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Ostrava

Member
Jul 31, 2021
297
Belgium
Which bit? Clearly the Initiative have reached a phase of teh process where they need lot of devs. Bring in the technically skilled CD and tell them what to do. Much quicker than continuing the slower recruitment of in-house staff.

To be fair, this approach does adhere with their stated desire of the Initiative to itself remain small and nimble. Bring in devs as and when.

We'll see, I suppose.

It almsot seems like a hybrid of teh traditional approach of a big in-house team supported by external devs...and the Worlds Edge approach where a very small team simply head hunt external devs to create the game based on a vision created in-house.

I mean an acquisition. How would an acquisition be a benefict?
 

niaobx

Banned
Aug 3, 2020
1,053
Oh I don't know, it might have to do with something about the main development team being only around 40 people but the game is targeting AAA standard.

Oh right, I forgot that they are forbidden from expanding their team. Or not targeting AAA standard if the workload is too big.
 

Patitoloco

Member
Oct 27, 2017
23,614
Kojima is one of the biggest 3rd party names out there 😄
So is Crystal Dynamics signing for an exclusive game published by Xbox Game Studios, being the main developer of the game and The Initiative are just for support? Because if not, your simile doesn't work.

Kojima (same as Insomniac with Spidey PS4) were first-party indie studios for one title. They got help from WWS, as all WWS games get. Same as Fable with Lionhead, same as Forza Horizon and Playground Games until like 2018.

This is the opposite, this is a (somewhat) big first party studio getting help from a big third party studio. It's just unseen, that's the news.

It's news in a 'huh' way. Not in a 'OMG I am concerned' way that this thread just reeks of. It's fucking bizarre.

Also Kojima IS third party. This is the exact same arrangement just the hats are swapped, ffs.
Honestly, I don't see that much concern in the thread, most people are like "wtf this is random", and almost all of the concern is more of potential development issues there might be, not because "omg MS is doing things!!!", which is how the original message I responded to was pivoted as.
 

Patitoloco

Member
Oct 27, 2017
23,614
Since when KojiPro became Sony's first party?

I know that people believe that Kojima now way in hell Kojima's games can skip Playstation but that's absurd.
Did you consider Playground Games first-party?
Because they released 3 Forza Horizon games without being owned by MS.

Doesn't makes them less first party, even if 3 of their 5 games were as an indie dev, like Kojima Productions with their one game deal with Sony.

Don't worry, when the rumored Xbox Kojima games comes out, that will also be first party, and I'm sure many teams from Xbox Game Studios will help them, just like in Death Stranding.
 

tok9

Prophet of Truth
Member
Nov 2, 2017
1,995
Then you're just wrong, or being disingenuous. It doesn't have to be at the level of those IPs to still work. And frankly, you see it with original IPs too. I think you're missing the point.

And also, if you read the earlier articles posted, you'd know this was always the plan with The Initiative. And World's Edge. And frankly, most game development now. Honestly, I think you're being alittle purposefully obtuse here. CG Trailers for recruitment and outsourcing as as common as anything in the industry.

I'm being disingenuous and obtuse for just saying I think mostly the reason was to drum hype? If I'm wrong, I'm okay with it, it's just an opinion.

And no I have not read this article from earlier but if you want to link it or where it was mentioned, I'll check it out.
 

Jiraiya

Member
Oct 27, 2017
10,279
So is Crystal Dynamics signing for an exclusive game published by Xbox Game Studios, being the main developer of the game and The Initiative are just for support? Because if not, your simile doesn't work.

Kojima (same as Insomniac with Spidey PS4) were first-party indie studios for one title. They got help from WWS, as all WWS games get.

This is the opposite, this is a (somewhat) big first party studio getting help from a big third party studio. It's just unseen, that's the news.


Honestly, I don't see that much concern in the thread, most people are like "wtf this is random", and almost all of the concern is more of potential development issues there might be, not because "omg MS is doing things!!!", which is how the original message I responded to was pivoted as.

