I am not a game dev, but I do work on lots of large complex software, and something that is frequently said is how it is not possible to create software without bugs and there will always be production issues no matter what you did. AAA games have now gotten so large, complex, and expensive that's it not possible to meet consumer expectation on both how the game should perform and how soon they should be able to play it after hearing about it. I can't fault these studios for prioritizing getting the game out the door when most consumers don't care about some bugs, and the people who complain the loudest are probably enthusiasts who are gonna play your game anyway. Do we really think that if they delayed Cyberpunk for another year - a year where they just worked on tech debt and didn't produce any new content for the game - would actually result in more sales? Because it could definitely result in less if the game gets delayed forever or something new and shiny steals your thunder.
I'm not saying the complaints aren't valid but people need to have some perspective on what they are asking for. A lot of this is attributed to lazy devs and greedy corporations when really developing large software is just hard. Jason and some of the posters in this thread keep repeating that they should delay these games until the bugs are fixed, but some of the bugs are never going to be fixed no matter how much time you spend and there will always be more. Are you just going to keep rewriting everything until it's perfect or ship what you have that is 95% fine and keep it moving? It's not just a "spend more time on it" problem.
Like you could double the development time for every game but there's still going to be bugs and development costs will explode. Only now the consumer is going to be apoplectic if there is as much as a stutter, and they are going to expect that the game you said took 7 years to make has 500 hours of content and is one of the best games ever. You don't get to explain to the consumer that half the dev time was spent on tech debt, and they don't care anyway.