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Oct 25, 2017
6,033
Milwaukee, WI
Hello Era,

For about 30 years, arcades were the future. Sure you could have far deeper experiences at home with your single player console RPGs and PC sim games. But in terms of presentation, immersion, and immediate engagement, nothing could come close to the ever growing and diverse arcade catalog.

However, around the turn of the millennium, the tide saw a drastic and irreversible turn. With the adoptions of dedicated GPUs, faster internet connections for online play, and DVD storage, the arcades were matched and eventually surpassed. While this was certainly not the end of arcades, it did definitively conclude their era of technological superiority and future relevance in informing the home video games market.

And yet, 20 years later, where are they? Where are the games? Beyond a handful of collections, you'll find only the slightest sliver of arcade perfect ports available anywhere.

I'd like to conclude this by highlighting games that may players may not be aware of which are deeply important to history of video games. Games that are owned by major publishers and developers and could easily be emulated on any home console or portable of the today.

Burning Rival
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This odd fighting game was produced by Yu Suzuki around the exact same time as Virtual Fighter was being developed. Many people have no idea Sega tried to directly combat the popularity of Street Fighter 2 with a 2D fighter of their own. It has never been ported.

Rapid River
1293739048.jpg

To compete with the surging popularity of consoles in the late 1990s, Namco released a series of quirky peripheral based games. Perhaps the most ridiculous of which was Rapid River, where up to two players sat side by side, paddling oars to avoid the dangers of the rapids and even a t-rex. It has never been ported.

Run and Gun 2
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Three years after NBA Jam became one of the most popular sports games of all time, Konami decided to give basketball another crack with Run and Gun 2. It's unique behind-the-back perspective and two monitor gimmick stood out, even if the general gameplay was a bit soft. It has never been ported.

Conclusion

Once again, this is only the smallest, narrowest selection. I'm not claiming these are amazing games or that they hold up. What I am saying is that arcade history is nearly completely locked out to the average player. And with MAME proving how even hobbyists can create near perfect emulation, there seems to be less and less rational to ignore a vital thread of video games' success.

In short, as the people who grew up playing these games ages out, there will be even less motivation to officially re-release arcade titles. That concerns me, I hope I'm not alone.
 

Caeda

Member
Oct 25, 2017
1,901
Danbury, CT
I'm always so sad about the lack of real, physical arcades these days. It doesn't help that what arcades do exist (that I see) are just a bunch of carnival games and/or arcade ports of mobile games. I wonder if the Strong Museum has ever considered working with devs to get ports made, since they have a huge collection of cabinets...
 

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
As great as that is, it's still a very narrow, very slight, hyper focused effort at a very specific generation of games. We need more than one developer considering how massive the list of unported games is.

There's actually quite a lot of ACA games by now, spanning 20 years of arcade games.

How accessible is it to emulate this:
1293739048.jpg

I'm sure someone has tried this with two wii-controllers!
 
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Cheeky Devlin

Member
Oct 31, 2017
161
Sadly I think the vast majority of Arcade titles will only live on as entries in a MAME collection. There's just too many of them, from too many different companies to realistically expect any official archival or re-release for 90% of them.

It's especially difficult for the ones that had bespoke hardware that just cannot be properly recreated through emulation.
 

litebrite

Banned
Oct 27, 2017
21,832
Run and Gun 2 was my father's favorite arcade games. I have fond memories playing against him all the time playing full games.
 
Jul 10, 2018
1,050
Rapid River is an incredible game, and I only played it twice. It has amazing music, and constantly in my rotation, it's also not yet emulated, protection-wise.

 

SecretCharacter

The Fallen
Oct 27, 2017
1,384
Colorado Springs, CO
Unfortunately, there is a lot to arcade culture that is simply lost to time. Things moved way too fast in the 90s and early 2000s that ended up resulting in a large number of games being forgotten or even lost by their dev teams or publishers. A lot of hardware wasn't completely documented so we will never have perfect emulation even on games that were completely dumped.
Pair this with a growing gaming culture that simply doesn't care a whole lot about old arcade games and a market that is inflating old machine prices (but only for the most common games) and it's really going to keep getting lost as the years roll on.