Kojima was never a 1st party studio for Sony. In any capacity. He collaborated just like you see here.
Do you consider Playground Games first-party?

Because they released 3 Forza Horizon games without being owned by MS.

Playground talked about the difference between working on those titles as 3rd party and after they were bought out by Microsoft. I consider Playground 1st party because that's exactly what they are.
 

mpak

Alt Account
Banned
Jul 5, 2021
762
Honestly, I don't see that much concern in the thread, most people are like "wtf this is random", and almost all of the concern is more of potential development issues there might be, not because "omg MS is doing things!!!", which is how the original message I responded to was pivoted as.
So is there concern or not? We are already over 15 pages BTW and over what?

MS buys studio - oh no they will force them to work on X
MS allows studio to do their own thing - why don't they force them to work on X
MS makes a deal with third party - they have so many studios, why would they partner with anybody else, their studios can't work
MS internal studio partners with third party - why their internal studio is doing nothing, why not coalition, development hell

Concerns concerns.
Did you consider Playground Games first-party?
Until they were bought I did not consider them first party.
 

Trunchisholm

Member
Oct 31, 2017
1,403
Did you consider Playground Games first-party?
Because they released 3 Forza Horizon games without being owned by MS.

Doesn't makes them less first party, even if 3 of their 5 games were as an indie dev, like Kojima Productions with their one game deal with Sony.

Don't worry, when the rumored Xbox Kojima games comes out, that will also be first party, and I'm sure many teams from Xbox Game Studios will help them, just like in Death Stranding.
This should be extremely easy to understand. Both Kojima and Playground before MS acquired them where third party studios developing first party titles. Since they were not owned by their respective publishers, they were not first party studios.
 

Patitoloco

Member
Oct 27, 2017
23,614
So is there concern or not? We are already over 15 pages BTW and over what?

MS buys studio - oh no they will force them to work on X
MS allows studio to do their own thing - why don't they force them to work on X
MS makes a deal with third party - they have so many studios, why would they partner with anybody else, their studios can't work
MS internal studio partners with third party - why their internal studio is doing nothing, why not coalition, development hell

Concerns concerns.
Seems like you created quite a narrative there, given how 3 of those points are nowhere to be seen in this thread, and the fourth one, what little there is, doesn't name MS anywhere.

Yet you're encouraged to believe this same thread with Naughty Dog and EA Motive (for example, take another 200+ third party studio that you want) would only reach 3 pages of "oh this is super fine, Sony is the best :)", which is just absurd.

This thread reached 15 pages because it's a really weird and unusual collaboration between two big studios. This doesn't happen normally. It's not hard to understand.
 
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Trunchisholm

Member
Oct 31, 2017
1,403
Yet you're encouraged to believe this same thread with Naughty Dog and EA Motive (for example, take another 200+ third party studio that you want) would only reach 3 pages of "oh this is super fine, Sony is the best :)", which is just absurd.

This thread reached 15 pages because it's a really weird and unusual collaboration between two enormous studios. This doesn't happen normally. It's not hard to understand.
You've had a developer in the previous page making it clear that these kinds of partnerships are not unusual. But you seem to know better for some reason.

Funnily enough, both Naughty Dog and Motive do plenty of outsourcing, even on a larger scale to what we're discussing here. The only difference in this case is that they're announcing the partnership, which is something many MS studios do (happened recently with Halo: Infinite and with Splash Damage's collaborations with The Initiative).

True, they must be around 100, which is big IMO
Not enormous, 300+ employees enormous like other devs, that's fair.
They're about 70. Nowhere near enormous.
 

Pryme

Member
Aug 23, 2018
8,164
Seems like you created quite a narrative there, given how 3 of those points are nowhere to be seen in this thread, and the fourth one, what little there is, doesn't name MS anywhere.

Yet you're encouraged to believe this same thread with Naughty Dog and EA Motive (for example, take another 200+ third party studio that you want) would only reach 3 pages of "oh this is super fine, Sony is the best :)", which is just absurd.

