen.
Nicely put. If Ellie could forgive Joel for basically dooming the human race, then it's relatively easy for her to forgive Abby for dooming Joel.
Those two last scenes are exactly the same thing, on the porch with Joel, and in the water with Abby. Ellie learning to forgive the two most important people that have affected her life.
Masterful.
I think Ellie killing abby, coming back home to find her family gone then killing herself would have been better tbh
They didn't have the same arc, they had parallels to their themes. Ellie was on the path to revenge and slowly realizing it might not be worth it. Abby already had her revenge and slowly realized that it may have not been worth it. Similar in nature, but entirely different points. Abby in fact is more like Joel's arc in LoU 1, in that guilt eventually consumes her to make things "right" and comes to trying to save a child's life. Even more so, while Abby's choice was "selfish" to make her feel better, she was saving a little boy's life from a cult. Yes Joel saved Ellie's life, but at the cost of a cure and Ellie's life meaning something (according to her).
I wouldn't say that's the lesson of TLOU2 at all, and I would also add that I think the ending works because of the amount of bloodshed the player has gone through by the end. By the end you're just tired and want Ellie to stop.
She will still feel empty now. And the PTSD won't go away just because Abby still fucking lives.
Screw Abby. She deserves to die.