You could make a whole thread about Sega games that never got ported or you just don't see anymore. Spider-Man: The Arcade Game, Arabian Fight, Burning Rival, Dark Edge, Emergency Call Ambulance, Brave Firefighters, The Ocean Hunter, Spike Out, etc. All of these are games that are still out there (but some are much rarer than others) but they were never preserved or made for modern consumption. Also think about the depressing reality that Sega has discarded much of their source code for games from the Model 3 and back era and it's even more crushing that some of these never got a chance outside of the arcade.
 

FinKL

Avenger
Oct 25, 2017
2,946
Can we throw the boxing game that somehow responsed to you shifting your body around? Loved that game. It sucks, but I just feel these arcade gems are just going to be a memory.
 

SecretCharacter

The Fallen
Oct 27, 2017
1,384
Colorado Springs, CO
Can we throw the boxing game that somehow responsed to you shifting your body around? Loved that game. It sucks, but I just feel these arcade gems are just going to be a memory.
Konami's "Mocap" series was way too good. They only made 4 of them, but they're all solid.
Mocap Boxing, Police 911, Police 911 2, and Mocap Golf. The last one in particular was a pretty stellar game.
 

Rexxo

Member
Dec 9, 2017
30
The same team that made Jet Set Radio made an arcade skateboarding game called Ollie King. Hideki Naganuma did the soundtrack for it too, and it might be some of his best. It's a shame that It's never been ported.

 

Tetra-Grammaton-Cleric

user requested ban
Banned
Oct 28, 2017
8,958
Archival and preservation of arcade games is one of the great failures of this medium, as outside of MAME, we have little recourse other than to pick up what is released via a trickle.

IP rights make things even more complicated, forever negating the possibility of Taito's Superman game being released or being able to get an official copy of Data East's Robocop.

Yeah, it sucks.
 

Gelf

Member
Oct 27, 2017
5,293
At the bare minimum if a full port isn't seen as viable I wish we could legally buy more roms and do with them what we wish. I know a lot of people just pirate and no one seems to care but legal ownership is important to me. And maybe more legality and easy access would encourage more effort find workarounds to preserve the more out there control schemes as well.
 

Maligna

Member
Oct 25, 2017
8,806
Canada
If you love arcade, I'd recommend this YouTube channel. Dude makes mini documentaries on all sorts of arcade games. (Both well known and obscure ones)


Dude has it rough though. He had complications from pneumonia and lost both his hands and feet. I can't imagine.

But he's still able to bowl.

Not sure if he can still enjoy his other favorite hobby, video games.
 

ss_lemonade

Member
Oct 27, 2017
6,647
There was this arcade game I remember reading about in a game magazine where you played as a t-rex and it had some next gen visuals or something. I just remember looking at the pictures and thinking, "this game looks reallly good". Not even sure if it was actually released
 

Deleted member 17210

User-requested account closure
Banned
Oct 27, 2017
11,569
There was this arcade game I remember reading about in a game magazine where you played as a t-rex and it had some next gen visuals or something. I just remember looking at the pictures and thinking, "this game looks reallly good". Not even sure if it was actually released
Dino Rex?


Or are we talking something more recent?
 

Kaguya

Member
Jun 19, 2018
6,404
I'm sure someone has tried this with two wii-controllers!
I'm sure someone could hack together something.
Two analog sticks would cover it, honestly.
CI_NSwitch_RingFit_Slider_03_image950w.png

Ring Fit Adventure does it!
I think you guys are missing the part where I was asking how accessible it is to emulate, rather than if it was possible or not!
 

Pwnz

Member
Oct 28, 2017
14,279
Places
Even MAME has poor 3D acceleration support, making games post mid 90s also inaccessible, last time I checked anyway.

It's just too difficult to properly license and productize something like it unfortunately. Everyone would want a cut, resulting in a product with a price tag doomed to fail.
 

liquidtmd

Avenger
Oct 28, 2017
6,129
I always wondered how much money Daytona and Time Crisis 2 cabinets made for Sega and Namco respectively over the years

I saw them as a permanent fixture in many for 20 years
 

cowbanana

Member
Feb 2, 2018
13,663
a Socialist Utopia
My most wanted Arcade game re-release is probably too obscure, at least I've never seen it brought up in any arcade discussions here.

It is called Ninja Kazan, Iganinju or Iga Ninjyutsuden - By Jaleco from 1988. I played Ninja Kazan extensively at the local arcade back in the day. I loved playing through it.
There's a couple of old Jaleco arcades on the Switch, so maybe there's hope... maybe...