This thread reached 15 pages because it's a really weird and unusual collaboration between two big studios. This doesn't happen normally. It's not hard to understand.

Naughty Dog - 500+ employees. Founded 1984
The Initiative - Founded in 2018. 70 employees.

Let's not compare these two.
 

Patitoloco

Member
Oct 27, 2017
23,614
You've had a developer in the previous page making it clear that these kinds of partnerships are not unusual. But you seem to know better, it seems.

Funnily enough, both Naughty Dog and Motive do plenty of outsourcing, even on a larger scale to what we're discussing here. The only difference in this case is that they're announcing the partnership, which is something many MS studios do (happened recently with Halo: Infinite and with Splash Damage's collaborations with The Initiative).
You have a developer on the previous page that tells you that having an outside studio help at the start of development is not unusual, not that this collaboration is. Very different things.

This was the question they answered:
You would agree that it's highly unusual to have an outside studio involved in a game's development this early on, no?

Which I never said it was, it's perfectly normal, all AAA studios do it.
They don't usually get super big third party studios to work with them, which is the news, like I said.

Naughty Dog - 500+ employees. Founded 1984
The Initiative - Founded in 2018. 70 employees.

Let's not compare these two.
The comparison is between a first party Sony studio vs a first party MS studio, which is where the persecutory delusion comes from. You can change Naughty Dog with Sony Bend or Polyphony Digital, which are way smaller, if you like. That was not the point.

This whole conversation comes from the idea that this is only news because MS is doing it, and because outrage is at large in Era when they do anything. And that's absurd. This is being talked about because it's unusual, not because one or the other is doing it.
 

Trunchisholm

Member
Oct 31, 2017
1,403
You have a developer on the previous page that tells you that having an outside studio help at the start of development is not unusual, not that this collaboration is. Very different things.

This was the question: You would agree that it's highly unusual to have an outside studio involved in a game's development this early on, no?
Which I never said it was, it's perfectly normal.
I fail to see how this is different from any other examples of outsourcing in the industry. How is this unique when third party studios work on first party games all the time?

This whole conversation comes from the idea that this is only news because MS is doing it, and because outrage is at large in Era when they do anything. And that's absurd. This is being talked about because it's unusual, not because one or the other is doing it.
Again, how is this unusual?
 

Deleted member 23046

Account closed at user request
Banned
Oct 28, 2017
6,876
I fail to see how this is different from any other examples of outsourcing in the industry. How is this unique when third party studios work on first party games all the time?
The unusual thing it that CD is owned by Square Enix, not to use outsourcing or partnership between internal studios and third parties.

And even if internal studios can do contractual work, I don't think we ever saw something similar anounced publicly like this.

But yes it doesn't say anything about the final product, so it's nothing more than baseless speculation than people can do here.
 

ivalice

Banned
Sep 3, 2021
225
This is 100% going to be Perfect Dark in name only. Similar to how Arkane's Prey was just an entirely new (excellent) thing with a brand Bethesda owned slapped on the cover.
 

Trunchisholm

Member
Oct 31, 2017
1,403
The unusual thing it that CD is owned by Square Enix, not to use outsourcing or partnership between internal studios and third parties.

And even if internal studios can do contractual work, I don't think we ever saw something similar anounced publicly like this.
How is this different from other MS first party collaborations with studios owned by Sega or with others such as Splash Damage? I fail to see the difference.
 

Guerrilla

Member
Oct 28, 2017
2,235
I feel so sorry for the initiative. They 100% thought they had some great news in:

"hey we are not only outsourcing stuff to less known studios as every single other AAA developer in the industry is doing, we are getting highly regarded crystal dynamics on board!"

I can only imagine the dropped jaws when they saw the actual reception the internet came up with
 

jelly

Banned
Oct 26, 2017
33,841
It's interesting because well it's a Square Enix owned studio and their leading Tomb Raider and Avengers studio so are they not doing much more with Avengers, are they not on Tomb Raider anymore or it's way off and Square Enix is just taking the money before going into full production on one of their own titles or is there a longer term acquisition on the cards.
 

