Thanks for all the nice comments. Haven't been posting anywhere much lately but I do appreciate it. Feeling a bit deflated after working so hard on a recent project only to have so few people watch it. It's always those labors of love that fail to make an impact like but what can ya do.
Are you referring to the The Surge 2 doc? I've been meaning to check it out after seeing Jim Sterling's impressions, but I guess a combination of it being long + the apparently buggy visuals + the relatively low-profile of the game have made me put it off. I'll be sure to check it out at some point.
I have no doubt that it's top quality coming from you, which is why I'll watch it anyway, but if I may hypothesize as to how it hasn't gained that much traction, I'd say it's because the subject matter itself is perhaps a bit niche. Also, the sponsored nature of it might have some people worry that it's going to be fairly uncritical,
even though people have been complaining about technical bugs. Lastly, maybe it's just my personal tastes, but what I've seen of the game doesn't strike me as all that impressive technically or aesthetically. Don't get me wrong, it's fine, especially coming from a mid-sized developer, but it doesn't have a particular hook that grabs me. No idea how prevalent that opinion is, as it's just mine, but I have a feeling I might not be alone in that sentiment.
I think I already said this last time you were a bit disheartened about the fact that people didn't watch a video you were very passionate about, but... It has nothing to do with you, your skills or the quality of the end product, you know? You're genuinely awesome as far as I'm concerned. But if people can't really be bothered to watch a 40-minute-long video about a game they're not interested it, it just can't be helped. I cannot convey the tone of my voice through a forum post, but I mean all this in the most compassionate way possible. Sometimes, people are not gonna have the time, energy and/or interest in something, no matter who made it, because... Well, they just don't care about that particular topic all that much.
Lastly, this might just be personal, and I might revise my judgment once I watch the Surge 2 video, but... I get the sense that you were super excited about being able to achieve high production values with this video, thanks to the sponsorship. Am I wrong in this assumption? If that's the case, let me just say this: high production values are all well and good of course, but your regular stuff is already so high quality if you ask me that any production improvements you're able to achieve are gonna feel, to me at least, incremental. Besides, I watch your videos for the content and your personality first, and the production values second. Just having footage of a game, with your voiceover and commentary, some nice soundtrack choices - yours are always killer IMO - and your editing are enough to please me. Your passion breathes through every project regardless of production values. Your regular videos are comforting like a warm blanket. I rewatch some of your DF Retro videos every once in a while even though you didn't necessarily have high production values on those. Heck, one of my favorite videos of yours recently is your playthrough of TMNT on the NES with Audi, just for how informative you two were. And playthroughs have about the lowest production values you can have lol.
Don't take this as an invitation to rest on your laurels or anything. By all means, make the stuff you want to make. However, I hope you'll eventually come to terms with the fact that there's nothing wrong with you or your videos. Oh, I'm sure you've read some nasty stuff based on your current state and because this is the internet, but you know what? Fuck that noise. Those people just have no taste or appreciation for hard work. You're already working yourself to the bone to bring us all this awesome content, and trust me, it shows. We might not be vocal about it everytime, but we feel it, and we appreciate it all the same. Be proud of what you make - I know I would be -, even when people don't watch it. People who don't watch your vids are a different demographic than the haters: their problem isn't you, it's the game/topic you're covering. Period. It doesn't mean it's a bad topic, just that its appeal is narrower than, say, a retrospective on Doom.
[EDIT] To reiterate: I'm sure I'm gonna eat some of my words once I've watched that Surge 2 vid and it blows me away, haha. But I think my overall point will still stand.
[EDIT2] I've been thinking: maybe making less descriptive titles to your videos might catch people's attention more? I'm not telling you to make them clickbaity, but maybe try to zero in on the main interesting point about what you're covering and put that in the title. Like, I watched Jim Sterling's video because a) it was short enough that I could afford to give it a chance (about 10 minutes), b) the title made me curious. It's literally "A Surge of Brilliance". I was like "is this game really that good? I haven't even heard of it!" By contrast, the title of your video is extremely descriptive. Why should I care about the evolution of the Fledge Engine? What is a Fledge Engine? Not saying fixing your titles alone will triple the viewcount obviously, but it might help, especially for more niche topics.