I'm pretty well covered when it comes to my favorite old Capcom arcades, via the PSP collections on Vita. But I'd love for games like Black Tiger, Knights of the Round, The King of Dragons, Magic Sword etc. to get a Switch release, so I can play portably on a bigger screen or even better hook the games up to my monitor and arcade stick. I'm not sure why it's so hard to treat old fans of the classics to a few collection on the most recent hardware. I'll pay again - no problem!

A few games like Final Fight have gotten released. But it's just one or two games out of many fantastic classics.

Anyone can download a trillion ROM files and MAME, but I'm willing to pay for these games on recent hardware.
 

Borman

Digital Games Curator at The Strong Museum
Verified
Oct 26, 2017
843
We work extremely hard at the museum to preserve the history of arcade games. It isn't the same as MAME or emulation collections, no, but our archival materials are truly amazing, particularly for US based companies like Atari and Midway. It is one of our areas of focus here. And I am doing my best to share parts of that when I have the opportunity, like our Gremlins video focused on the cancelled arcade game with no known surviving prototypes.



That is in addition to over 300 arcade and pinball machines. Obviously, that is a drop in the bucket compared to what is out there, but the collection continues to grow.
 

Atolm

Member
Oct 25, 2017
5,826
Some of us have been waiting 20-30 years for some home conversions OP and we know they'll never happen.
 
Oct 26, 2017
7,291
Well, there's the opportunity cost. Most of those games failed to make a profit in the arcades, and you're expecting companies to spend time on the games AGAIN just to make them available on a storefront, where noone will play them yet again?

Many of the games that really matter HAVE been re-released at some point by existing companies, like the Konami beat'em ups or assorted Contra/Gradius collections, many of Capcom's games, pretty much everything on Neo-Geo, a ton of Taito games, all the ACA games etc.
 

Doctrine Dark

Member
Nov 13, 2017
2,434
No matter how ancient it is nowadays, I'll always have a deep love for the Arcade scene. There's really nothing like it.
 

Vinegar Joe

Member
Oct 26, 2017
1,155
Well, there's the opportunity cost. Most of those games failed to make a profit in the arcades, and you're expecting companies to spend time on the games AGAIN just to make them available on a storefront, where noone will play them yet again?

Many of the games that really matter HAVE been re-released at some point by existing companies, like the Konami beat'em ups or assorted Contra/Gradius collections, many of Capcom's games, pretty much everything on Neo-Geo, a ton of Taito games, all the ACA games etc.
There's no need to make it so difficult. Just sell the ROM and let the consumer do what they want with it. It's not as if they're making any money on these obscure games right now, so what's to lose?

Maybe that's too idealistic, but I do think we need to get away from the idea that all old games deserve the M2 level treatment.
 

giallo

Member
Oct 27, 2017
5,217
Seoul
I hear you, OP. As an arcade rat from the 80/90s, I mourn the death of the arcade, and all of the games it took with it. MAME definitely eases the pain a bit, but yeah, their is an incredible history of the medium that's been completely disregarded. Amazing games that haven't been mentioned by their developers for decades (cough, Sega). The difference between how the film industry treats its past and the how the video games industry does is stark.....and depressing.

Speaking of Sega, they have an insane back catalogue of amazing arcade games, Dozens, if not hundreds, of fun, beautiful and important games that they could drip feed us. Instead, they rerelease the same games again and again (Outrun, Space Harrier,....). This generation has been particularly bad for Sega game preservation.

I buy pretty much every retro arcade release on the Switch. Johnny Turbo is doing god's work with putting out some pretty obscure Data East titles (get Night Slashers, people). Sure, the emulation isn't great, but it's something at least.
 

-shadow-

One Winged Slayer
Member
Oct 25, 2017
6,110
I don't recall the name, but as I kid I remember playing an arcade game where you had to ride a bike and depending on how hard you'd go the higher or lower the flight of virtual bike would be. I came across a unit years ago, but unfortunately it was broken beyond repair according to the owner and he was saving it to use for spare parts if he ever came across another one. Shame that happened to the unit and I'm surprised companies let these things go so easily.

Also: obligatory: https://arcadeblogger.com/2016/04/22/abandoned-arcades/

This hurts so bad :(