Klobrille

Member
Oct 27, 2017
9,360
Germany
This is 100% going to be Perfect Dark in name only. Similar to how Arkane's Prey was just an entirely new (excellent) thing with a brand Bethesda owned slapped on the cover.
Well, it's a new imagination of Perfect Dark , we already know that as the team said so. We also know already that it shares some core principles of the series though, the trailer showed all that (gadgets, general theme, spy first-person, Joanna, Datadyne etc.). It's a balance act, but it's definitely more than "just in name".
 

Patitoloco

Member
Oct 27, 2017
23,614
I feel so sorry for the initiative. They 100% thought they had some great news in:

"hey we are not only outsourcing stuff to less known studios as every single other AAA developer in the industry is doing, we are getting highly regarded crystal dynamics on board!"

I can only imagine the dropped jaws when they saw the actual reception the internet came up with
Gaming communities are a bubble, 99.99% of the people buying the game will not care/know who made this game.

The game will be good, I don't think there's much question in that, it's just being talked about because a studio that sells 7+ copies in all they touch don't get contracted for outsourcing work ever.
 

InfinityDOK

Member
Dec 3, 2018
2,590
The only unusual thing is that they announced it, other than that, I don't see any need to be concerned right now.
 

gremlinz1982

Member
Aug 11, 2018
5,331
Seems like you created quite a narrative there, given how 3 of those points are nowhere to be seen in this thread, and the fourth one, what little there is, doesn't name MS anywhere.

Yet you're encouraged to believe this same thread with Naughty Dog and EA Motive (for example, take another 200+ third party studio that you want) would only reach 3 pages of "oh this is super fine, Sony is the best :)", which is just absurd.

This thread reached 15 pages because it's a really weird and unusual collaboration between two enormous studios. This doesn't happen normally. It's not hard to understand.
I have seen someone ask why The Initiative would need help.

I have seen people propose that the game might have been in some development hell.

I have seen someone state that Microsoft having bought a good amount of studios, then partnering with a third party studio to get things done is not a good look.

I have seen people ask why not get some of their studios to partner on this. One that has been mentioned severally is Arkane.

I have seen someone concerned that Crystal Dynamics will take time before they are in position to make another multiplatform game, otherwise read as a game on PlayStation.

There has been concern that Crystal Dynamics is joining mid development, and not at the outset.

IIRC, there has been someone who has asked why The Initiative does not just grow themselves.

I could go on. This is not a model that is different to how Forza Horizon has been a collaboration between Turn 10 and Playground.
It is not different to Mistwalker working with Artoon on Blue Dragon and Feelplus on Lost Odyssey, no different to how 343i partnered with Creative Assembly on Halo Wars 2, or The Coalition with Splash Damage on Gears Tactics. World's Edge is essentially a partnership between World's Edge and Relic.

The only thing that shocks people is that Microsoft has come to an agreement with Square Enix to work on this title.

Heck, I am even reading people trying to justify Kojima and Guerrilla working together as being different when it is all outsourced work. Movements by Microsoft seem to attract some weird reasoning that is rarely evident elsewhere.
 

Trunchisholm

Member
Oct 31, 2017
1,403
Gaming communities are a bubble, 99.99% of the people buying the game will not care/know who made this game.

The game will be good, I don't think there's much question in that, it's just being talked about because a studio that sells 7+ copies in all they touch don't get contracted for outsourcing work ever.
Good to know that they sold over 7 million copies of their Avengers game.
 

Lobster Roll

signature-less, now and forever
Member
Sep 24, 2019
34,305
This is 100% going to be Perfect Dark in name only. Similar to how Arkane's Prey was just an entirely new (excellent) thing with a brand Bethesda owned slapped on the cover.
lol come on. Until we see footage of what the game looks like this is an enormous jump to a conclusion.
 

Deleted member 23046

Account closed at user request
Banned
Oct 28, 2017
6,876
How is this different from other MS first party collaborations with studios owned by Sega or with others such as Splash Damage?
Splash Damage worked on multiplayer parts of various games, it's more like IP licensing.

Here it would be like Hangar 13 and Gearbox, or Respawn and Ubisoft, working together on a game from scratch.
 

Tezza

Member
Nov 15, 2017
148
I find this very strange, considering The initiative was marketed by Microsoft as a AAAA studio, that now needs the help of a AAA studio who themselves have struggled to put content in their own game.

Hopefully this relationship produces a fantastic game.
 

Patitoloco

Member
Oct 27, 2017
23,614
Hasn't the majority of your "arguments" been debunked while you still try to be contrarian for the sake of it? Not sure you can tell others that they're "grasping."
Not really.
My argument still stands: this is news not because of the outsourcing, but because who is doing it, a really big third party, million seller studio, like Crystal Dynamics.

Not because it's an MS studio and Era is "concerned" because of console wars. Which is the argument of the very first post I responded to.

All I see is you moving goalposts and making completely inaccurate or downright embarrassingly wrong statements, from the Initiative being an "enormous studios" to Kojima being a first party one.
It's funny, because all I see is the search for an invisible thread of a site-wide persecution against MS. Which doesn't exist.

That's a little more embarrassing IMO
 

christocolus

Member
Oct 27, 2017
14,932
I feel so sorry for the initiative. They 100% thought they had some great news in:

"hey we are not only outsourcing stuff to less known studios as every single other AAA developer in the industry is doing, we are getting highly regarded crystal dynamics on board!"

I can only imagine the dropped jaws when they saw the actual reception the internet came up with
you shouldn't feel sorry for TI or CD? This is great news and they have no reason to feel bad..instead they're probably reading the comments from concern trolls and laughing hard.
 

CollectedDust

Member
Oct 27, 2017
1,044
Indiana
I super don't understand the negativity here. There is a clear historical connection between folks at the two studios. Also, since when is Crystal Dynamics a bad studio? They have released some fantastic stuff in the past, and I feel like the business model is what caused Avengers to be what it is rather than bad game dev. People should calm down, as I read this as good news that the game is getting a lot of attention.
 

Trunchisholm

Member
Oct 31, 2017
1,403
Splash Damage worked on multiplayer parts of various games, it's more like IP licensing.

Here it would be like Hangar 13 and Gearbox, or Respawn and Ubisoft, working together on a game from scratch.
Splash Damage did a lot more than that. They were the main developers on Gears: Tactics. Also, Age of Empires IV is a collaboration between Relic (owned by Sega) and World's Edge.

The whole IP licensing bit is quite baffling to be honest. Gears is a Microsoft IP. They're not licensing it to anybody, merely paying a studio for development work.
 

RF Switch

Banned
Oct 31, 2017
4,118
User Banned (3 Days): Platform Warring; Prior Ban for the Same
I super don't understand the negativity here. There is a clear historical connection between folks at the two studios. Also, since when is Crystal Dynamics a bad studio? They have released some fantastic stuff in the past, and I feel like the business model is what caused Avengers to be what it is rather than bad game dev. People should calm down, as I read this as good news that the game is getting a lot of attention.
It's Xbox that's why. If it was Sony or Nintendo it would be genius
 

Liliana

Banned
Oct 28, 2017
3,375
NYC
Not really.
My argument still stands: this is news not because of the outsourcing, but because who is doing it, a really big third party, million seller studio, like Crystal Dynamics.

Not because it's an MS studio and Era is "concerned" because of console wars. Which is the argument of the very first post I responded to.


It's funny, because all I see is the search for an invisible thread of a site-wide persecution against MS. Which doesn't exist.

That's a little more embarrassing IMO

What a ridiculous fucking strawman. You're making this more about console wars then the supposed people you're quoting. Where is all this energy of yours against the plethora of posters saying things like "yikes," "uh...," "I'm worried,' "this doesn't look good/bode well," etc.?

How do we have a thread where people point out this is a common practice, where actual developers are confused as to why this is a negative thing and saying it's normal, where everyone is pointing out that the relationship between CD and The Initiative is really close due to Gallagher and co, get to almost 16 pages in 12~ hours?
 

DigSCCP

Banned
Nov 16, 2017
4,201
The last two games shipped by Crystal Dynamics? Rise of the Tomb Raider and Marvel's Avengers. Content and context matter when someone is making such bold claims. Rise of the Tomb Raider was a fantastic title, Avenger was a flop.

I wonder what Sony saw when all Guerrilla Games had made was Shellshock: Nam' 67 and Killzone when they decided to buy this studio.

I wonder what Microsoft was smoking when they decided that they would trust an upstart that had developed zero games with a re-imagining of one of their tent pole games in Forza.

Wonder what it takes to start up a new studio, get one huge IP and then offer it to this studio that has not released anything then trust them to deliver; it happened with Gears of War moving to The Coalition.

Publishers take risks with companies that have not released anything all the time, and sometimes even those that may have stumbled. If they did not, we would not have some of the huge developers we have today. As we speak, Sony is working with Deviation and Firewalk, Microsoft has worked with Moon Studios is now betting on Interior Night.

Some of the best studios around were nowhere two or so decades ago. You need to start somewhere and someone needs to trust you with money to actually get product out.

You´re completely right.
But I was not talking about why companies were/are trusting this or others projects, I was talking as a consumer.
Reading it again I was giving my own perspective without seeing others, to me Rise of Tomb Raider is a mediocre game at best.
So yeah for those that enjoyed Rise there is a reason to trust in this duo to develop PD.

CD' last two games were Rise of the Tomb Raider and The Avengers. Are you saying Rise didn't deliver? I haven't tried The Avengers, so I can't comment on that one.

For me ? Definetely not.
 

Patitoloco

Member
Oct 27, 2017
23,614
What a ridiculous fucking strawman. You're making this more about console wars then the supposed people you're quoting. Where is all this energy of yours against the plethora of posters saying things like "yikes," "uh...," "I'm worried,' "this doesn't look good/bode well," etc.?

How do we have a thread where people point out this is a common practice, where actual developers are confused as to why this is a negative thing and saying it's normal, where everyone is pointing out that the relationship between CD and The Initiative is really close due to Gallager and co, get to almost 16 pages in 12~ hours?
... or you can just look at the post above you.

Regarding the second paragraph, I really can't write it in more ways, say with me:
This is news not because of the outsourcing, but because who is doing it, a really big third party, million seller studio, like Crystal Dynamics.

In no single point I said this was bad. I think it's a good thing for the game, I like Crystal Dynamics. My first post in this thread says so, and my only opinion about it is "this is quite a weird thing".
 

gremlinz1982

Member
Aug 11, 2018
5,331
The unusual thing it that CD is owned by Square Enix, not to use outsourcing or partnership between internal studios and third parties.

And even if internal studios can do contractual work, I don't think we ever saw something similar anounced publicly like this.

But yes it doesn't say anything about the final product, so it's nothing more than baseless speculation than people can do here.
This was an announcement by Relic that they were working on Age of Empires IV.
 

meenseen84

Member
Feb 15, 2018
1,933
Minneapolis
I really enjoyed the Tomb Raider reboot. Gallagher having his new team and old team at his disposal is so much more beneficial than him watching over a bunch of smaller support studios. I really can't imagine this being bad for the game in any way. And I am sure Square Enix really enjoys the check. They seem to make deals all the time.
 

Headman Rum

Member
Oct 28, 2017
562
I don't see why people are claiming this isn't an unusual partnership… it clearly is. I for one am interested to see how this works out. We may see more of this kind of thing in the future (small 1st party team incubates/prototypes a game and then gets a 3rd party AAA studio with a proven track record to develop it). This might actually be progressive move for the industry if it keeps top level devs in jobs and spreads the load a bit.